terrain: added faster block compressor
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -15,6 +15,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)bitonicSortHF.hlsli" />
|
||||
<None Include="$(MSBuildThisFileDirectory)BlockCompress.hlsli" />
|
||||
<None Include="$(MSBuildThisFileDirectory)brdf.hlsli" />
|
||||
<None Include="$(MSBuildThisFileDirectory)circle.hlsli" />
|
||||
<None Include="$(MSBuildThisFileDirectory)ColorSpaceUtility.hlsli" />
|
||||
|
||||
@@ -153,6 +153,9 @@
|
||||
<None Include="$(MSBuildThisFileDirectory)shadingHF.hlsli">
|
||||
<Filter>HF</Filter>
|
||||
</None>
|
||||
<None Include="$(MSBuildThisFileDirectory)BlockCompress.hlsli">
|
||||
<Filter>HF</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<FxCompile Include="$(MSBuildThisFileDirectory)hairparticle_simulateCS.hlsl">
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,11 +1,6 @@
|
||||
#include "globals.hlsli"
|
||||
|
||||
#pragma dxc diagnostic push
|
||||
#pragma dxc diagnostic ignored "-Wambig-lit-shift"
|
||||
#pragma dxc diagnostic ignored "-Wunused-value"
|
||||
|
||||
#define ASPM_HLSL
|
||||
#include "compressonator/bcn_common_kernel.h"
|
||||
#include "BlockCompress.hlsli"
|
||||
#include "ColorSpaceUtility.hlsli"
|
||||
|
||||
static const uint region_count = 4;
|
||||
|
||||
@@ -24,7 +19,7 @@ RWTexture2D<uint2> output : register(u0);
|
||||
RWTexture2D<uint4> output : register(u0);
|
||||
#endif // UPDATE_NORMALMAP
|
||||
|
||||
static const uint2 block_offsets[BLOCK_SIZE_4X4] = {
|
||||
static const uint2 block_offsets[16] = {
|
||||
uint2(0, 0), uint2(1, 0), uint2(2, 0), uint2(3, 0),
|
||||
uint2(0, 1), uint2(1, 1), uint2(2, 1), uint2(3, 1),
|
||||
uint2(0, 2), uint2(1, 2), uint2(2, 2), uint2(3, 2),
|
||||
@@ -40,20 +35,20 @@ void main(uint3 DTid : SV_DispatchThreadID)
|
||||
Texture2D<float4> region_weights_texture = bindless_textures[push.region_weights_textureRO];
|
||||
|
||||
#ifdef UPDATE_BASECOLORMAP
|
||||
float3 block_rgb[BLOCK_SIZE_4X4];
|
||||
float3 block_rgb[16];
|
||||
#endif // UPDATE_BASECOLORMAP
|
||||
|
||||
#ifdef UPDATE_NORMALMAP
|
||||
float block_x[BLOCK_SIZE_4X4];
|
||||
float block_y[BLOCK_SIZE_4X4];
|
||||
float block_x[16];
|
||||
float block_y[16];
|
||||
#endif // UPDATE_NORMALMAP
|
||||
|
||||
#ifdef UPDATE_SURFACEMAP
|
||||
float3 block_rgb[BLOCK_SIZE_4X4];
|
||||
float block_a[BLOCK_SIZE_4X4];
|
||||
float3 block_rgb[16];
|
||||
float block_a[16];
|
||||
#endif // UPDATE_SURFACEMAP
|
||||
|
||||
for(uint idx = 0; idx < BLOCK_SIZE_4X4; ++idx)
|
||||
for(uint idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
const uint2 block_offset = block_offsets[idx];
|
||||
const int2 pixel = push.offset + DTid.xy * 4 + block_offset;
|
||||
@@ -127,7 +122,7 @@ void main(uint3 DTid : SV_DispatchThreadID)
|
||||
total_color /= weight_sum;
|
||||
|
||||
#ifdef UPDATE_BASECOLORMAP
|
||||
block_rgb[idx] = total_color.rgb;
|
||||
block_rgb[idx] = ApplySRGBCurve_Fast(total_color.rgb);
|
||||
#endif // UPDATE_BASECOLORMAP
|
||||
|
||||
#ifdef UPDATE_NORMALMAP
|
||||
@@ -144,16 +139,15 @@ void main(uint3 DTid : SV_DispatchThreadID)
|
||||
const uint2 write_coord = push.write_offset + DTid.xy;
|
||||
|
||||
#ifdef UPDATE_BASECOLORMAP
|
||||
output[write_coord] = CompressBlockBC1_UNORM(block_rgb, CMP_QUALITY0, /*isSRGB =*/ true);
|
||||
output[write_coord] = CompressBC1Block(block_rgb);
|
||||
#endif // UPDATE_BASECOLORMAP
|
||||
|
||||
#ifdef UPDATE_NORMALMAP
|
||||
output[write_coord] = CompressBlockBC5_UNORM(block_x, block_y, CMP_QUALITY0);
|
||||
output[write_coord] = CompressBC5Block(block_x, block_y);
|
||||
#endif // UPDATE_NORMALMAP
|
||||
|
||||
#ifdef UPDATE_SURFACEMAP
|
||||
output[write_coord] = CompressBlockBC3_UNORM(block_rgb, block_a, CMP_QUALITY2, /*isSRGB =*/ false);
|
||||
output[write_coord] = CompressBC3Block(block_rgb, block_a);
|
||||
#endif // UPDATE_SURFACEMAP
|
||||
}
|
||||
|
||||
#pragma dxc diagnostic pop
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace wi::version
|
||||
// minor features, major updates, breaking compatibility changes
|
||||
const int minor = 71;
|
||||
// minor bug fixes, alterations, refactors, updates
|
||||
const int revision = 211;
|
||||
const int revision = 212;
|
||||
|
||||
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);
|
||||
|
||||
|
||||
@@ -510,33 +510,6 @@ OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
###############################################################################################################################
|
||||
|
||||
Compressonator: https://github.com/GPUOpen-Tools/compressonator
|
||||
|
||||
//===============================================================================
|
||||
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files(the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and / or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions :
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
//===============================================================================
|
||||
|
||||
###############################################################################################################################
|
||||
|
||||
pugixml: https://github.com/zeux/pugixml
|
||||
|
||||
Reference in New Issue
Block a user