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c680c7cffe3e558e5c48a2cf160bf4bd3f2fa4f8
godot
/
modules
/
multiplayer
/
multiplayer_debugger.cpp
Fabio Alessandrelli
5df7577a05
[MP] Optimize internal SceneReplicationConfig access
...
Use direct pointer addressing to avoid unnecessary refs/unrefs
2023-10-10 14:42:54 +02:00
12 KiB
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