Fix an EditorPropertyResource bug where clicking on the flat buttons would not select the property in the inspector

This commit is contained in:
LikeLakers2
2019-06-28 19:23:57 -04:00
parent 3942c939e3
commit facafeb19a

View File

@@ -2808,6 +2808,7 @@ EditorPropertyResource::EditorPropertyResource() {
assign->set_drag_forwarding(this);
assign->connect("draw", this, "_button_draw");
hbc->add_child(assign);
add_focusable(assign);
preview = memnew(TextureRect);
preview->set_expand(true);
@@ -2828,6 +2829,7 @@ EditorPropertyResource::EditorPropertyResource() {
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
edit->connect("gui_input", this, "_button_input");
add_focusable(edit);
file = NULL;
scene_tree = NULL;