Update README.md
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@@ -27,10 +27,10 @@ Set the following dependencies to this library in Visual Studio this way in the
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1. Open Project Properties -> Configuration Properties
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2. C/C++ -> General -> Additional Include Directories:
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- ./WickedEngine
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- ./WickedEngine/BULLET
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- ./WickedEngine
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- ./WickedEngine/BULLET
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3. Linker -> General -> Additional Library Directories:
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- Directory of your built .lib file (Debug or Release directory in the solution by default)
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- Directory of your built .lib file (Debug or Release directory in the solution by default)
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When your project settings are set up, time to #include "WickedEngine.h" in your source. I recommend to include this
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in the precompiled header file. This will enable the use of all the engine features and link the necessary binaries.
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