fix: removed shader loading that's no used

This commit is contained in:
Turánszki János
2022-12-26 11:11:01 +01:00
parent 9a3a1c4e30
commit 6e95bc3208
2 changed files with 0 additions and 2 deletions
-1
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@@ -249,7 +249,6 @@ namespace wi::enums
CSTYPE_VOXELSCENECOPYCLEAR,
CSTYPE_VOXELSCENECOPYCLEAR_TEMPORALSMOOTHING,
CSTYPE_VOXELRADIANCESECONDARYBOUNCE,
CSTYPE_VOXELCLEARONLYNORMAL,
CSTYPE_SKYATMOSPHERE_TRANSMITTANCELUT,
CSTYPE_SKYATMOSPHERE_MULTISCATTEREDLUMINANCELUT,
CSTYPE_SKYATMOSPHERE_SKYVIEWLUT,
-1
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@@ -912,7 +912,6 @@ void LoadShaders()
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_VOXELSCENECOPYCLEAR], "voxelSceneCopyClearCS.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_VOXELSCENECOPYCLEAR_TEMPORALSMOOTHING], "voxelSceneCopyClearCS_TemporalSmoothing.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_VOXELRADIANCESECONDARYBOUNCE], "voxelRadianceSecondaryBounceCS.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_VOXELCLEARONLYNORMAL], "voxelClearOnlyNormalCS.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_SKYATMOSPHERE_TRANSMITTANCELUT], "skyAtmosphere_transmittanceLutCS.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_SKYATMOSPHERE_MULTISCATTEREDLUMINANCELUT], "skyAtmosphere_multiScatteredLuminanceLutCS.cso"); });
wi::jobsystem::Execute(ctx, [](wi::jobsystem::JobArgs args) { LoadShader(ShaderStage::CS, shaders[CSTYPE_SKYATMOSPHERE_SKYVIEWLUT], "skyAtmosphere_skyViewLutCS.cso"); });