Merge pull request 'feat/editor-refinements' (#6) from feat/editor-refinements into main
All checks were successful
CI / build-and-test (push) Successful in 2m18s

Reviewed-on: #6
This commit was merged in pull request #6.
This commit is contained in:
2025-11-17 07:36:53 +00:00
19 changed files with 477 additions and 167 deletions

View File

@@ -34,3 +34,6 @@ jobs:
run: |
cd build
ctest --output-on-failure -j $(nproc)
- name: Build application
run: cmake --build build --target simian -j $(nproc)

20
.vscode/settings.json vendored
View File

@@ -72,6 +72,24 @@
"typeinfo": "cpp",
"variant": "cpp",
"format": "cpp",
"*.m": "cpp"
"*.m": "cpp",
"filesystem": "cpp",
"forward_list": "cpp",
"ios": "cpp",
"locale": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocbuf": "cpp",
"xlocinfo": "cpp",
"xlocmes": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xtr1common": "cpp",
"xtree": "cpp",
"xutility": "cpp"
}
}

View File

@@ -78,6 +78,7 @@ add_executable(simian
src/ScriptBindings.cpp
src/HotReload.cpp
src/GuiManager.cpp
src/LogWindow.cpp
src/log/log.c
)

View File

@@ -1,78 +1,42 @@
[Window][Debug##Default]
Pos=60,60
Size=400,400
Collapsed=0
[Window][Simian ImGui Demo]
Pos=141,224
Size=516,224
Collapsed=0
[Window][DockSpaceHost]
Pos=0,0
Size=1280,720
Collapsed=0
[Window][Left Panel]
Pos=292,567
Size=980,145
[Window][Debug##Default]
Pos=384,193
Size=400,400
Collapsed=0
DockId=0x00000002,0
[Window][Right Panel]
Pos=8,27
Size=282,685
Collapsed=0
DockId=0x00000003,0
[Window][##TOAST2]
Pos=548,314
Size=232,82
Collapsed=0
[Window][##TOAST1]
Pos=548,406
Size=232,82
Collapsed=0
[Window][##TOAST0]
Pos=548,498
Size=232,82
Collapsed=0
[Window][##TOAST4]
Pos=548,130
Size=232,82
Collapsed=0
[Window][##TOAST3]
Pos=548,222
Size=232,82
Collapsed=0
[Window][##TOAST5]
Pos=548,38
Size=232,82
Collapsed=0
[Window][Log Viewer]
Pos=8,580
Size=1264,132
Collapsed=0
DockId=0x00000006,0
[Window][Game Window]
Pos=8,27
Size=1264,551
Pos=8,29
Size=1264,513
Collapsed=0
DockId=0x00000001,0
[Docking][Data]
DockSpace ID=0x9076BACA Window=0x34F970D7 Pos=8,27 Size=1264,685 Split=Y Selected=0x6D1308E5
DockNode ID=0x00000005 Parent=0x9076BACA SizeRef=1264,551 Split=X
DockNode ID=0x00000003 Parent=0x00000005 SizeRef=282,685 Selected=0x6D1308E5
DockNode ID=0x00000004 Parent=0x00000005 SizeRef=980,685 Split=Y
DockNode ID=0x00000001 Parent=0x00000004 SizeRef=1264,538 CentralNode=1 Selected=0x27A02DAA
DockNode ID=0x00000002 Parent=0x00000004 SizeRef=1264,145 Selected=0x995FC207
DockNode ID=0x00000006 Parent=0x9076BACA SizeRef=1264,132 Selected=0xBEDDA0C1
[Window][Log Viewer]
Pos=8,544
Size=1264,168
Collapsed=0
DockId=0x00000002,0
[Window][##TOAST0]
Pos=1010,635
Size=250,65
Collapsed=0
[Window][##TOAST1]
Pos=1010,543
Size=250,65
Collapsed=0
[Window][##TOAST2]
Pos=982,485
Size=278,65
Collapsed=0
[Docking][Data]
DockSpace ID=0x9076BACA Window=0x34F970D7 Pos=8,29 Size=1264,683 Split=Y Selected=0x27A02DAA
DockNode ID=0x00000001 Parent=0x9076BACA SizeRef=1264,513 CentralNode=1 Selected=0x27A02DAA
DockNode ID=0x00000002 Parent=0x9076BACA SizeRef=1264,168 Selected=0xBEDDA0C1

View File

@@ -13,6 +13,9 @@ public:
void Run();
void Shutdown();
bool IsEditorEnabled() const { return enableEditor; }
bool HasScriptCompilationError() const { return scriptCompilationError; }
private:
ScriptEngine scriptEngine;
HotReload* hotReload;
@@ -20,7 +23,7 @@ private:
FILE* logFile;
GuiManager guiManager;
bool enableEditor;
RenderTexture2D renderTexture; // Declare renderTexture for Raylib rendering
RenderTexture2D renderTexture; // renderTexture for Raylib rendering
static const int WINDOW_WIDTH = 1280;
static const int WINDOW_HEIGHT = 720;

View File

@@ -4,17 +4,26 @@
#include "extras/IconsFontAwesome6.h"
#include "gui/fa-solid-900.h"
#include "gui/ImGuiNotify.hpp"
#include "LogWindow.h" // Include the new LogWindow class
class Application;
class GuiManager {
public:
GuiManager();
~GuiManager();
void Initialize();
void Initialize(Application* application);
void Render(RenderTexture2D& renderTexture);
void Shutdown();
private:
void SetupDockspace(RenderTexture2D& renderTexture);
void RenderNotifications();
void RenderErrorBanner();
void SetTheme();
bool showLogWindow = true;
Application *app;
LogWindow logWindow; // Add LogWindow as a member
};

20
include/LogWindow.h Normal file
View File

@@ -0,0 +1,20 @@
#pragma once
#include "imgui.h"
#include "log.h"
#include <vector>
#include <string>
struct LogEntry {
std::string message;
ImVec4 color;
};
class LogWindow {
public:
void Initialize();
void Render(bool& showLogWindow);
static void LogCallback(log_Event* ev);
private:
std::vector<LogEntry> logEntries;
};

View File

@@ -155,10 +155,10 @@ public:
*
* @param type The type of the toast notification.
*/
inline void setType(const ImGuiToastType &type)
inline void setType(const ImGuiToastType &typ)
{
IM_ASSERT(type < ImGuiToastType::COUNT);
this->type = type;
IM_ASSERT(typ < ImGuiToastType::COUNT);
this->type = typ;
};
/**
@@ -166,9 +166,9 @@ public:
*
* @param flags ImGui window flags to set.
*/
inline void setWindowFlags(const ImGuiWindowFlags &flags)
inline void setWindowFlags(const ImGuiWindowFlags &flgs)
{
this->flags = flags;
this->flags = flgs;
}
/**
@@ -176,9 +176,9 @@ public:
*
* @param onButtonPress std::fuction or lambda expression, which contains the code for execution.
*/
inline void setOnButtonPress(const std::function<void()> &onButtonPress)
inline void setOnButtonPress(const std::function<void()> &onBtnPress)
{
this->onButtonPress = onButtonPress;
this->onButtonPress = onBtnPress;
}
/**
@@ -564,7 +564,7 @@ namespace ImGui
#endif
// Set notification window flags
if (!NOTIFY_USE_DISMISS_BUTTON && currentToast->getOnButtonPress() == nullptr)
if constexpr (!NOTIFY_USE_DISMISS_BUTTON && currentToast->getOnButtonPress() == nullptr)
{
currentToast->setWindowFlags(NOTIFY_DEFAULT_TOAST_FLAGS | ImGuiWindowFlags_NoInputs);
}
@@ -630,7 +630,7 @@ namespace ImGui
// If the button is pressed, we want to remove the notification
if (Button(ICON_FA_XMARK))
{
RemoveNotification(i);
RemoveNotification(static_cast<int>(i));
}
}

57
include/gui/Toast.h Normal file
View File

@@ -0,0 +1,57 @@
#pragma once
#include "gui/ImGuiNotify.hpp"
#include <string>
#include <string_view>
#include <vector>
#include <cstdio>
#include <utility>
class Toast
{
public:
template <typename... Args>
static void Info(std::string_view fmt, Args&&... args)
{
ImGui::InsertNotification({ImGuiToastType::Info, 3000, Format(fmt, std::forward<Args>(args)...).c_str()});
}
template <typename... Args>
static void Warning(std::string_view fmt, Args&&... args)
{
ImGui::InsertNotification({ImGuiToastType::Warning, 4000, Format(fmt, std::forward<Args>(args)...).c_str()});
}
template <typename... Args>
static void Error(std::string_view fmt, Args&&... args)
{
ImGui::InsertNotification({ImGuiToastType::Error, 5000, Format(fmt, std::forward<Args>(args)...).c_str()});
}
template <typename... Args>
static void Success(std::string_view fmt, Args&&... args)
{
ImGui::InsertNotification({ImGuiToastType::Success, 2500, Format(fmt, std::forward<Args>(args)...).c_str()});
}
private:
template <typename... Args>
static std::string Format(std::string_view fmt, Args&&... args)
{
if constexpr (sizeof...(Args) == 0)
{
return std::string(fmt);
}
else
{
std::string format(fmt);
int size = std::snprintf(nullptr, 0, format.c_str(), std::forward<Args>(args)...) + 1;
if (size <= 0)
return std::string(fmt);
std::vector<char> buffer(static_cast<size_t>(size));
std::snprintf(buffer.data(), static_cast<size_t>(size), format.c_str(), std::forward<Args>(args)...);
return std::string(buffer.data());
}
}
};

View File

@@ -1,11 +1,17 @@
typedef void string;
void Print(const string &in);
void Log(int level, const string &in);
void DrawText(const string &in, int x, int y, int fontSize, int color);
void Print(const string&in);
void Log(int level, const string&in);
void DrawText(const string&in, int x, int y, int fontSize, int color);
int LOG_TRACE;
int LOG_DEBUG;
int LOG_INFO;
int LOG_WARN;
int LOG_WARNING;
int LOG_ERROR;
int LOG_FATAL;
namespace Toast {
void Info(const string&in);
void Warning(const string&in);
void Error(const string&in);
void Success(const string&in);
}

View File

@@ -2,10 +2,11 @@ float x = 50;
float y = 100;
void Update(float dt) {
x += 50 * dt;
x += 64 * dt;
if (x > 800) {
x = 0;
Print("X position reset!");
Log(LOG_INFO, "Log INFO: reset happened");
Toast::Info("X position has been reset.");
}
}

View File

@@ -11,6 +11,7 @@
#include "extras/IconsFontAwesome6.h"
#include "gui/ImGuiNotify.hpp"
#include "GuiManager.h"
#include "gui/Toast.h"
#ifdef _WIN32
// On Windows, fopen_s is already available, so no need to define it.
@@ -19,7 +20,7 @@
#define fopen_s(pFile, filename, mode) ((*(pFile) = fopen((filename), (mode))) == NULL)
#endif
const char *Application::WINDOW_TITLE = "Simian";
const char *Application::SCRIPT_FILE = "scripts/test.as";
const char *Application::SCRIPT_FILE = "scripts/game.as";
Application::Application() : hotReload(nullptr), scriptCompilationError(false), logFile(nullptr), renderTexture{} // Initialize renderTexture
{
@@ -27,7 +28,7 @@ Application::Application() : hotReload(nullptr), scriptCompilationError(false),
Application::~Application()
{
// Reminder in case the change main.cpp, but we do not want to close the
// Reminder in case we change main.cpp, but we do not want to close the
// window more than once
// Shutdown();
}
@@ -68,7 +69,7 @@ bool Application::Initialize(int argc, char *argv[])
}
// Initialize hot reload to watch the scripts directory so any script change
// (not just the main file) triggers a reload.
// triggers a reload.
{
std::filesystem::path p(SCRIPT_FILE);
std::string watchPath = p.parent_path().string();
@@ -83,7 +84,7 @@ bool Application::Initialize(int argc, char *argv[])
if (enableEditor)
{
guiManager.Initialize();
guiManager.Initialize(this);
renderTexture = LoadRenderTexture(WINDOW_WIDTH, WINDOW_HEIGHT);
}
@@ -116,6 +117,9 @@ void Application::Update(float deltaTime)
if (!success)
{
log_warn("Script compilation failed - keeping previous version");
Toast::Warning("Script compilation failed - check console for details.");
} else {
Toast::Success("Script reloaded successfully.");
}
}
@@ -144,12 +148,6 @@ void Application::Draw()
BeginTextureMode(renderTexture);
ClearBackground(RAYWHITE);
// Show script error status in top left if there's an error, otherwise show normal message
if (scriptCompilationError)
{
DrawText("SCRIPT ERROR - Check console for details", 10, 10, 16, RED);
}
// Call script Draw function
scriptEngine.CallScriptFunction(scriptEngine.GetDrawFunction());

View File

@@ -4,12 +4,16 @@
#include <string>
#include <iostream>
#include "log.h"
#include "Application.h"
#include <filesystem> // Add this for cross-platform file handling
GuiManager::GuiManager() {}
GuiManager::~GuiManager() {}
void GuiManager::Initialize()
void GuiManager::Initialize(Application *application)
{
app = application;
rlImGuiSetup(true);
ImGuiIO &io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
@@ -25,14 +29,20 @@ void GuiManager::Initialize()
iconsConfig.PixelSnapH = true;
iconsConfig.GlyphMinAdvanceX = iconFontSize;
io.Fonts->AddFontFromMemoryCompressedTTF(fa_solid_900_compressed_data, fa_solid_900_compressed_size, iconFontSize, &iconsConfig, iconsRanges);
SetTheme();
logWindow.Initialize(); // Initialize the LogWindow
log_trace("GuiManager::Initialize - Started");
}
void GuiManager::Render(RenderTexture2D &renderTexture)
{
rlImGuiBegin();
SetupDockspace(renderTexture); // Pass the renderTexture parameter
SetupDockspace(renderTexture);
RenderErrorBanner();
RenderNotifications();
logWindow.Render(showLogWindow); // Render the LogWindow
rlImGuiEnd();
ImGui::UpdatePlatformWindows();
@@ -66,7 +76,32 @@ void GuiManager::SetupDockspace(RenderTexture2D &renderTexture)
ImGui::Begin("DockSpaceHost", &dockspaceOpen, window_flags);
if (opt_fullscreen)
ImGui::PopStyleVar(2);
if (ImGui::BeginMenuBar())
{
if (ImGui::BeginMenu("Game"))
{
if (ImGui::MenuItem("Quit", "Ctrl + Q")) {
// Handle quit here
app->Shutdown();
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View"))
{
ImGui::MenuItem("Log Viewer", "Ctrl + L", &showLogWindow);
ImGui::EndMenu();
}
ImGui::EndMenuBar();
}
if (ImGui::GetIO().KeyCtrl && ImGui::IsKeyPressed(ImGuiKey_L))
{
showLogWindow = !showLogWindow;
}
if (ImGui::GetIO().KeyCtrl && ImGui::IsKeyPressed(ImGuiKey_Q))
{
app->Shutdown();
}
ImGuiID dockspace_id = ImGui::GetID("MyDockSpace");
ImGui::DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), dockspace_flags);
@@ -77,35 +112,21 @@ void GuiManager::SetupDockspace(RenderTexture2D &renderTexture)
rlImGuiImageRenderTexture(&renderTexture);
ImGui::End();
// Log Viewer Window
ImGui::Begin("Log Viewer");
static std::string logContent;
static size_t lastFileSize = 0;
// Read the log file if it has changed
std::ifstream logFile("log.txt", std::ios::ate); // Open at the end to get the file size
if (logFile.is_open())
{
size_t fileSize = logFile.tellg();
if (fileSize != lastFileSize)
{
lastFileSize = fileSize;
logFile.seekg(0, std::ios::beg); // Go back to the beginning
logContent.assign((std::istreambuf_iterator<char>(logFile)),
std::istreambuf_iterator<char>());
}
logFile.close();
}
// Display the log content in a scrollable text area
ImGui::BeginChild("LogText", ImVec2(0, 0), true, ImGuiWindowFlags_HorizontalScrollbar);
ImGui::TextUnformatted(logContent.c_str());
if (ImGui::GetScrollY() >= ImGui::GetScrollMaxY())
ImGui::SetScrollHereY(1.0f); // Auto-scroll to the bottom
ImGui::EndChild();
ImGui::End();
}
void GuiManager::RenderErrorBanner()
{
if (!app || !app->HasScriptCompilationError())
return;
ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f));
ImGui::SetNextWindowSize(ImVec2(ImGui::GetIO().DisplaySize.x, 0.0f));
ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings;
ImGui::Begin("PersistentBanner", nullptr, flags);
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), ICON_FA_TRIANGLE_EXCLAMATION " Script Compilation Error - running last working version");
ImGui::End();
}
@@ -119,4 +140,90 @@ void GuiManager::RenderNotifications()
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
}
}
void GuiManager::SetTheme()
{
ImVec4 *colors = ImGui::GetStyle().Colors;
colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f);
colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(0.19f, 0.19f, 0.19f, 0.92f);
colors[ImGuiCol_Border] = ImVec4(0.19f, 0.19f, 0.19f, 0.29f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.24f);
colors[ImGuiCol_FrameBg] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f);
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.19f, 0.19f, 0.19f, 0.54f);
colors[ImGuiCol_FrameBgActive] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f);
colors[ImGuiCol_TitleBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_TitleBgActive] = ImVec4(0.06f, 0.06f, 0.06f, 1.00f);
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f);
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.34f, 0.34f, 0.34f, 0.54f);
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.54f);
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.56f, 0.56f, 0.56f, 0.54f);
colors[ImGuiCol_CheckMark] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f);
colors[ImGuiCol_SliderGrab] = ImVec4(0.34f, 0.34f, 0.34f, 0.54f);
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.56f, 0.56f, 0.56f, 0.54f);
colors[ImGuiCol_Button] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f);
colors[ImGuiCol_ButtonHovered] = ImVec4(0.19f, 0.19f, 0.19f, 0.54f);
colors[ImGuiCol_ButtonActive] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f);
colors[ImGuiCol_Header] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f);
colors[ImGuiCol_HeaderHovered] = ImVec4(0.00f, 0.00f, 0.00f, 0.36f);
colors[ImGuiCol_HeaderActive] = ImVec4(0.20f, 0.22f, 0.23f, 0.33f);
colors[ImGuiCol_Separator] = ImVec4(0.28f, 0.28f, 0.28f, 0.29f);
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.44f, 0.44f, 0.44f, 0.29f);
colors[ImGuiCol_SeparatorActive] = ImVec4(0.40f, 0.44f, 0.47f, 1.00f);
colors[ImGuiCol_ResizeGrip] = ImVec4(0.28f, 0.28f, 0.28f, 0.29f);
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.44f, 0.44f, 0.44f, 0.29f);
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.40f, 0.44f, 0.47f, 1.00f);
colors[ImGuiCol_Tab] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f);
colors[ImGuiCol_TabHovered] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.20f, 0.20f, 0.36f);
colors[ImGuiCol_TabUnfocused] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f);
colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
// colors[ImGuiCol_DockingPreview] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f);
// colors[ImGuiCol_DockingEmptyBg] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f);
colors[ImGuiCol_TableBorderLight] = ImVec4(0.28f, 0.28f, 0.28f, 0.29f);
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f);
colors[ImGuiCol_DragDropTarget] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f);
colors[ImGuiCol_NavHighlight] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 0.00f, 0.00f, 0.70f);
colors[ImGuiCol_NavWindowingDimBg] = ImVec4(1.00f, 0.00f, 0.00f, 0.20f);
colors[ImGuiCol_ModalWindowDimBg] = ImVec4(1.00f, 0.00f, 0.00f, 0.35f);
colors[ImGuiCol_CheckMark] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f);
ImGuiStyle &style = ImGui::GetStyle();
style.WindowPadding = ImVec2(8.00f, 8.00f);
style.FramePadding = ImVec2(5.00f, 2.00f);
style.CellPadding = ImVec2(6.00f, 6.00f);
style.ItemSpacing = ImVec2(6.00f, 6.00f);
style.ItemInnerSpacing = ImVec2(6.00f, 6.00f);
style.TouchExtraPadding = ImVec2(0.00f, 0.00f);
style.IndentSpacing = 25;
style.ScrollbarSize = 15;
style.GrabMinSize = 10;
style.WindowBorderSize = 1;
style.ChildBorderSize = 1;
style.PopupBorderSize = 1;
style.FrameBorderSize = 1;
style.TabBorderSize = 1;
style.WindowRounding = 7;
style.ChildRounding = 4;
style.FrameRounding = 3;
style.PopupRounding = 4;
style.ScrollbarRounding = 9;
style.GrabRounding = 3;
style.LogSliderDeadzone = 4;
style.TabRounding = 4;
}

50
src/LogWindow.cpp Normal file
View File

@@ -0,0 +1,50 @@
#include "LogWindow.h"
#include "log.h"
void LogWindow::Initialize()
{
logEntries.clear();
log_add_callback(LogCallback, this, LOG_ALL);
}
void LogWindow::Render(bool& showLogWindow)
{
if (!showLogWindow)
return;
ImGui::Begin("Log Viewer");
ImGui::BeginChild("LogText", ImVec2(0, 0), true, ImGuiWindowFlags_HorizontalScrollbar);
for (const auto& entry : logEntries)
{
ImGui::TextColored(entry.color, "%s", entry.message.c_str());
}
if (ImGui::GetScrollY() >= ImGui::GetScrollMaxY())
ImGui::SetScrollHereY(1.0f);
ImGui::EndChild();
ImGui::End();
}
void LogWindow::LogCallback(log_Event* ev)
{
LogWindow* logWindow = static_cast<LogWindow*>(ev->udata);
char buffer[1024];
vsnprintf(buffer, sizeof(buffer), ev->fmt, ev->ap);
ImVec4 color;
switch (ev->level)
{
case LOG_TRACE: color = ImVec4(0.5f, 0.5f, 0.5f, 1.0f); break;
case LOG_DEBUG: color = ImVec4(0.0f, 0.5f, 1.0f, 1.0f); break;
case LOG_INFO: color = ImVec4(0.0f, 1.0f, 0.0f, 1.0f); break;
case LOG_WARNING: color = ImVec4(1.0f, 1.0f, 0.0f, 1.0f); break;
case LOG_ERROR: color = ImVec4(1.0f, 0.0f, 0.0f, 1.0f); break;
case LOG_FATAL: color = ImVec4(1.0f, 0.0f, 1.0f, 1.0f); break;
default: color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); break;
}
logWindow->logEntries.push_back({buffer, color});
}

View File

@@ -3,6 +3,7 @@
#include <iostream>
#include <assert.h>
#include "log/log.h"
#include "gui/Toast.h"
// Expose log level constants to AngelScript
static int AS_LOG_TRACE = 1;
@@ -12,76 +13,123 @@ static int AS_LOG_WARNING = 4;
static int AS_LOG_ERROR = 5;
static int AS_LOG_FATAL = 6;
void ScriptBindings::RegisterAll(asIScriptEngine* engine) {
static void AS_ToastInfo(const std::string& message)
{
Toast::Info(message);
}
static void AS_ToastWarning(const std::string& message)
{
Toast::Warning(message);
}
static void AS_ToastError(const std::string& message)
{
Toast::Error(message);
}
static void AS_ToastSuccess(const std::string& message)
{
Toast::Success(message);
}
void ScriptBindings::RegisterAll(asIScriptEngine *engine)
{
// Register Print function with generic calling convention to access context
int r = engine->RegisterGlobalFunction("void Print(const string &in)",
asFUNCTION(Print), asCALL_GENERIC);
[[maybe_unused]] int r = engine->RegisterGlobalFunction("void Print(const string &in)",
asFUNCTION(Print), asCALL_GENERIC);
assert(r >= 0);
// Register log level constants so scripts can refer to LOG_INFO, LOG_ERROR, etc.
r = engine->RegisterGlobalProperty("int LOG_TRACE", (void*)&AS_LOG_TRACE);
r = engine->RegisterGlobalProperty("int LOG_TRACE", (void *)&AS_LOG_TRACE);
assert(r >= 0);
r = engine->RegisterGlobalProperty("int LOG_DEBUG", (void*)&AS_LOG_DEBUG);
r = engine->RegisterGlobalProperty("int LOG_DEBUG", (void *)&AS_LOG_DEBUG);
assert(r >= 0);
r = engine->RegisterGlobalProperty("int LOG_INFO", (void*)&AS_LOG_INFO);
r = engine->RegisterGlobalProperty("int LOG_INFO", (void *)&AS_LOG_INFO);
assert(r >= 0);
r = engine->RegisterGlobalProperty("int LOG_WARNING", (void*)&AS_LOG_WARNING);
r = engine->RegisterGlobalProperty("int LOG_WARNING", (void *)&AS_LOG_WARNING);
assert(r >= 0);
r = engine->RegisterGlobalProperty("int LOG_ERROR", (void*)&AS_LOG_ERROR);
r = engine->RegisterGlobalProperty("int LOG_ERROR", (void *)&AS_LOG_ERROR);
assert(r >= 0);
r = engine->RegisterGlobalProperty("int LOG_FATAL", (void*)&AS_LOG_FATAL);
r = engine->RegisterGlobalProperty("int LOG_FATAL", (void *)&AS_LOG_FATAL);
assert(r >= 0);
// Register Log(level, message) to allow scripts to log at different levels
r = engine->RegisterGlobalFunction("void Log(int, const string &in)",
asFUNCTION(Log), asCALL_GENERIC);
asFUNCTION(Log), asCALL_GENERIC);
assert(r >= 0);
// Toast functions
engine->SetDefaultNamespace("Toast");
r = engine->RegisterGlobalFunction("void Info(const string &in)",
asFUNCTION(AS_ToastInfo), asCALL_CDECL);
assert(r >= 0);
r = engine->RegisterGlobalFunction("void Warning(const string &in)",
asFUNCTION(AS_ToastWarning), asCALL_CDECL);
assert(r >= 0);
r = engine->RegisterGlobalFunction("void Error(const string &in)",
asFUNCTION(AS_ToastError), asCALL_CDECL);
assert(r >= 0);
r = engine->RegisterGlobalFunction("void Success(const string &in)",
asFUNCTION(AS_ToastSuccess), asCALL_CDECL);
assert(r >= 0);
engine->SetDefaultNamespace("");
// Register DrawText function
r = engine->RegisterGlobalFunction("void DrawText(const string &in, int, int, int, uint)",
asFUNCTION(AS_DrawText), asCALL_CDECL);
asFUNCTION(AS_DrawText), asCALL_CDECL);
assert(r >= 0);
}
void ScriptBindings::Print(asIScriptGeneric* gen) {
void ScriptBindings::Print(asIScriptGeneric *gen)
{
// Get the message parameter
std::string* msg = static_cast<std::string*>(gen->GetArgObject(0));
std::string *msg = static_cast<std::string *>(gen->GetArgObject(0));
// Get the active context to retrieve script file and line number
asIScriptContext* ctx = asGetActiveContext();
if (ctx) {
const char* section = nullptr;
asIScriptContext *ctx = asGetActiveContext();
if (ctx)
{
const char *section = nullptr;
int line = 0;
// Get the current line number and script section
line = ctx->GetLineNumber(0, nullptr, &section);
if (section && line > 0) {
if (section && line > 0)
{
// Log with script file and line number
log_log(LOG_INFO, section, line, "%s", msg->c_str());
} else {
}
else
{
// Fallback if we can't get the info
log_info("%s", msg->c_str());
}
} else {
}
else
{
// No context available, just log normally
log_info("%s", msg->c_str());
}
}
void ScriptBindings::Log(asIScriptGeneric* gen) {
void ScriptBindings::Log(asIScriptGeneric *gen)
{
// arg0: int level, arg1: string message
int level = gen->GetArgDWord(0);
std::string* msg = static_cast<std::string*>(gen->GetArgObject(1));
std::string *msg = static_cast<std::string *>(gen->GetArgObject(1));
// Obtain script context to fetch file/line
asIScriptContext* ctx = asGetActiveContext();
if (ctx) {
const char* section = nullptr;
asIScriptContext *ctx = asGetActiveContext();
if (ctx)
{
const char *section = nullptr;
int line = 0;
line = ctx->GetLineNumber(0, nullptr, &section);
if (section && line > 0) {
if (section && line > 0)
{
// Use the library's log_log to preserve filename/line info
log_log(level, section, line, "%s", msg ? msg->c_str() : "");
return;
@@ -89,20 +137,32 @@ void ScriptBindings::Log(asIScriptGeneric* gen) {
}
// Fallback: log without script location
switch (level) {
case LOG_TRACE: log_trace("%s", msg ? msg->c_str() : ""); break;
case LOG_DEBUG: log_debug("%s", msg ? msg->c_str() : ""); break;
case LOG_WARNING: log_warn("%s", msg ? msg->c_str() : ""); break;
case LOG_ERROR: log_error("%s", msg ? msg->c_str() : ""); break;
case LOG_FATAL: log_fatal("%s", msg ? msg->c_str() : ""); break;
case LOG_INFO:
default:
log_info("%s", msg ? msg->c_str() : "");
break;
switch (level)
{
case LOG_TRACE:
log_trace("%s", msg ? msg->c_str() : "");
break;
case LOG_DEBUG:
log_debug("%s", msg ? msg->c_str() : "");
break;
case LOG_WARNING:
log_warn("%s", msg ? msg->c_str() : "");
break;
case LOG_ERROR:
log_error("%s", msg ? msg->c_str() : "");
break;
case LOG_FATAL:
log_fatal("%s", msg ? msg->c_str() : "");
break;
case LOG_INFO:
default:
log_info("%s", msg ? msg->c_str() : "");
break;
}
}
Color ColorFromUInt(unsigned int c) {
Color ColorFromUInt(unsigned int c)
{
Color col;
col.r = (c >> 24) & 0xFF;
col.g = (c >> 16) & 0xFF;
@@ -111,6 +171,7 @@ Color ColorFromUInt(unsigned int c) {
return col;
}
void ScriptBindings::AS_DrawText(const std::string &text, int x, int y, int fontSize, unsigned int color) {
void ScriptBindings::AS_DrawText(const std::string &text, int x, int y, int fontSize, unsigned int color)
{
DrawText(text.c_str(), x, y, fontSize, ColorFromUInt(color));
}

View File

@@ -215,7 +215,7 @@ void ScriptEngine::MessageCallback(const asSMessageInfo* msg, void*) {
}
}
int ScriptEngine::IncludeCallback(const char* include, const char* from, CScriptBuilder* builder, void* userParam) {
int ScriptEngine::IncludeCallback(const char* include, const char* from, CScriptBuilder* builder, [[maybe_unused]] void* userParam) {
// Extract just the filename from the from path for cleaner logging
const char* fromFile = from;
if (from) {

View File

@@ -182,7 +182,15 @@ static void init_event(log_Event *ev, void *udata)
if (!ev->time)
{
time_t t = time(NULL);
ev->time = localtime(&t);
static struct tm tm_buf; // Thread-safe buffer for time struct
#ifdef _WIN32
localtime_s(&tm_buf, &t); // Use localtime_s on Windows
#else
localtime_r(&t, &tm_buf); // Use localtime_r on Linux/Unix
#endif
ev->time = &tm_buf;
}
ev->udata = udata;
}

View File

@@ -17,6 +17,9 @@ target_include_directories(unit_tests PRIVATE
${CMAKE_SOURCE_DIR}/external/angelscript/sdk/add_on/scriptstdstring
${CMAKE_SOURCE_DIR}/external/angelscript/sdk/add_on/scriptbuilder
${CMAKE_SOURCE_DIR}/external/raylib/src
${CMAKE_SOURCE_DIR}/external/imgui
${CMAKE_SOURCE_DIR}/external/rlImGui
)
# Link AngelScript and its add-ons needed by ScriptEngine
@@ -25,6 +28,7 @@ target_link_libraries(unit_tests PRIVATE
scriptstdstring
scriptbuilder
raylib
imgui
)
add_test(NAME unit_tests COMMAND unit_tests)