mirror of
https://github.com/godotengine/godot.git
synced 2026-03-03 20:55:48 +00:00
- C++ Nodes mostly do an internal process callback, so it does not conflict with users willing to use their own process callbacks - callbacks such as _input, _process, _fixed_process _unhandled_input, _unhandled_key_input do not requiere calling a function to enable them. They are enabled automatically if found on the script.
6.6 KiB
6.6 KiB