-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.

This commit is contained in:
Juan Linietsky
2016-08-14 13:29:25 -03:00
parent b9e8bddf19
commit c21aae65b6
26 changed files with 6801 additions and 10 deletions
+2 -4
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@@ -13,14 +13,12 @@ void NetworkedMultiplayerPeer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("poll"), &NetworkedMultiplayerPeer::poll );
BIND_CONSTANT( TARGET_ALL_PEERS );
BIND_CONSTANT( TRANSFER_MODE_UNRELIABLE );
BIND_CONSTANT( TRANSFER_MODE_RELIABLE );
BIND_CONSTANT( TRANSFER_MODE_ORDERED );
ADD_SIGNAL( MethodInfo("peer_connected",PropertyInfo(Variant::INT,"id")));
ADD_SIGNAL( MethodInfo("peer_disconnected",PropertyInfo(Variant::INT,"id")));
ADD_SIGNAL( MethodInfo("peer_connected",PropertyInfo(Variant::STRING,"id")));
ADD_SIGNAL( MethodInfo("peer_disconnected",PropertyInfo(Variant::STRING,"id")));
}
NetworkedMultiplayerPeer::NetworkedMultiplayerPeer() {
+3 -6
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@@ -11,22 +11,19 @@ protected:
static void _bind_methods();
public:
enum {
TARGET_ALL_PEERS=0xFFFFFF // send to this for all peers
};
enum TransferMode {
TRANSFER_MODE_UNRELIABLE,
TRANSFER_MODE_RELIABLE,
TRANSFER_MODE_ORDERED
};
virtual void set_transfer_mode(TransferMode p_mode)=0;
virtual void set_target_peer(int p_peer)=0;
virtual void set_target_peer(const StringName& p_peer_id)=0;
virtual void set_channel(int p_channel)=0;
virtual int get_packet_peer() const=0;
virtual StringName get_packet_peer() const=0;
virtual int get_packet_channel() const=0;
+6
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@@ -0,0 +1,6 @@
Import('env')
env.add_source_files(env.modules_sources,"*.cpp")
env.add_source_files(env.modules_sources,"*.c")
Export('env')
+53
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@@ -0,0 +1,53 @@
/**
@file callbacks.c
@brief ENet callback functions
*/
#define ENET_BUILDING_LIB 1
#include "enet/enet.h"
static ENetCallbacks callbacks = { malloc, free, abort };
int
enet_initialize_with_callbacks (ENetVersion version, const ENetCallbacks * inits)
{
if (version < ENET_VERSION_CREATE (1, 3, 0))
return -1;
if (inits -> malloc != NULL || inits -> free != NULL)
{
if (inits -> malloc == NULL || inits -> free == NULL)
return -1;
callbacks.malloc = inits -> malloc;
callbacks.free = inits -> free;
}
if (inits -> no_memory != NULL)
callbacks.no_memory = inits -> no_memory;
return enet_initialize ();
}
ENetVersion
enet_linked_version (void)
{
return ENET_VERSION;
}
void *
enet_malloc (size_t size)
{
void * memory = callbacks.malloc (size);
if (memory == NULL)
callbacks.no_memory ();
return memory;
}
void
enet_free (void * memory)
{
callbacks.free (memory);
}
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+11
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@@ -0,0 +1,11 @@
def can_build(platform):
return True
def configure(env):
pass
+27
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@@ -0,0 +1,27 @@
/**
@file callbacks.h
@brief ENet callbacks
*/
#ifndef __ENET_CALLBACKS_H__
#define __ENET_CALLBACKS_H__
#include <stdlib.h>
typedef struct _ENetCallbacks
{
void * (ENET_CALLBACK * malloc) (size_t size);
void (ENET_CALLBACK * free) (void * memory);
void (ENET_CALLBACK * no_memory) (void);
} ENetCallbacks;
/** @defgroup callbacks ENet internal callbacks
@{
@ingroup private
*/
extern void * enet_malloc (size_t);
extern void enet_free (void *);
/** @} */
#endif /* __ENET_CALLBACKS_H__ */
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+43
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@@ -0,0 +1,43 @@
/**
@file list.h
@brief ENet list management
*/
#ifndef __ENET_LIST_H__
#define __ENET_LIST_H__
#include <stdlib.h>
typedef struct _ENetListNode
{
struct _ENetListNode * next;
struct _ENetListNode * previous;
} ENetListNode;
typedef ENetListNode * ENetListIterator;
typedef struct _ENetList
{
ENetListNode sentinel;
} ENetList;
extern void enet_list_clear (ENetList *);
extern ENetListIterator enet_list_insert (ENetListIterator, void *);
extern void * enet_list_remove (ENetListIterator);
extern ENetListIterator enet_list_move (ENetListIterator, void *, void *);
extern size_t enet_list_size (ENetList *);
#define enet_list_begin(list) ((list) -> sentinel.next)
#define enet_list_end(list) (& (list) -> sentinel)
#define enet_list_empty(list) (enet_list_begin (list) == enet_list_end (list))
#define enet_list_next(iterator) ((iterator) -> next)
#define enet_list_previous(iterator) ((iterator) -> previous)
#define enet_list_front(list) ((void *) (list) -> sentinel.next)
#define enet_list_back(list) ((void *) (list) -> sentinel.previous)
#endif /* __ENET_LIST_H__ */
+198
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@@ -0,0 +1,198 @@
/**
@file protocol.h
@brief ENet protocol
*/
#ifndef __ENET_PROTOCOL_H__
#define __ENET_PROTOCOL_H__
#include "enet/types.h"
enum
{
ENET_PROTOCOL_MINIMUM_MTU = 576,
ENET_PROTOCOL_MAXIMUM_MTU = 4096,
ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS = 32,
ENET_PROTOCOL_MINIMUM_WINDOW_SIZE = 4096,
ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE = 65536,
ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT = 1,
ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT = 255,
ENET_PROTOCOL_MAXIMUM_PEER_ID = 0xFFF,
ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT = 1024 * 1024
};
typedef enum _ENetProtocolCommand
{
ENET_PROTOCOL_COMMAND_NONE = 0,
ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1,
ENET_PROTOCOL_COMMAND_CONNECT = 2,
ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3,
ENET_PROTOCOL_COMMAND_DISCONNECT = 4,
ENET_PROTOCOL_COMMAND_PING = 5,
ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6,
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7,
ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8,
ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9,
ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10,
ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11,
ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12,
ENET_PROTOCOL_COMMAND_COUNT = 13,
ENET_PROTOCOL_COMMAND_MASK = 0x0F
} ENetProtocolCommand;
typedef enum _ENetProtocolFlag
{
ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 << 7),
ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 << 6),
ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14),
ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 << 15),
ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME,
ENET_PROTOCOL_HEADER_SESSION_MASK = (3 << 12),
ENET_PROTOCOL_HEADER_SESSION_SHIFT = 12
} ENetProtocolFlag;
#ifdef _MSC_VER
#pragma pack(push, 1)
#define ENET_PACKED
#elif defined(__GNUC__) || defined(__clang__)
#define ENET_PACKED __attribute__ ((packed))
#else
#define ENET_PACKED
#endif
typedef struct _ENetProtocolHeader
{
enet_uint16 peerID;
enet_uint16 sentTime;
} ENET_PACKED ENetProtocolHeader;
typedef struct _ENetProtocolCommandHeader
{
enet_uint8 command;
enet_uint8 channelID;
enet_uint16 reliableSequenceNumber;
} ENET_PACKED ENetProtocolCommandHeader;
typedef struct _ENetProtocolAcknowledge
{
ENetProtocolCommandHeader header;
enet_uint16 receivedReliableSequenceNumber;
enet_uint16 receivedSentTime;
} ENET_PACKED ENetProtocolAcknowledge;
typedef struct _ENetProtocolConnect
{
ENetProtocolCommandHeader header;
enet_uint16 outgoingPeerID;
enet_uint8 incomingSessionID;
enet_uint8 outgoingSessionID;
enet_uint32 mtu;
enet_uint32 windowSize;
enet_uint32 channelCount;
enet_uint32 incomingBandwidth;
enet_uint32 outgoingBandwidth;
enet_uint32 packetThrottleInterval;
enet_uint32 packetThrottleAcceleration;
enet_uint32 packetThrottleDeceleration;
enet_uint32 connectID;
enet_uint32 data;
} ENET_PACKED ENetProtocolConnect;
typedef struct _ENetProtocolVerifyConnect
{
ENetProtocolCommandHeader header;
enet_uint16 outgoingPeerID;
enet_uint8 incomingSessionID;
enet_uint8 outgoingSessionID;
enet_uint32 mtu;
enet_uint32 windowSize;
enet_uint32 channelCount;
enet_uint32 incomingBandwidth;
enet_uint32 outgoingBandwidth;
enet_uint32 packetThrottleInterval;
enet_uint32 packetThrottleAcceleration;
enet_uint32 packetThrottleDeceleration;
enet_uint32 connectID;
} ENET_PACKED ENetProtocolVerifyConnect;
typedef struct _ENetProtocolBandwidthLimit
{
ENetProtocolCommandHeader header;
enet_uint32 incomingBandwidth;
enet_uint32 outgoingBandwidth;
} ENET_PACKED ENetProtocolBandwidthLimit;
typedef struct _ENetProtocolThrottleConfigure
{
ENetProtocolCommandHeader header;
enet_uint32 packetThrottleInterval;
enet_uint32 packetThrottleAcceleration;
enet_uint32 packetThrottleDeceleration;
} ENET_PACKED ENetProtocolThrottleConfigure;
typedef struct _ENetProtocolDisconnect
{
ENetProtocolCommandHeader header;
enet_uint32 data;
} ENET_PACKED ENetProtocolDisconnect;
typedef struct _ENetProtocolPing
{
ENetProtocolCommandHeader header;
} ENET_PACKED ENetProtocolPing;
typedef struct _ENetProtocolSendReliable
{
ENetProtocolCommandHeader header;
enet_uint16 dataLength;
} ENET_PACKED ENetProtocolSendReliable;
typedef struct _ENetProtocolSendUnreliable
{
ENetProtocolCommandHeader header;
enet_uint16 unreliableSequenceNumber;
enet_uint16 dataLength;
} ENET_PACKED ENetProtocolSendUnreliable;
typedef struct _ENetProtocolSendUnsequenced
{
ENetProtocolCommandHeader header;
enet_uint16 unsequencedGroup;
enet_uint16 dataLength;
} ENET_PACKED ENetProtocolSendUnsequenced;
typedef struct _ENetProtocolSendFragment
{
ENetProtocolCommandHeader header;
enet_uint16 startSequenceNumber;
enet_uint16 dataLength;
enet_uint32 fragmentCount;
enet_uint32 fragmentNumber;
enet_uint32 totalLength;
enet_uint32 fragmentOffset;
} ENET_PACKED ENetProtocolSendFragment;
typedef union _ENetProtocol
{
ENetProtocolCommandHeader header;
ENetProtocolAcknowledge acknowledge;
ENetProtocolConnect connect;
ENetProtocolVerifyConnect verifyConnect;
ENetProtocolDisconnect disconnect;
ENetProtocolPing ping;
ENetProtocolSendReliable sendReliable;
ENetProtocolSendUnreliable sendUnreliable;
ENetProtocolSendUnsequenced sendUnsequenced;
ENetProtocolSendFragment sendFragment;
ENetProtocolBandwidthLimit bandwidthLimit;
ENetProtocolThrottleConfigure throttleConfigure;
} ENET_PACKED ENetProtocol;
#ifdef _MSC_VER
#pragma pack(pop)
#endif
#endif /* __ENET_PROTOCOL_H__ */
+18
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@@ -0,0 +1,18 @@
/**
@file time.h
@brief ENet time constants and macros
*/
#ifndef __ENET_TIME_H__
#define __ENET_TIME_H__
#define ENET_TIME_OVERFLOW 86400000
#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW)
#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW)
#define ENET_TIME_LESS_EQUAL(a, b) (! ENET_TIME_GREATER (a, b))
#define ENET_TIME_GREATER_EQUAL(a, b) (! ENET_TIME_LESS (a, b))
#define ENET_TIME_DIFFERENCE(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW ? (b) - (a) : (a) - (b))
#endif /* __ENET_TIME_H__ */
+13
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@@ -0,0 +1,13 @@
/**
@file types.h
@brief type definitions for ENet
*/
#ifndef __ENET_TYPES_H__
#define __ENET_TYPES_H__
typedef unsigned char enet_uint8; /**< unsigned 8-bit type */
typedef unsigned short enet_uint16; /**< unsigned 16-bit type */
typedef unsigned int enet_uint32; /**< unsigned 32-bit type */
#endif /* __ENET_TYPES_H__ */
+47
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@@ -0,0 +1,47 @@
/**
@file unix.h
@brief ENet Unix header
*/
#ifndef __ENET_UNIX_H__
#define __ENET_UNIX_H__
#include <stdlib.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#ifdef MSG_MAXIOVLEN
#define ENET_BUFFER_MAXIMUM MSG_MAXIOVLEN
#endif
typedef int ENetSocket;
#define ENET_SOCKET_NULL -1
#define ENET_HOST_TO_NET_16(value) (htons (value)) /**< macro that converts host to net byte-order of a 16-bit value */
#define ENET_HOST_TO_NET_32(value) (htonl (value)) /**< macro that converts host to net byte-order of a 32-bit value */
#define ENET_NET_TO_HOST_16(value) (ntohs (value)) /**< macro that converts net to host byte-order of a 16-bit value */
#define ENET_NET_TO_HOST_32(value) (ntohl (value)) /**< macro that converts net to host byte-order of a 32-bit value */
typedef struct
{
void * data;
size_t dataLength;
} ENetBuffer;
#define ENET_CALLBACK
#define ENET_API extern
typedef fd_set ENetSocketSet;
#define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO (& (sockset))
#define ENET_SOCKETSET_ADD(sockset, socket) FD_SET (socket, & (sockset))
#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
#define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET (socket, & (sockset))
#endif /* __ENET_UNIX_H__ */
+12
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@@ -0,0 +1,12 @@
/**
@file utility.h
@brief ENet utility header
*/
#ifndef __ENET_UTILITY_H__
#define __ENET_UTILITY_H__
#define ENET_MAX(x, y) ((x) > (y) ? (x) : (y))
#define ENET_MIN(x, y) ((x) < (y) ? (x) : (y))
#endif /* __ENET_UTILITY_H__ */
+57
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@@ -0,0 +1,57 @@
/**
@file win32.h
@brief ENet Win32 header
*/
#ifndef __ENET_WIN32_H__
#define __ENET_WIN32_H__
#ifdef _MSC_VER
#ifdef ENET_BUILDING_LIB
#pragma warning (disable: 4267) // size_t to int conversion
#pragma warning (disable: 4244) // 64bit to 32bit int
#pragma warning (disable: 4018) // signed/unsigned mismatch
#pragma warning (disable: 4146) // unary minus operator applied to unsigned type
#endif
#endif
#include <stdlib.h>
#include <winsock2.h>
typedef SOCKET ENetSocket;
#define ENET_SOCKET_NULL INVALID_SOCKET
#define ENET_HOST_TO_NET_16(value) (htons (value))
#define ENET_HOST_TO_NET_32(value) (htonl (value))
#define ENET_NET_TO_HOST_16(value) (ntohs (value))
#define ENET_NET_TO_HOST_32(value) (ntohl (value))
typedef struct
{
size_t dataLength;
void * data;
} ENetBuffer;
#define ENET_CALLBACK __cdecl
#ifdef ENET_DLL
#ifdef ENET_BUILDING_LIB
#define ENET_API __declspec( dllexport )
#else
#define ENET_API __declspec( dllimport )
#endif /* ENET_BUILDING_LIB */
#else /* !ENET_DLL */
#define ENET_API extern
#endif /* ENET_DLL */
typedef fd_set ENetSocketSet;
#define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO (& (sockset))
#define ENET_SOCKETSET_ADD(sockset, socket) FD_SET (socket, & (sockset))
#define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR (socket, & (sockset))
#define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET (socket, & (sockset))
#endif /* __ENET_WIN32_H__ */
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@@ -0,0 +1,492 @@
/**
@file host.c
@brief ENet host management functions
*/
#define ENET_BUILDING_LIB 1
#include <string.h>
#include "enet/enet.h"
/** @defgroup host ENet host functions
@{
*/
/** Creates a host for communicating to peers.
@param address the address at which other peers may connect to this host. If NULL, then no peers may connect to the host.
@param peerCount the maximum number of peers that should be allocated for the host.
@param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT
@param incomingBandwidth downstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth.
@param outgoingBandwidth upstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth.
@returns the host on success and NULL on failure
@remarks ENet will strategically drop packets on specific sides of a connection between hosts
to ensure the host's bandwidth is not overwhelmed. The bandwidth parameters also determine
the window size of a connection which limits the amount of reliable packets that may be in transit
at any given time.
*/
ENetHost *
enet_host_create (const ENetAddress * address, size_t peerCount, size_t channelLimit, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth)
{
ENetHost * host;
ENetPeer * currentPeer;
if (peerCount > ENET_PROTOCOL_MAXIMUM_PEER_ID)
return NULL;
host = (ENetHost *) enet_malloc (sizeof (ENetHost));
if (host == NULL)
return NULL;
memset (host, 0, sizeof (ENetHost));
host -> peers = (ENetPeer *) enet_malloc (peerCount * sizeof (ENetPeer));
if (host -> peers == NULL)
{
enet_free (host);
return NULL;
}
memset (host -> peers, 0, peerCount * sizeof (ENetPeer));
host -> socket = enet_socket_create (ENET_SOCKET_TYPE_DATAGRAM);
if (host -> socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind (host -> socket, address) < 0))
{
if (host -> socket != ENET_SOCKET_NULL)
enet_socket_destroy (host -> socket);
enet_free (host -> peers);
enet_free (host);
return NULL;
}
enet_socket_set_option (host -> socket, ENET_SOCKOPT_NONBLOCK, 1);
enet_socket_set_option (host -> socket, ENET_SOCKOPT_BROADCAST, 1);
enet_socket_set_option (host -> socket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE);
enet_socket_set_option (host -> socket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE);
if (address != NULL && enet_socket_get_address (host -> socket, & host -> address) < 0)
host -> address = * address;
if (! channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
else
if (channelLimit < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
channelLimit = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
host -> randomSeed = (enet_uint32) (size_t) host;
host -> randomSeed += enet_host_random_seed ();
host -> randomSeed = (host -> randomSeed << 16) | (host -> randomSeed >> 16);
host -> channelLimit = channelLimit;
host -> incomingBandwidth = incomingBandwidth;
host -> outgoingBandwidth = outgoingBandwidth;
host -> bandwidthThrottleEpoch = 0;
host -> recalculateBandwidthLimits = 0;
host -> mtu = ENET_HOST_DEFAULT_MTU;
host -> peerCount = peerCount;
host -> commandCount = 0;
host -> bufferCount = 0;
host -> checksum = NULL;
host -> receivedAddress.host = ENET_HOST_ANY;
host -> receivedAddress.port = 0;
host -> receivedData = NULL;
host -> receivedDataLength = 0;
host -> totalSentData = 0;
host -> totalSentPackets = 0;
host -> totalReceivedData = 0;
host -> totalReceivedPackets = 0;
host -> connectedPeers = 0;
host -> bandwidthLimitedPeers = 0;
host -> duplicatePeers = ENET_PROTOCOL_MAXIMUM_PEER_ID;
host -> maximumPacketSize = ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE;
host -> maximumWaitingData = ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA;
host -> compressor.context = NULL;
host -> compressor.compress = NULL;
host -> compressor.decompress = NULL;
host -> compressor.destroy = NULL;
host -> intercept = NULL;
enet_list_clear (& host -> dispatchQueue);
for (currentPeer = host -> peers;
currentPeer < & host -> peers [host -> peerCount];
++ currentPeer)
{
currentPeer -> host = host;
currentPeer -> incomingPeerID = currentPeer - host -> peers;
currentPeer -> outgoingSessionID = currentPeer -> incomingSessionID = 0xFF;
currentPeer -> data = NULL;
enet_list_clear (& currentPeer -> acknowledgements);
enet_list_clear (& currentPeer -> sentReliableCommands);
enet_list_clear (& currentPeer -> sentUnreliableCommands);
enet_list_clear (& currentPeer -> outgoingReliableCommands);
enet_list_clear (& currentPeer -> outgoingUnreliableCommands);
enet_list_clear (& currentPeer -> dispatchedCommands);
enet_peer_reset (currentPeer);
}
return host;
}
/** Destroys the host and all resources associated with it.
@param host pointer to the host to destroy
*/
void
enet_host_destroy (ENetHost * host)
{
ENetPeer * currentPeer;
if (host == NULL)
return;
enet_socket_destroy (host -> socket);
for (currentPeer = host -> peers;
currentPeer < & host -> peers [host -> peerCount];
++ currentPeer)
{
enet_peer_reset (currentPeer);
}
if (host -> compressor.context != NULL && host -> compressor.destroy)
(* host -> compressor.destroy) (host -> compressor.context);
enet_free (host -> peers);
enet_free (host);
}
/** Initiates a connection to a foreign host.
@param host host seeking the connection
@param address destination for the connection
@param channelCount number of channels to allocate
@param data user data supplied to the receiving host
@returns a peer representing the foreign host on success, NULL on failure
@remarks The peer returned will have not completed the connection until enet_host_service()
notifies of an ENET_EVENT_TYPE_CONNECT event for the peer.
*/
ENetPeer *
enet_host_connect (ENetHost * host, const ENetAddress * address, size_t channelCount, enet_uint32 data)
{
ENetPeer * currentPeer;
ENetChannel * channel;
ENetProtocol command;
if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
channelCount = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
else
if (channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
channelCount = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
for (currentPeer = host -> peers;
currentPeer < & host -> peers [host -> peerCount];
++ currentPeer)
{
if (currentPeer -> state == ENET_PEER_STATE_DISCONNECTED)
break;
}
if (currentPeer >= & host -> peers [host -> peerCount])
return NULL;
currentPeer -> channels = (ENetChannel *) enet_malloc (channelCount * sizeof (ENetChannel));
if (currentPeer -> channels == NULL)
return NULL;
currentPeer -> channelCount = channelCount;
currentPeer -> state = ENET_PEER_STATE_CONNECTING;
currentPeer -> address = * address;
currentPeer -> connectID = ++ host -> randomSeed;
if (host -> outgoingBandwidth == 0)
currentPeer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
else
currentPeer -> windowSize = (host -> outgoingBandwidth /
ENET_PEER_WINDOW_SIZE_SCALE) *
ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
if (currentPeer -> windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE)
currentPeer -> windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE;
else
if (currentPeer -> windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE)
currentPeer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
for (channel = currentPeer -> channels;
channel < & currentPeer -> channels [channelCount];
++ channel)
{
channel -> outgoingReliableSequenceNumber = 0;
channel -> outgoingUnreliableSequenceNumber = 0;
channel -> incomingReliableSequenceNumber = 0;
channel -> incomingUnreliableSequenceNumber = 0;
enet_list_clear (& channel -> incomingReliableCommands);
enet_list_clear (& channel -> incomingUnreliableCommands);
channel -> usedReliableWindows = 0;
memset (channel -> reliableWindows, 0, sizeof (channel -> reliableWindows));
}
command.header.command = ENET_PROTOCOL_COMMAND_CONNECT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
command.header.channelID = 0xFF;
command.connect.outgoingPeerID = ENET_HOST_TO_NET_16 (currentPeer -> incomingPeerID);
command.connect.incomingSessionID = currentPeer -> incomingSessionID;
command.connect.outgoingSessionID = currentPeer -> outgoingSessionID;
command.connect.mtu = ENET_HOST_TO_NET_32 (currentPeer -> mtu);
command.connect.windowSize = ENET_HOST_TO_NET_32 (currentPeer -> windowSize);
command.connect.channelCount = ENET_HOST_TO_NET_32 (channelCount);
command.connect.incomingBandwidth = ENET_HOST_TO_NET_32 (host -> incomingBandwidth);
command.connect.outgoingBandwidth = ENET_HOST_TO_NET_32 (host -> outgoingBandwidth);
command.connect.packetThrottleInterval = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleInterval);
command.connect.packetThrottleAcceleration = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleAcceleration);
command.connect.packetThrottleDeceleration = ENET_HOST_TO_NET_32 (currentPeer -> packetThrottleDeceleration);
command.connect.connectID = currentPeer -> connectID;
command.connect.data = ENET_HOST_TO_NET_32 (data);
enet_peer_queue_outgoing_command (currentPeer, & command, NULL, 0, 0);
return currentPeer;
}
/** Queues a packet to be sent to all peers associated with the host.
@param host host on which to broadcast the packet
@param channelID channel on which to broadcast
@param packet packet to broadcast
*/
void
enet_host_broadcast (ENetHost * host, enet_uint8 channelID, ENetPacket * packet)
{
ENetPeer * currentPeer;
for (currentPeer = host -> peers;
currentPeer < & host -> peers [host -> peerCount];
++ currentPeer)
{
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
continue;
enet_peer_send (currentPeer, channelID, packet);
}
if (packet -> referenceCount == 0)
enet_packet_destroy (packet);
}
/** Sets the packet compressor the host should use to compress and decompress packets.
@param host host to enable or disable compression for
@param compressor callbacks for for the packet compressor; if NULL, then compression is disabled
*/
void
enet_host_compress (ENetHost * host, const ENetCompressor * compressor)
{
if (host -> compressor.context != NULL && host -> compressor.destroy)
(* host -> compressor.destroy) (host -> compressor.context);
if (compressor)
host -> compressor = * compressor;
else
host -> compressor.context = NULL;
}
/** Limits the maximum allowed channels of future incoming connections.
@param host host to limit
@param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT
*/
void
enet_host_channel_limit (ENetHost * host, size_t channelLimit)
{
if (! channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;
else
if (channelLimit < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT)
channelLimit = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT;
host -> channelLimit = channelLimit;
}
/** Adjusts the bandwidth limits of a host.
@param host host to adjust
@param incomingBandwidth new incoming bandwidth
@param outgoingBandwidth new outgoing bandwidth
@remarks the incoming and outgoing bandwidth parameters are identical in function to those
specified in enet_host_create().
*/
void
enet_host_bandwidth_limit (ENetHost * host, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth)
{
host -> incomingBandwidth = incomingBandwidth;
host -> outgoingBandwidth = outgoingBandwidth;
host -> recalculateBandwidthLimits = 1;
}
void
enet_host_bandwidth_throttle (ENetHost * host)
{
enet_uint32 timeCurrent = enet_time_get (),
elapsedTime = timeCurrent - host -> bandwidthThrottleEpoch,
peersRemaining = (enet_uint32) host -> connectedPeers,
dataTotal = ~0,
bandwidth = ~0,
throttle = 0,
bandwidthLimit = 0;
int needsAdjustment = host -> bandwidthLimitedPeers > 0 ? 1 : 0;
ENetPeer * peer;
ENetProtocol command;
if (elapsedTime < ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL)
return;
host -> bandwidthThrottleEpoch = timeCurrent;
if (peersRemaining == 0)
return;
if (host -> outgoingBandwidth != 0)
{
dataTotal = 0;
bandwidth = (host -> outgoingBandwidth * elapsedTime) / 1000;
for (peer = host -> peers;
peer < & host -> peers [host -> peerCount];
++ peer)
{
if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
continue;
dataTotal += peer -> outgoingDataTotal;
}
}
while (peersRemaining > 0 && needsAdjustment != 0)
{
needsAdjustment = 0;
if (dataTotal <= bandwidth)
throttle = ENET_PEER_PACKET_THROTTLE_SCALE;
else
throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal;
for (peer = host -> peers;
peer < & host -> peers [host -> peerCount];
++ peer)
{
enet_uint32 peerBandwidth;
if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
peer -> incomingBandwidth == 0 ||
peer -> outgoingBandwidthThrottleEpoch == timeCurrent)
continue;
peerBandwidth = (peer -> incomingBandwidth * elapsedTime) / 1000;
if ((throttle * peer -> outgoingDataTotal) / ENET_PEER_PACKET_THROTTLE_SCALE <= peerBandwidth)
continue;
peer -> packetThrottleLimit = (peerBandwidth *
ENET_PEER_PACKET_THROTTLE_SCALE) / peer -> outgoingDataTotal;
if (peer -> packetThrottleLimit == 0)
peer -> packetThrottleLimit = 1;
if (peer -> packetThrottle > peer -> packetThrottleLimit)
peer -> packetThrottle = peer -> packetThrottleLimit;
peer -> outgoingBandwidthThrottleEpoch = timeCurrent;
peer -> incomingDataTotal = 0;
peer -> outgoingDataTotal = 0;
needsAdjustment = 1;
-- peersRemaining;
bandwidth -= peerBandwidth;
dataTotal -= peerBandwidth;
}
}
if (peersRemaining > 0)
{
if (dataTotal <= bandwidth)
throttle = ENET_PEER_PACKET_THROTTLE_SCALE;
else
throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal;
for (peer = host -> peers;
peer < & host -> peers [host -> peerCount];
++ peer)
{
if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
peer -> outgoingBandwidthThrottleEpoch == timeCurrent)
continue;
peer -> packetThrottleLimit = throttle;
if (peer -> packetThrottle > peer -> packetThrottleLimit)
peer -> packetThrottle = peer -> packetThrottleLimit;
peer -> incomingDataTotal = 0;
peer -> outgoingDataTotal = 0;
}
}
if (host -> recalculateBandwidthLimits)
{
host -> recalculateBandwidthLimits = 0;
peersRemaining = (enet_uint32) host -> connectedPeers;
bandwidth = host -> incomingBandwidth;
needsAdjustment = 1;
if (bandwidth == 0)
bandwidthLimit = 0;
else
while (peersRemaining > 0 && needsAdjustment != 0)
{
needsAdjustment = 0;
bandwidthLimit = bandwidth / peersRemaining;
for (peer = host -> peers;
peer < & host -> peers [host -> peerCount];
++ peer)
{
if ((peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER) ||
peer -> incomingBandwidthThrottleEpoch == timeCurrent)
continue;
if (peer -> outgoingBandwidth > 0 &&
peer -> outgoingBandwidth >= bandwidthLimit)
continue;
peer -> incomingBandwidthThrottleEpoch = timeCurrent;
needsAdjustment = 1;
-- peersRemaining;
bandwidth -= peer -> outgoingBandwidth;
}
}
for (peer = host -> peers;
peer < & host -> peers [host -> peerCount];
++ peer)
{
if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
continue;
command.header.command = ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE;
command.header.channelID = 0xFF;
command.bandwidthLimit.outgoingBandwidth = ENET_HOST_TO_NET_32 (host -> outgoingBandwidth);
if (peer -> incomingBandwidthThrottleEpoch == timeCurrent)
command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32 (peer -> outgoingBandwidth);
else
command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32 (bandwidthLimit);
enet_peer_queue_outgoing_command (peer, & command, NULL, 0, 0);
}
}
}
/** @} */
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/**
@file list.c
@brief ENet linked list functions
*/
#define ENET_BUILDING_LIB 1
#include "enet/enet.h"
/**
@defgroup list ENet linked list utility functions
@ingroup private
@{
*/
void
enet_list_clear (ENetList * list)
{
list -> sentinel.next = & list -> sentinel;
list -> sentinel.previous = & list -> sentinel;
}
ENetListIterator
enet_list_insert (ENetListIterator position, void * data)
{
ENetListIterator result = (ENetListIterator) data;
result -> previous = position -> previous;
result -> next = position;
result -> previous -> next = result;
position -> previous = result;
return result;
}
void *
enet_list_remove (ENetListIterator position)
{
position -> previous -> next = position -> next;
position -> next -> previous = position -> previous;
return position;
}
ENetListIterator
enet_list_move (ENetListIterator position, void * dataFirst, void * dataLast)
{
ENetListIterator first = (ENetListIterator) dataFirst,
last = (ENetListIterator) dataLast;
first -> previous -> next = last -> next;
last -> next -> previous = first -> previous;
first -> previous = position -> previous;
last -> next = position;
first -> previous -> next = first;
position -> previous = last;
return first;
}
size_t
enet_list_size (ENetList * list)
{
size_t size = 0;
ENetListIterator position;
for (position = enet_list_begin (list);
position != enet_list_end (list);
position = enet_list_next (position))
++ size;
return size;
}
/** @} */
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#include "networked_multiplayer_enet.h"
void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {
transfer_mode=p_mode;
}
void NetworkedMultiplayerENet::set_target_peer(const StringName &p_peer){
target_peer=p_peer;
}
void NetworkedMultiplayerENet::set_channel(int p_channel){
send_channel=p_channel;
}
StringName NetworkedMultiplayerENet::get_packet_peer() const{
ERR_FAIL_COND_V(!active,StringName());
ERR_FAIL_COND_V(incoming_packets.size()==0,StringName());
return incoming_packets.front()->get().from;
}
int NetworkedMultiplayerENet::get_packet_channel() const{
ERR_FAIL_COND_V(!active,0);
ERR_FAIL_COND_V(incoming_packets.size()==0,0);
return incoming_packets.front()->get().from_channel;
}
Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth){
ERR_FAIL_COND_V(active,ERR_ALREADY_IN_USE);
ENetAddress address;
address.host = ENET_HOST_ANY;
/* Bind the server to port 1234. */
address.port = 1234;
host = enet_host_create (& address /* the address to bind the server host to */,
p_max_clients /* allow up to 32 clients and/or outgoing connections */,
p_max_channels /* allow up to 2 channels to be used, 0 and 1 */,
p_in_bandwidth /* assume any amount of incoming bandwidth */,
p_out_bandwidth /* assume any amount of outgoing bandwidth */);
ERR_FAIL_COND_V(!host,ERR_CANT_CREATE);
active=true;
server=true;
return OK;
}
Error NetworkedMultiplayerENet::create_client(const IP_Address& p_ip,int p_port, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth){
ERR_FAIL_COND_V(active,ERR_ALREADY_IN_USE);
return OK;
}
void NetworkedMultiplayerENet::poll(){
ERR_FAIL_COND(!active);
_pop_current_packet();
ENetEvent event;
/* Wait up to 1000 milliseconds for an event. */
while (enet_host_service (host, & event, 1000) > 0)
{
switch (event.type)
{
case ENET_EVENT_TYPE_CONNECT: {
/* Store any relevant client information here. */
IP_Address ip;
ip.host=event.peer -> address.host;
StringName *new_id = memnew( StringName );
*new_id = String(ip) +":"+ itos(event.peer -> address.port);
peer_map[*new_id]=event.peer;
emit_signal("peer_connected",*new_id);
} break;
case ENET_EVENT_TYPE_DISCONNECT: {
/* Reset the peer's client information. */
StringName *id = (StringName*)event.peer -> data;
emit_signal("peer_disconnected",*id);
peer_map.erase(*id);
memdelete( id );
} break;
case ENET_EVENT_TYPE_RECEIVE: {
Packet packet;
packet.packet = event.packet;
StringName *id = (StringName*)event.peer -> data;
packet.from_channel=event.channelID;
packet.from=*id;
incoming_packets.push_back(packet);
//destroy packet later..
}break;
}
}
}
void NetworkedMultiplayerENet::disconnect() {
ERR_FAIL_COND(!active);
_pop_current_packet();
enet_host_destroy(host);
active=false;
incoming_packets.clear();
}
void NetworkedMultiplayerENet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("create_server","port","max_clients","max_channels","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_server,DEFVAL(32),DEFVAL(1),DEFVAL(0),DEFVAL(0));
ObjectTypeDB::bind_method(_MD("create_client","ip","port","max_channels","in_bandwidth","out_bandwidth"),&NetworkedMultiplayerENet::create_client,DEFVAL(1),DEFVAL(0),DEFVAL(0));
ObjectTypeDB::bind_method(_MD("disconnect"),&NetworkedMultiplayerENet::disconnect);
}
int NetworkedMultiplayerENet::get_available_packet_count() const {
return incoming_packets.size();
}
Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer,int &r_buffer_size) const{
ERR_FAIL_COND_V(incoming_packets.size()==0,ERR_UNAVAILABLE);
_pop_current_packet();
current_packet = incoming_packets.front()->get();
incoming_packets.pop_front();
r_buffer=(const uint8_t**)&current_packet.packet->data;
r_buffer_size=current_packet.packet->dataLength;
return OK;
}
Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer,int p_buffer_size){
ERR_FAIL_COND_V(incoming_packets.size()==0,ERR_UNAVAILABLE);
Map<StringName,ENetPeer*>::Element *E=NULL;
if (target_peer!=StringName()) {
peer_map.find(target_peer);
if (!E) {
ERR_EXPLAIN("Invalid Target Peer: "+String(target_peer));
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
}
int packet_flags=0;
switch(transfer_mode) {
case TRANSFER_MODE_UNRELIABLE: {
packet_flags=ENET_PACKET_FLAG_UNSEQUENCED;
} break;
case TRANSFER_MODE_RELIABLE: {
packet_flags=ENET_PACKET_FLAG_RELIABLE;
} break;
case TRANSFER_MODE_ORDERED: {
packet_flags=ENET_PACKET_FLAG_RELIABLE;
} break;
}
/* Create a reliable packet of size 7 containing "packet\0" */
ENetPacket * packet = enet_packet_create (p_buffer,p_buffer_size,packet_flags);
if (target_peer==StringName()) {
enet_host_broadcast(host,send_channel,packet);
} else {
enet_peer_send (E->get(), send_channel, packet);
}
enet_host_flush(host);
return OK;
}
int NetworkedMultiplayerENet::get_max_packet_size() const {
return 1<<24; //anything is good
}
void NetworkedMultiplayerENet::_pop_current_packet() const {
if (current_packet.packet) {
enet_packet_destroy(current_packet.packet);
current_packet.packet=NULL;
current_packet.from=StringName();
}
}
NetworkedMultiplayerENet::NetworkedMultiplayerENet(){
active=false;
server=false;
send_channel=0;
current_packet.packet=NULL;
transfer_mode=TRANSFER_MODE_ORDERED;
}
NetworkedMultiplayerENet::~NetworkedMultiplayerENet(){
if (active) {
disconnect();
}
}
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#ifndef NETWORKED_MULTIPLAYER_ENET_H
#define NETWORKED_MULTIPLAYER_ENET_H
#include "io/networked_multiplayer_peer.h"
#include "enet/enet.h"
class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer {
OBJ_TYPE(NetworkedMultiplayerENet,NetworkedMultiplayerPeer)
bool active;
bool server;
int send_channel;
StringName target_peer;
TransferMode transfer_mode;
ENetEvent event;
ENetPeer *peer;
ENetHost *host;
Map<StringName,ENetPeer*> peer_map;
struct Packet {
ENetPacket *packet;
int from_channel;
StringName from;
};
mutable List<Packet> incoming_packets;
mutable Packet current_packet;
void _pop_current_packet() const;
protected:
static void _bind_methods();
public:
virtual void set_transfer_mode(TransferMode p_mode);
virtual void set_target_peer(const StringName& p_peer);
virtual void set_channel(int p_channel);
virtual StringName get_packet_peer() const;
virtual int get_packet_channel() const;
Error create_server(int p_port, int p_max_clients=32, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0);
Error create_client(const IP_Address& p_ip,int p_port, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0);
void disconnect();
virtual void poll();
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer,int &r_buffer_size) const; ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer,int p_buffer_size);
virtual int get_max_packet_size() const;
NetworkedMultiplayerENet();
~NetworkedMultiplayerENet();
};
#endif // NETWORKED_MULTIPLAYER_ENET_H
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/**
@file packet.c
@brief ENet packet management functions
*/
#include <string.h>
#define ENET_BUILDING_LIB 1
#include "enet/enet.h"
/** @defgroup Packet ENet packet functions
@{
*/
/** Creates a packet that may be sent to a peer.
@param data initial contents of the packet's data; the packet's data will remain uninitialized if data is NULL.
@param dataLength size of the data allocated for this packet
@param flags flags for this packet as described for the ENetPacket structure.
@returns the packet on success, NULL on failure
*/
ENetPacket *
enet_packet_create (const void * data, size_t dataLength, enet_uint32 flags)
{
ENetPacket * packet = (ENetPacket *) enet_malloc (sizeof (ENetPacket));
if (packet == NULL)
return NULL;
if (flags & ENET_PACKET_FLAG_NO_ALLOCATE)
packet -> data = (enet_uint8 *) data;
else
if (dataLength <= 0)
packet -> data = NULL;
else
{
packet -> data = (enet_uint8 *) enet_malloc (dataLength);
if (packet -> data == NULL)
{
enet_free (packet);
return NULL;
}
if (data != NULL)
memcpy (packet -> data, data, dataLength);
}
packet -> referenceCount = 0;
packet -> flags = flags;
packet -> dataLength = dataLength;
packet -> freeCallback = NULL;
packet -> userData = NULL;
return packet;
}
/** Destroys the packet and deallocates its data.
@param packet packet to be destroyed
*/
void
enet_packet_destroy (ENetPacket * packet)
{
if (packet == NULL)
return;
if (packet -> freeCallback != NULL)
(* packet -> freeCallback) (packet);
if (! (packet -> flags & ENET_PACKET_FLAG_NO_ALLOCATE) &&
packet -> data != NULL)
enet_free (packet -> data);
enet_free (packet);
}
/** Attempts to resize the data in the packet to length specified in the
dataLength parameter
@param packet packet to resize
@param dataLength new size for the packet data
@returns 0 on success, < 0 on failure
*/
int
enet_packet_resize (ENetPacket * packet, size_t dataLength)
{
enet_uint8 * newData;
if (dataLength <= packet -> dataLength || (packet -> flags & ENET_PACKET_FLAG_NO_ALLOCATE))
{
packet -> dataLength = dataLength;
return 0;
}
newData = (enet_uint8 *) enet_malloc (dataLength);
if (newData == NULL)
return -1;
memcpy (newData, packet -> data, packet -> dataLength);
enet_free (packet -> data);
packet -> data = newData;
packet -> dataLength = dataLength;
return 0;
}
static int initializedCRC32 = 0;
static enet_uint32 crcTable [256];
static enet_uint32
reflect_crc (int val, int bits)
{
int result = 0, bit;
for (bit = 0; bit < bits; bit ++)
{
if(val & 1) result |= 1 << (bits - 1 - bit);
val >>= 1;
}
return result;
}
static void
initialize_crc32 (void)
{
int byte;
for (byte = 0; byte < 256; ++ byte)
{
enet_uint32 crc = reflect_crc (byte, 8) << 24;
int offset;
for(offset = 0; offset < 8; ++ offset)
{
if (crc & 0x80000000)
crc = (crc << 1) ^ 0x04c11db7;
else
crc <<= 1;
}
crcTable [byte] = reflect_crc (crc, 32);
}
initializedCRC32 = 1;
}
enet_uint32
enet_crc32 (const ENetBuffer * buffers, size_t bufferCount)
{
enet_uint32 crc = 0xFFFFFFFF;
if (! initializedCRC32) initialize_crc32 ();
while (bufferCount -- > 0)
{
const enet_uint8 * data = (const enet_uint8 *) buffers -> data,
* dataEnd = & data [buffers -> dataLength];
while (data < dataEnd)
{
crc = (crc >> 8) ^ crcTable [(crc & 0xFF) ^ *data++];
}
++ buffers;
}
return ENET_HOST_TO_NET_32 (~ crc);
}
/** @} */
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/*************************************************************************/
/* register_types.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "register_types.h"
#include "enet/enet.h"
#include "error_macros.h"
#include "networked_multiplayer_enet.h"
static bool enet_ok=false;
void register_enet_types() {
if (enet_initialize() !=0 ) {
ERR_PRINT("ENet initialization failure");
} else {
enet_ok=true;
}
ObjectTypeDB::register_type<NetworkedMultiplayerENet>();
}
void unregister_enet_types() {
if (enet_ok)
enet_deinitialize();
}
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/*************************************************************************/
/* register_types.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
void register_enet_types();
void unregister_enet_types();
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/**
@file win32.c
@brief ENet Win32 system specific functions
*/
#ifdef _WIN32
#define ENET_BUILDING_LIB 1
#include "enet/enet.h"
#include <windows.h>
#include <mmsystem.h>
static enet_uint32 timeBase = 0;
int
enet_initialize (void)
{
WORD versionRequested = MAKEWORD (1, 1);
WSADATA wsaData;
if (WSAStartup (versionRequested, & wsaData))
return -1;
if (LOBYTE (wsaData.wVersion) != 1||
HIBYTE (wsaData.wVersion) != 1)
{
WSACleanup ();
return -1;
}
timeBeginPeriod (1);
return 0;
}
void
enet_deinitialize (void)
{
timeEndPeriod (1);
WSACleanup ();
}
enet_uint32
enet_host_random_seed (void)
{
return (enet_uint32) timeGetTime ();
}
enet_uint32
enet_time_get (void)
{
return (enet_uint32) timeGetTime () - timeBase;
}
void
enet_time_set (enet_uint32 newTimeBase)
{
timeBase = (enet_uint32) timeGetTime () - newTimeBase;
}
int
enet_address_set_host (ENetAddress * address, const char * name)
{
struct hostent * hostEntry;
hostEntry = gethostbyname (name);
if (hostEntry == NULL ||
hostEntry -> h_addrtype != AF_INET)
{
unsigned long host = inet_addr (name);
if (host == INADDR_NONE)
return -1;
address -> host = host;
return 0;
}
address -> host = * (enet_uint32 *) hostEntry -> h_addr_list [0];
return 0;
}
int
enet_address_get_host_ip (const ENetAddress * address, char * name, size_t nameLength)
{
char * addr = inet_ntoa (* (struct in_addr *) & address -> host);
if (addr == NULL)
return -1;
else
{
size_t addrLen = strlen(addr);
if (addrLen >= nameLength)
return -1;
memcpy (name, addr, addrLen + 1);
}
return 0;
}
int
enet_address_get_host (const ENetAddress * address, char * name, size_t nameLength)
{
struct in_addr in;
struct hostent * hostEntry;
in.s_addr = address -> host;
hostEntry = gethostbyaddr ((char *) & in, sizeof (struct in_addr), AF_INET);
if (hostEntry == NULL)
return enet_address_get_host_ip (address, name, nameLength);
else
{
size_t hostLen = strlen (hostEntry -> h_name);
if (hostLen >= nameLength)
return -1;
memcpy (name, hostEntry -> h_name, hostLen + 1);
}
return 0;
}
int
enet_socket_bind (ENetSocket socket, const ENetAddress * address)
{
struct sockaddr_in sin;
memset (& sin, 0, sizeof (struct sockaddr_in));
sin.sin_family = AF_INET;
if (address != NULL)
{
sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
sin.sin_addr.s_addr = address -> host;
}
else
{
sin.sin_port = 0;
sin.sin_addr.s_addr = INADDR_ANY;
}
return bind (socket,
(struct sockaddr *) & sin,
sizeof (struct sockaddr_in)) == SOCKET_ERROR ? -1 : 0;
}
int
enet_socket_get_address (ENetSocket socket, ENetAddress * address)
{
struct sockaddr_in sin;
int sinLength = sizeof (struct sockaddr_in);
if (getsockname (socket, (struct sockaddr *) & sin, & sinLength) == -1)
return -1;
address -> host = (enet_uint32) sin.sin_addr.s_addr;
address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
return 0;
}
int
enet_socket_listen (ENetSocket socket, int backlog)
{
return listen (socket, backlog < 0 ? SOMAXCONN : backlog) == SOCKET_ERROR ? -1 : 0;
}
ENetSocket
enet_socket_create (ENetSocketType type)
{
return socket (PF_INET, type == ENET_SOCKET_TYPE_DATAGRAM ? SOCK_DGRAM : SOCK_STREAM, 0);
}
int
enet_socket_set_option (ENetSocket socket, ENetSocketOption option, int value)
{
int result = SOCKET_ERROR;
switch (option)
{
case ENET_SOCKOPT_NONBLOCK:
{
u_long nonBlocking = (u_long) value;
result = ioctlsocket (socket, FIONBIO, & nonBlocking);
break;
}
case ENET_SOCKOPT_BROADCAST:
result = setsockopt (socket, SOL_SOCKET, SO_BROADCAST, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_REUSEADDR:
result = setsockopt (socket, SOL_SOCKET, SO_REUSEADDR, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_RCVBUF:
result = setsockopt (socket, SOL_SOCKET, SO_RCVBUF, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_SNDBUF:
result = setsockopt (socket, SOL_SOCKET, SO_SNDBUF, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_RCVTIMEO:
result = setsockopt (socket, SOL_SOCKET, SO_RCVTIMEO, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_SNDTIMEO:
result = setsockopt (socket, SOL_SOCKET, SO_SNDTIMEO, (char *) & value, sizeof (int));
break;
case ENET_SOCKOPT_NODELAY:
result = setsockopt (socket, IPPROTO_TCP, TCP_NODELAY, (char *) & value, sizeof (int));
break;
default:
break;
}
return result == SOCKET_ERROR ? -1 : 0;
}
int
enet_socket_get_option (ENetSocket socket, ENetSocketOption option, int * value)
{
int result = SOCKET_ERROR, len;
switch (option)
{
case ENET_SOCKOPT_ERROR:
len = sizeof(int);
result = getsockopt (socket, SOL_SOCKET, SO_ERROR, (char *) value, & len);
break;
default:
break;
}
return result == SOCKET_ERROR ? -1 : 0;
}
int
enet_socket_connect (ENetSocket socket, const ENetAddress * address)
{
struct sockaddr_in sin;
int result;
memset (& sin, 0, sizeof (struct sockaddr_in));
sin.sin_family = AF_INET;
sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
sin.sin_addr.s_addr = address -> host;
result = connect (socket, (struct sockaddr *) & sin, sizeof (struct sockaddr_in));
if (result == SOCKET_ERROR && WSAGetLastError () != WSAEWOULDBLOCK)
return -1;
return 0;
}
ENetSocket
enet_socket_accept (ENetSocket socket, ENetAddress * address)
{
SOCKET result;
struct sockaddr_in sin;
int sinLength = sizeof (struct sockaddr_in);
result = accept (socket,
address != NULL ? (struct sockaddr *) & sin : NULL,
address != NULL ? & sinLength : NULL);
if (result == INVALID_SOCKET)
return ENET_SOCKET_NULL;
if (address != NULL)
{
address -> host = (enet_uint32) sin.sin_addr.s_addr;
address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
}
return result;
}
int
enet_socket_shutdown (ENetSocket socket, ENetSocketShutdown how)
{
return shutdown (socket, (int) how) == SOCKET_ERROR ? -1 : 0;
}
void
enet_socket_destroy (ENetSocket socket)
{
if (socket != INVALID_SOCKET)
closesocket (socket);
}
int
enet_socket_send (ENetSocket socket,
const ENetAddress * address,
const ENetBuffer * buffers,
size_t bufferCount)
{
struct sockaddr_in sin;
DWORD sentLength;
if (address != NULL)
{
memset (& sin, 0, sizeof (struct sockaddr_in));
sin.sin_family = AF_INET;
sin.sin_port = ENET_HOST_TO_NET_16 (address -> port);
sin.sin_addr.s_addr = address -> host;
}
if (WSASendTo (socket,
(LPWSABUF) buffers,
(DWORD) bufferCount,
& sentLength,
0,
address != NULL ? (struct sockaddr *) & sin : NULL,
address != NULL ? sizeof (struct sockaddr_in) : 0,
NULL,
NULL) == SOCKET_ERROR)
{
if (WSAGetLastError () == WSAEWOULDBLOCK)
return 0;
return -1;
}
return (int) sentLength;
}
int
enet_socket_receive (ENetSocket socket,
ENetAddress * address,
ENetBuffer * buffers,
size_t bufferCount)
{
INT sinLength = sizeof (struct sockaddr_in);
DWORD flags = 0,
recvLength;
struct sockaddr_in sin;
if (WSARecvFrom (socket,
(LPWSABUF) buffers,
(DWORD) bufferCount,
& recvLength,
& flags,
address != NULL ? (struct sockaddr *) & sin : NULL,
address != NULL ? & sinLength : NULL,
NULL,
NULL) == SOCKET_ERROR)
{
switch (WSAGetLastError ())
{
case WSAEWOULDBLOCK:
case WSAECONNRESET:
return 0;
}
return -1;
}
if (flags & MSG_PARTIAL)
return -1;
if (address != NULL)
{
address -> host = (enet_uint32) sin.sin_addr.s_addr;
address -> port = ENET_NET_TO_HOST_16 (sin.sin_port);
}
return (int) recvLength;
}
int
enet_socketset_select (ENetSocket maxSocket, ENetSocketSet * readSet, ENetSocketSet * writeSet, enet_uint32 timeout)
{
struct timeval timeVal;
timeVal.tv_sec = timeout / 1000;
timeVal.tv_usec = (timeout % 1000) * 1000;
return select (maxSocket + 1, readSet, writeSet, NULL, & timeVal);
}
int
enet_socket_wait (ENetSocket socket, enet_uint32 * condition, enet_uint32 timeout)
{
fd_set readSet, writeSet;
struct timeval timeVal;
int selectCount;
timeVal.tv_sec = timeout / 1000;
timeVal.tv_usec = (timeout % 1000) * 1000;
FD_ZERO (& readSet);
FD_ZERO (& writeSet);
if (* condition & ENET_SOCKET_WAIT_SEND)
FD_SET (socket, & writeSet);
if (* condition & ENET_SOCKET_WAIT_RECEIVE)
FD_SET (socket, & readSet);
selectCount = select (socket + 1, & readSet, & writeSet, NULL, & timeVal);
if (selectCount < 0)
return -1;
* condition = ENET_SOCKET_WAIT_NONE;
if (selectCount == 0)
return 0;
if (FD_ISSET (socket, & writeSet))
* condition |= ENET_SOCKET_WAIT_SEND;
if (FD_ISSET (socket, & readSet))
* condition |= ENET_SOCKET_WAIT_RECEIVE;
return 0;
}
#endif