Added tests for ClassDB
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@@ -0,0 +1,42 @@
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/*************************************************************************/
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/* test_class_db.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_TEST_CLASS_DB_H
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#define GODOT_TEST_CLASS_DB_H
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#include "core/os/main_loop.h"
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namespace TestClassDB {
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MainLoop *test();
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}
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#endif //GODOT_TEST_CLASS_DB_H
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@@ -35,6 +35,7 @@
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#ifdef DEBUG_ENABLED
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#include "test_astar.h"
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#include "test_class_db.h"
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#include "test_gdscript.h"
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#include "test_gui.h"
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#include "test_math.h"
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@@ -54,6 +55,7 @@ const char **tests_get_names() {
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"physics_3d",
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"render",
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"oa_hash_map",
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"class_db",
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"gui",
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"shaderlang",
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"gd_tokenizer",
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@@ -93,6 +95,10 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
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return TestOAHashMap::test();
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}
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if (p_test == "class_db") {
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return TestClassDB::test();
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}
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#ifndef _3D_DISABLED
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if (p_test == "gui") {
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return TestGUI::test();
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Load Diff
@@ -102,6 +102,8 @@ class BindingsGenerator {
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TypeReference type;
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String name;
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Variant def_param_value;
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DefaultParamMode def_param_mode = CONSTANT;
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/**
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@@ -355,8 +357,9 @@ class BindingsGenerator {
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const MethodInterface *find_method_by_name(const StringName &p_cname) const {
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for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
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if (E->get().cname == p_cname)
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if (E->get().cname == p_cname) {
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return &E->get();
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}
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}
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return nullptr;
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@@ -364,8 +367,9 @@ class BindingsGenerator {
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const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
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for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
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if (E->get().cname == p_cname)
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if (E->get().cname == p_cname) {
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return &E->get();
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}
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}
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return nullptr;
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@@ -373,8 +377,9 @@ class BindingsGenerator {
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const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
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for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
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if (E->get().proxy_name == p_proxy_name)
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if (E->get().proxy_name == p_proxy_name) {
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return &E->get();
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}
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}
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return nullptr;
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@@ -382,8 +387,9 @@ class BindingsGenerator {
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const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
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for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
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if (E->get().proxy_name == p_proxy_name)
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if (E->get().proxy_name == p_proxy_name) {
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return &E->get();
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}
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}
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return nullptr;
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@@ -523,58 +529,70 @@ class BindingsGenerator {
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void _initialize_blacklisted_methods();
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struct NameCache {
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StringName type_void;
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StringName type_Array;
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StringName type_Dictionary;
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StringName type_Variant;
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StringName type_VarArg;
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StringName type_Object;
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StringName type_Reference;
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StringName type_RID;
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StringName type_String;
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StringName type_StringName;
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StringName type_NodePath;
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StringName type_at_GlobalScope;
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StringName enum_Error;
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StringName type_void = StaticCString::create("void");
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StringName type_Variant = StaticCString::create("Variant");
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StringName type_VarArg = StaticCString::create("VarArg");
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StringName type_Object = StaticCString::create("Object");
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StringName type_Reference = StaticCString::create("Reference");
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StringName type_RID = StaticCString::create("RID");
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StringName type_String = StaticCString::create("String");
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StringName type_StringName = StaticCString::create("StringName");
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StringName type_NodePath = StaticCString::create("NodePath");
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StringName type_at_GlobalScope = StaticCString::create("@GlobalScope");
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StringName enum_Error = StaticCString::create("Error");
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StringName type_sbyte;
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StringName type_short;
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StringName type_int;
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StringName type_long;
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StringName type_byte;
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StringName type_ushort;
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StringName type_uint;
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StringName type_ulong;
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StringName type_float;
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StringName type_double;
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StringName type_sbyte = StaticCString::create("sbyte");
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StringName type_short = StaticCString::create("short");
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StringName type_int = StaticCString::create("int");
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StringName type_byte = StaticCString::create("byte");
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StringName type_ushort = StaticCString::create("ushort");
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StringName type_uint = StaticCString::create("uint");
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StringName type_long = StaticCString::create("long");
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StringName type_ulong = StaticCString::create("ulong");
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NameCache() {
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type_void = StaticCString::create("void");
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type_Array = StaticCString::create("Array");
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type_Dictionary = StaticCString::create("Dictionary");
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type_Variant = StaticCString::create("Variant");
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type_VarArg = StaticCString::create("VarArg");
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type_Object = StaticCString::create("Object");
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type_Reference = StaticCString::create("Reference");
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type_RID = StaticCString::create("RID");
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type_String = StaticCString::create("String");
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type_StringName = StaticCString::create("StringName");
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type_NodePath = StaticCString::create("NodePath");
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type_at_GlobalScope = StaticCString::create("@GlobalScope");
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enum_Error = StaticCString::create("Error");
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StringName type_bool = StaticCString::create("bool");
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StringName type_float = StaticCString::create("float");
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StringName type_double = StaticCString::create("double");
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type_sbyte = StaticCString::create("sbyte");
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type_short = StaticCString::create("short");
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type_int = StaticCString::create("int");
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type_long = StaticCString::create("long");
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type_byte = StaticCString::create("byte");
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type_ushort = StaticCString::create("ushort");
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type_uint = StaticCString::create("uint");
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type_ulong = StaticCString::create("ulong");
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type_float = StaticCString::create("float");
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type_double = StaticCString::create("double");
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StringName type_Vector2 = StaticCString::create("Vector2");
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StringName type_Rect2 = StaticCString::create("Rect2");
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StringName type_Vector3 = StaticCString::create("Vector3");
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// Object not included as it must be checked for all derived classes
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static constexpr int nullable_types_count = 17;
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StringName nullable_types[nullable_types_count] = {
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type_String,
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type_StringName,
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type_NodePath,
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StaticCString::create(_STR(Array)),
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StaticCString::create(_STR(Dictionary)),
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StaticCString::create(_STR(Callable)),
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StaticCString::create(_STR(Signal)),
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StaticCString::create(_STR(PackedByteArray)),
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StaticCString::create(_STR(PackedInt32Array)),
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StaticCString::create(_STR(PackedInt64rray)),
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StaticCString::create(_STR(PackedFloat32Array)),
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StaticCString::create(_STR(PackedFloat64Array)),
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StaticCString::create(_STR(PackedStringArray)),
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StaticCString::create(_STR(PackedVector2Array)),
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StaticCString::create(_STR(PackedVector3Array)),
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StaticCString::create(_STR(PackedColorArray)),
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};
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bool is_nullable_type(const StringName &p_type) const {
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for (int i = 0; i < nullable_types_count; i++) {
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if (p_type == nullable_types[i]) {
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return true;
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}
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}
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return false;
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}
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NameCache() {}
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private:
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NameCache(const NameCache &);
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NameCache &operator=(const NameCache &);
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@@ -585,8 +603,9 @@ class BindingsGenerator {
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const List<InternalCall>::Element *find_icall_by_name(const String &p_name, const List<InternalCall> &p_list) {
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const List<InternalCall>::Element *it = p_list.front();
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while (it) {
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if (it->get().name == p_name)
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if (it->get().name == p_name) {
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return it;
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}
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it = it->next();
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}
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return nullptr;
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@@ -594,20 +613,22 @@ class BindingsGenerator {
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const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
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for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
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if (E->get().name == p_name)
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if (E->get().name == p_name) {
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return &E->get();
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}
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}
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return nullptr;
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}
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inline String get_unique_sig(const TypeInterface &p_type) {
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if (p_type.is_reference)
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if (p_type.is_reference) {
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return "Ref";
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else if (p_type.is_object_type)
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} else if (p_type.is_object_type) {
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return "Obj";
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else if (p_type.is_enum)
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} else if (p_type.is_enum) {
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return "int";
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}
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return p_type.name;
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}
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@@ -626,6 +647,7 @@ class BindingsGenerator {
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StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
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bool _arg_default_value_from_variant(const Variant &p_val, ArgumentInterface &r_iarg);
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bool _arg_default_value_is_assignable_to_type(const Variant &p_val, const TypeInterface &p_arg_type);
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bool _populate_object_type_interfaces();
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void _populate_builtin_type_interfaces();
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