Rename ApplyBodyImpulse() to ApplyImpulse() to fix missing function body (#472)
Co-authored-by: matpx <matpx@users.noreply.github.com>
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@@ -48,7 +48,7 @@ namespace wi::physics
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);
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// Apply impulse at body center
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void ApplyBodyImpulse(
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void ApplyImpulse(
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const wi::scene::RigidBodyPhysicsComponent& physicscomponent,
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const XMFLOAT3& impulse
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);
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