Merge pull request #117647 from Repiteo/ci/bump-macos

CI: Bump macOS runners
This commit is contained in:
Rémi Verschelde
2026-03-23 22:35:37 +01:00
2 changed files with 2 additions and 10 deletions
+1 -5
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@@ -13,7 +13,7 @@ env:
jobs:
ios-template:
# From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
runs-on: macos-latest
runs-on: macos-26
name: Template (target=template_release)
timeout-minutes: 60
@@ -23,10 +23,6 @@ jobs:
with:
submodules: recursive
# From https://github.com/actions/runner-images/blob/main/images/macos
- name: Select Xcode 26
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
continue-on-error: true
+1 -5
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@@ -12,7 +12,7 @@ env:
jobs:
build-macos:
# From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
runs-on: macos-latest
runs-on: macos-26
name: ${{ matrix.name }}
timeout-minutes: 120
strategy:
@@ -36,10 +36,6 @@ jobs:
with:
submodules: recursive
# From https://github.com/actions/runner-images/blob/main/images/macos
- name: Select Xcode 26
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
with: