editor: terrain recreate fix

This commit is contained in:
Turánszki János
2022-11-23 09:39:42 +01:00
parent 7170008cac
commit d1c15ca419
+1 -1
View File
@@ -3105,7 +3105,7 @@ void EditorComponent::RefreshSceneList()
});
editorscene->tabCloseButton.OnClick([this, i](wi::gui::EventArgs args) {
wi::lua::KillProcesses();
componentsWnd.terrainWnd.terrain_preset = {};
componentsWnd.terrainWnd.terrain_preset.props.clear();
translator.selected.clear();
wi::scene::Scene& scene = GetCurrentScene();