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caeef3473bfc0168f275a973aa8f0b703d40c6ef
godot
/
servers
/
rendering
/
rendering_device.cpp
clayjohn
caeef3473b
Properly set size of shadow atlas quadrant when subdivision is 8 or higher.
...
Also fix renderpass rect validation
2024-05-03 17:11:05 -07:00
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