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Clarify Curve.get_closest_point uses baked points.
Based on the doc, I wasn't sure if get_closest_point would return the closest baked point or the closest "source" point. It seems to use baked: https://github.com/godotengine/godot/blob/8faecd6a470aeef41084a32d74f4a131a5ef42b6/scene/resources/curve.cpp#L809
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@@ -63,7 +63,7 @@
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<argument index="0" name="to_point" type="Vector2">
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</argument>
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<description>
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Returns the closest point (in curve's local space) to [code]to_point[/code].
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Returns the closest baked point (in curve's local space) to [code]to_point[/code].
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[code]to_point[/code] must be in this curve's local space.
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</description>
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</method>
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@@ -78,7 +78,7 @@
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<argument index="0" name="to_point" type="Vector3">
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</argument>
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<description>
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Returns the closest point (in curve's local space) to [code]to_point[/code].
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Returns the closest baked point (in curve's local space) to [code]to_point[/code].
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[code]to_point[/code] must be in this curve's local space.
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</description>
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</method>
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