Merge pull request #2528 from MarianoGnu/sprite-edit

SpriteRegionEditor
This commit is contained in:
Juan Linietsky
2015-09-28 09:32:42 -03:00
9 changed files with 868 additions and 3 deletions
+4
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@@ -0,0 +1,4 @@
*.cpp eol=lf
*.h eol=lf
*.py eol=lf
*.hpp eol=lf
+1
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@@ -189,6 +189,7 @@ void Sprite::set_region_rect(const Rect2& p_region_rect) {
if (region && changed) {
update();
item_rect_changed();
_change_notify("region_rect");
}
}
+2
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@@ -58,6 +58,7 @@
// plugins
#include "plugins/sprite_frames_editor_plugin.h"
#include "plugins/sprite_region_editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "plugins/sample_editor_plugin.h"
@@ -5475,6 +5476,7 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
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@@ -50,6 +50,9 @@ void Polygon2DEditor::_notification(int p_what) {
uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate","EditorIcons"));
uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale","EditorIcons"));
b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
uv_icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
} break;
case NOTIFICATION_FIXED_PROCESS: {
@@ -158,6 +161,41 @@ void Polygon2DEditor::_menu_option(int p_option) {
}
}
void Polygon2DEditor::_set_use_snap(bool p_use)
{
use_snap=p_use;
}
void Polygon2DEditor::_set_show_grid(bool p_show)
{
snap_show_grid=p_show;
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_off_x(float p_val)
{
snap_offset.x=p_val;
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_off_y(float p_val)
{
snap_offset.y=p_val;
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_step_x(float p_val)
{
snap_step.x=p_val;
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_step_y(float p_val)
{
snap_step.y=p_val;
uv_edit_draw->update();
}
void Polygon2DEditor::_wip_close() {
undo_redo->create_action("Create Poly");
@@ -494,7 +532,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
Vector2 tuv=mtx.xform(uv_prev[i]);
if (tuv.distance_to(Vector2(mb.x,mb.y))<8) {
uv_drag_from=tuv;
uv_drag_index=i;
}
}
@@ -545,7 +583,7 @@ void Polygon2DEditor::_uv_input(const InputEvent& p_input) {
} else if (uv_drag) {
Vector2 uv_drag_to(mm.x,mm.y);
Vector2 uv_drag_to=snap_point(Vector2(mm.x,mm.y));
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
@@ -649,6 +687,33 @@ void Polygon2DEditor::_uv_draw() {
uv_edit_draw->draw_texture(base_tex,Point2());
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(),Matrix32());
if (snap_show_grid) {
Size2 s = uv_edit_draw->get_size();
int last_cell;
if (snap_step.x!=0) {
for(int i=0;i<s.width;i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
if (i==0)
last_cell=cell;
if (last_cell!=cell)
uv_edit_draw->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
last_cell=cell;
}
}
if (snap_step.y!=0) {
for(int i=0;i<s.height;i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
if (i==0)
last_cell=cell;
if (last_cell!=cell)
uv_edit_draw->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
last_cell=cell;
}
}
}
DVector<Vector2> uvs = node->get_uv();
Ref<Texture> handle = get_icon("EditorHandle","EditorIcons");
@@ -720,10 +785,29 @@ void Polygon2DEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_uv_input"),&Polygon2DEditor::_uv_input);
ObjectTypeDB::bind_method(_MD("_uv_scroll_changed"),&Polygon2DEditor::_uv_scroll_changed);
ObjectTypeDB::bind_method(_MD("_node_removed"),&Polygon2DEditor::_node_removed);
ObjectTypeDB::bind_method(_MD("_set_use_snap"),&Polygon2DEditor::_set_use_snap);
ObjectTypeDB::bind_method(_MD("_set_show_grid"),&Polygon2DEditor::_set_show_grid);
ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&Polygon2DEditor::_set_snap_off_x);
ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&Polygon2DEditor::_set_snap_off_y);
ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&Polygon2DEditor::_set_snap_step_x);
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&Polygon2DEditor::_set_snap_step_y);
}
inline float _snap_scalar(float p_offset, float p_step, float p_target) {
return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
}
Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
if (use_snap) {
p_target.x = _snap_scalar(snap_offset.x*uv_draw_zoom-uv_draw_ofs.x, snap_step.x*uv_draw_zoom, p_target.x);
p_target.y = _snap_scalar(snap_offset.y*uv_draw_zoom-uv_draw_ofs.y, snap_step.y*uv_draw_zoom, p_target.y);
}
return p_target;
}
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
node=NULL;
@@ -731,6 +815,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
editor=p_editor;
undo_redo = editor->get_undo_redo();
snap_step=Vector2(10,10);
use_snap=false;
snap_show_grid=false;
add_child( memnew( VSeparator ));
button_create = memnew( ToolButton );
add_child(button_create);
@@ -800,9 +888,72 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
uv_menu->get_popup()->add_separator();
uv_menu->get_popup()->add_item("Clear UV",UVEDIT_UV_CLEAR);
uv_menu->get_popup()->connect("item_pressed",this,"_menu_option");
uv_mode_hb->add_child( memnew( VSeparator ));
b_snap_enable = memnew( ToolButton );
uv_mode_hb->add_child(b_snap_enable);
b_snap_enable->set_text("Snap");
b_snap_enable->set_focus_mode(FOCUS_NONE);
b_snap_enable->set_toggle_mode(true);
b_snap_enable->set_pressed(use_snap);
b_snap_enable->set_tooltip("Enable Snap");
b_snap_enable->connect("toggled",this,"_set_use_snap");
b_snap_grid = memnew( ToolButton );
uv_mode_hb->add_child(b_snap_grid);
b_snap_grid->set_text("Grid");
b_snap_grid->set_focus_mode(FOCUS_NONE);
b_snap_grid->set_toggle_mode(true);
b_snap_grid->set_pressed(snap_show_grid);
b_snap_grid->set_tooltip("Show Grid");
b_snap_grid->connect("toggled",this,"_set_show_grid");
uv_mode_hb->add_child( memnew( VSeparator ));
uv_mode_hb->add_child( memnew( Label("Grid Offset:") ) );
SpinBox *sb_off_x = memnew( SpinBox );
sb_off_x->set_min(-256);
sb_off_x->set_max(256);
sb_off_x->set_step(1);
sb_off_x->set_val(snap_offset.x);
sb_off_x->set_suffix("px");
sb_off_x->connect("value_changed", this, "_set_snap_off_x");
uv_mode_hb->add_child(sb_off_x);
SpinBox *sb_off_y = memnew( SpinBox );
sb_off_y->set_min(-256);
sb_off_y->set_max(256);
sb_off_y->set_step(1);
sb_off_y->set_val(snap_offset.y);
sb_off_y->set_suffix("px");
sb_off_y->connect("value_changed", this, "_set_snap_off_y");
uv_mode_hb->add_child(sb_off_y);
uv_mode_hb->add_child( memnew( VSeparator ));
uv_mode_hb->add_child( memnew( Label("Grid Step:") ) );
SpinBox *sb_step_x = memnew( SpinBox );
sb_step_x->set_min(-256);
sb_step_x->set_max(256);
sb_step_x->set_step(1);
sb_step_x->set_val(snap_step.x);
sb_step_x->set_suffix("px");
sb_step_x->connect("value_changed", this, "_set_snap_step_x");
uv_mode_hb->add_child(sb_step_x);
SpinBox *sb_step_y = memnew( SpinBox );
sb_step_y->set_min(-256);
sb_step_y->set_max(256);
sb_step_y->set_step(1);
sb_step_y->set_val(snap_step.y);
sb_step_y->set_suffix("px");
sb_step_y->connect("value_changed", this, "_set_snap_step_y");
uv_mode_hb->add_child(sb_step_y);
uv_mode_hb->add_child( memnew( VSeparator ));
uv_icon_zoom = memnew( TextureFrame );
uv_main_hb->add_child( uv_icon_zoom );
uv_mode_hb->add_child( uv_icon_zoom );
uv_zoom = memnew( HSlider );
uv_zoom->set_min(0.01);
uv_zoom->set_max(4);
@@ -41,6 +41,8 @@ class Polygon2DEditor : public HBoxContainer {
UVMode uv_mode;
AcceptDialog *uv_edit;
ToolButton *uv_button[4];
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
Control *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
@@ -78,6 +80,11 @@ class Polygon2DEditor : public HBoxContainer {
Vector<Vector2> wip;
bool wip_active;
bool use_snap;
bool snap_show_grid;
Vector2 snap_offset;
Vector2 snap_step;
void _uv_scroll_changed(float);
void _uv_input(const InputEvent& p_input);
void _uv_draw();
@@ -86,10 +93,20 @@ class Polygon2DEditor : public HBoxContainer {
void _canvas_draw();
void _menu_option(int p_option);
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
void _set_snap_off_x(float p_val);
void _set_snap_off_y(float p_val);
void _set_snap_step_x(float p_val);
void _set_snap_step_y(float p_val);
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
Vector2 snap_point(Vector2 p_target) const;
public:
bool forward_input_event(const InputEvent& p_event);
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,125 @@
/*************************************************************************/
/* sprite_region_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Author: Mariano Suligoy */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPRITE_REGION_EDITOR_PLUGIN_H
#define SPRITE_REGION_EDITOR_PLUGIN_H
#include "canvas_item_editor_plugin.h"
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "scene/2d/sprite.h"
class SpriteRegionEditor : public HBoxContainer {
OBJ_TYPE(SpriteRegionEditor, HBoxContainer );
ToolButton *edit_node;
// Button *use_region;
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
TextureFrame *icon_zoom;
HSlider *zoom;
SpinBox *zoom_value;
Control *edit_draw;
VScrollBar *vscroll;
HScrollBar *hscroll;
Sprite *node;
EditorNode *editor;
AcceptDialog *dlg_editor;
UndoRedo* undo_redo;
Vector2 draw_ofs;
float draw_zoom;
bool updating_scroll;
bool use_snap;
bool snap_show_grid;
Vector2 snap_offset;
Vector2 snap_step;
Rect2 rect;
Rect2 rect_prev;
bool drag;
bool creating;
Vector2 drag_from;
int drag_index;
AcceptDialog *error;
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
void _set_snap_off_x(float p_val);
void _set_snap_off_y(float p_val);
void _set_snap_step_x(float p_val);
void _set_snap_step_y(float p_val);
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
Vector2 snap_point(Vector2 p_target) const;
public:
void edit();
void _edit_node();
void _region_draw();
void _region_input(const InputEvent &p_input);
void _scroll_changed(float);
void edit(Node *p_sprite);
SpriteRegionEditor(EditorNode* p_editor);
};
class SpriteRegionEditorPlugin : public EditorPlugin
{
OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin );
SpriteRegionEditor *region_editor;
EditorNode *editor;
public:
virtual String get_name() const { return "Sprite"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
SpriteRegionEditorPlugin(EditorNode *p_node);
};
#endif // SPRITE_REGION_EDITOR_PLUGIN_H