Merge pull request #97321 from Giganzo/groups-create-dialog-ok-button-text

Make "OK" button text contextual in GroupsEditor and SceneTreeDock
This commit is contained in:
Rémi Verschelde
2026-03-16 12:07:46 +01:00
2 changed files with 3 additions and 0 deletions
+2
View File
@@ -665,6 +665,7 @@ void GroupsEditor::_show_add_group_dialog() {
if (!add_group_dialog) {
add_group_dialog = memnew(ConfirmationDialog);
add_group_dialog->set_title(TTR("Create New Group"));
add_group_dialog->set_ok_button_text(TTRC("Create"));
add_group_dialog->connect(SceneStringName(confirmed), callable_mp(this, &GroupsEditor::_confirm_add));
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -789,6 +790,7 @@ void GroupsEditor::_show_rename_group_dialog() {
void GroupsEditor::_show_remove_group_dialog() {
if (!remove_group_dialog) {
remove_group_dialog = memnew(ConfirmationDialog);
remove_group_dialog->set_ok_button_text(TTRC("Delete"));
remove_group_dialog->connect(SceneStringName(confirmed), callable_mp(this, &GroupsEditor::_confirm_delete));
VBoxContainer *vbox = memnew(VBoxContainer);
+1
View File
@@ -5121,6 +5121,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
set_process_shortcut_input(true);
delete_dialog = memnew(ConfirmationDialog);
delete_dialog->set_ok_button_text(TTRC("Delete"));
add_child(delete_dialog);
delete_dialog->connect(SceneStringName(confirmed), callable_mp(this, &SceneTreeDock::_delete_confirm).bind(false));