mirror of
https://github.com/godotengine/godot.git
synced 2026-05-12 22:35:35 +00:00
Bump version to 4.7-dev
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@@ -35,7 +35,8 @@ jobs:
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build-mono: true
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doc-test: true
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proj-conv: true
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api-compat: true
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# FIXME: New versioning of godot-cpp breaks the logic for this test.
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#api-compat: true
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artifact: true
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# Validate godot-cpp compatibility on one arbitrary editor build.
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godot-cpp: true
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+2
-2
@@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>4.6</string>
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<string>4.7</string>
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<key>CFBundleSignature</key>
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<string>GODO</string>
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<key>CFBundleVersion</key>
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<string>4.6</string>
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<string>4.7</string>
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone access is required to capture audio.</string>
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<key>NSCameraUsageDescription</key>
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Vendored
+1
-1
@@ -1,5 +1,5 @@
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#define MyAppName "Godot Engine"
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#define MyAppVersion "4.6"
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#define MyAppVersion "4.7"
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#define MyAppPublisher "Godot Engine contributors"
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#define MyAppURL "https://godotengine.org/"
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#define MyAppExeName "godot.exe"
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@@ -0,0 +1,11 @@
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# This file should contain expected output of --validate-extension-api when run against the extension_api.json of the 4.6-stable tag.
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# Only lines that start with "Validate extension JSON:" matter, everything else is considered a comment and ignored.
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# They should instead be used to justify these changes and describe how users should work around these changes.
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GH-{PR_NUMBER}
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--------------
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Validate extension ....
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Validate extension ....
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Description of changes.
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@@ -7,7 +7,7 @@
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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.NET.Sdk</PackageId>
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<Version>4.6.0</Version>
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<Version>4.7.0</Version>
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<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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+1
-1
@@ -10,7 +10,7 @@
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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.SourceGenerators</PackageId>
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<Version>4.6.0</Version>
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<Version>4.7.0</Version>
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<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@@ -19,7 +19,7 @@
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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharp</PackageId>
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<Version>4.6.0</Version>
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<Version>4.7.0</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@@ -15,7 +15,7 @@
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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharpEditor</PackageId>
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<Version>4.6.0</Version>
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<Version>4.7.0</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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+3
-3
@@ -1,9 +1,9 @@
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short_name = "godot"
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name = "Godot Engine"
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major = 4
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minor = 6
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minor = 7
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patch = 0
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status = "stable"
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status = "dev"
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module_config = ""
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website = "https://godotengine.org"
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docs = "4.6"
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docs = "latest"
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