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d7af08aa95bbcd5fc83825908dbae0b8a8e65512
godot/modules/gdscript/gdscript_tokenizer.cpp
jude-lafitteIII d3cc9c0bf1 Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00

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