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b396fd4eef36d23fa7325b13a4b8e120f1f000c9
godot
/
modules
/
visual_script
/
visual_script_nodes.cpp
Rémi Verschelde
317cd0b19a
Refactor some object type checking code with
cast_to
...
Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
117 KiB
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