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ec4f9f5e2d7ca7987c1df3ab7e8a943ceec6940f
godot
/
servers
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physics_server_2d.cpp
Ricardo Buring
3efa105548
Add get_contact_impulse method to PhysicsDirectBodyState2D
...
This makes it consistent with 3D.
2023-01-10 23:28:02 +01:00
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