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2026-02-14 22:56:35 +00:00
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fd6e80d4e97ccd4ab4146db018df91c20e07ab4e
godot
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scene
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2d
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tile_map_layer.cpp
kleonc
5a275eae38
Preserve winding order for transformed tiles' navigation polygons
2026-01-08 19:41:56 +01:00
154 KiB
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