Update README.md

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Turánszki János
2015-12-24 14:59:49 +01:00
parent 3ed5219762
commit 85f438a65c
+3 -3
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@@ -27,10 +27,10 @@ Set the following dependencies to this library in Visual Studio this way in the
1. Open Project Properties -> Configuration Properties
2. C/C++ -> General -> Additional Include Directories:
- ./WickedEngine
- ./WickedEngine/BULLET
- ./WickedEngine
- ./WickedEngine/BULLET
3. Linker -> General -> Additional Library Directories:
- Directory of your built .lib file (Debug or Release directory in the solution by default)
- Directory of your built .lib file (Debug or Release directory in the solution by default)
When your project settings are set up, time to #include "WickedEngine.h" in your source. I recommend to include this
in the precompiled header file. This will enable the use of all the engine features and link the necessary binaries.