Merge branch 'master' of https://github.com/turanszkij/WickedEngine.git
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@@ -10,7 +10,7 @@ From now on you can easily set up a game project by using the component template
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### Requirements:
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- Visual Studio 2015+ (earlier versions may be compatible)
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- Visual Studio 2015+
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- Windows SDK
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- DirectX11 SDK (included in Windows SDK)(legacy SDK not supported)
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- DirectX11 June 2010 Redist (Only if you want to support Windows 7 because it uses Xaudio 2.7!)
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@@ -27,10 +27,10 @@ Set the following dependencies to this library in Visual Studio this way in the
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1. Open Project Properties -> Configuration Properties
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2. C/C++ -> General -> Additional Include Directories:
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./WickedEngine
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./WickedEngine/BULLET
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- ./WickedEngine
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- ./WickedEngine/BULLET
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3. Linker -> General -> Additional Library Directories:
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Directory of your built .lib file (Debug or Release directory in the solution by default)
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- Directory of your built .lib file (Debug or Release directory in the solution by default)
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When your project settings are set up, time to #include "WickedEngine.h" in your source. I recommend to include this
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in the precompiled header file. This will enable the use of all the engine features and link the necessary binaries.
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@@ -52,9 +52,11 @@ Windows 8.1 Store support: define WINSTORE_SUPPORT preprocessor for the whole pr
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- ./WickedEngine.sln - Visual Studio Solution;
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- ./WickedEngine/WickedEngine.vcxproj - Visual Studio Project;
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- ./WickedEngine/BULLET/ - Bullet 2.82 Source files;
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- ./WickedEngine/LUA/ - Lua 5.3.1 Source files;
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- ./WickedEngine/shaders/ - Binary shaders output;
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- ./WickedEngine/ - C++ and shader source files;
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- ./io_export_wicked_wi_bin.py - Blender 2.72 script to export scene;
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- ./WickedEngine/Utility - C++ source files for utility helpers;
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- ./io_export_wicked_wi_bin.py - Blender 2.72+ script to export scene;
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### Scripting API:
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@@ -111,4 +113,4 @@ remove the known hiccups and bugs.
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Remove duplicate vertices and improve cache coherency
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- Port to Windows Phone and Win RT
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- Windows RT controls helper
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- Texture helper various texture generators (fractal, perlin, etc.) (low priority)
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- Texture helper various texture generators (fractal, perlin, etc.) (low priority)
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