Files
WickedEngine/Example_ImGui/Example_ImGui.h
T
Amer Koleci f275f4690b Examples: Initial ImGui 1.85 integration example. (#338)
* Examples: Initial ImGui 1.85 integration example.

* Attempt to load and compile shaders.

* ImGUI integration done with some workarounds.

* ImGUI integration: Cleanup example.

* refactor tests->example_imgui

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2021-11-04 10:09:20 +01:00

25 lines
440 B
C++

#pragma once
#include "WickedEngine.h"
class Example_ImGuiRenderer : public RenderPath3D
{
wiLabel label;
public:
void Load() override;
void Update(float dt) override;
void ResizeLayout() override;
void Render() const override;
};
class Example_ImGui : public MainComponent
{
Example_ImGuiRenderer renderer;
public:
~Example_ImGui() override;
void Initialize() override;
void Compose(wiGraphics::CommandList cmd) override;
};