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aeb5ea59340f91ae445330c95429f903a8f20e8a
godot
/
platform
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android
/
os_android.cpp
Juan Linietsky
4b1f0afb01
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
2015-12-02 11:15:48 -03:00
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