Commit Graph

25 Commits

Author SHA1 Message Date
Turanszki Janos c034a26fdb uwp updates 2021-06-22 11:16:13 +02:00
Turánszki János f1ced24f05 Multi swapchain support (#257)
* multi swapchain draft

* uwp fix

* swapchain resize handling

* swapchain buffercount

* vsync toggle

* tests fix

* update

* everything removed from graphicsdevice regarding global screen params, engine refactor

* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain

* linux fix: vulkan device needs window handle for instance creation

* refactor

* removed unused includes

* shader refactor and lensflare fix

* swapchain clearcolor and other refactors

* vulkan: no vector allocation in submit

* tests fix

* refactors

* lens flare canvas size fix

* gui refactor for canvas support

* refactors

* removed global canvas state

* msaa fix

* fixes

* refactor to minimize interface changes

* gui changes

* checkbox fix

* gui fixes

* fixes

* input system will accept window handle

* editor fixes

* refactor and removed resolution related system events

* small editor update

* refactor: renderpath inherits from canvas

* fixed tests duh

* image refactor

* image fix

* removed every using namespace std

* pushconstant fix

* editor: object picking only when necessary

* removed include

* dx12: copy fence waiting performed on CPU

* dx12 copyallocator update

* vulkan: copy allocator with timeline semaphores

* missing include

* dx12 copy allocator update

* refactor

* editor update

* vulkan copy allocator fix

* dx12 update

* vulkan, dx12 fixes

* version bump

* vsync event helper

* documentation update

* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turánszki János 933080a2e4 Unified Shader Compiler (#250) 2021-03-21 18:54:04 +01:00
Turánszki János 666dd4ff03 platform code refactor (#242) 2021-02-23 00:29:29 +01:00
Turánszki János a0a12ad4ec uwp: port cx to winrt #238 2021-02-22 00:15:42 +01:00
Turanszki Janos a02d347a84 default font embedded into exe 2021-02-08 21:10:29 +01:00
Turánszki János 087e6ee9dc removed win32 and ARM builds (#228) 2021-02-03 20:48:30 +01:00
Turanszki Janos fb71fd6efd terrain shader fix 2020-10-18 12:02:58 +02:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos b496c1a410 fix: pre-build step when space in path 2020-10-03 00:01:47 +02:00
Turanszki Janos d3f9a2a1b9 rtao denoiser improvements 2020-09-25 00:24:05 +02:00
Turanszki Janos ea2859fc5c fix 2020-08-31 00:27:20 +02:00
Turanszki Janos 256fda93fc variable rate shading tier2 #152 2020-08-30 20:20:24 +02:00
Turanszki Janos 88861625bf uwp build cleanup 2020-08-27 00:39:43 +02:00
Turanszki Janos 0b0ea27999 uwp build improvement; updated readme; 2020-08-26 22:51:51 +02:00
Turánszki János c6f3611439 Event system (#133)
* event system

* more refactor

* fixes

* fixes

* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turánszki János 8ed65ef031 Raytracing API - Vulkan (#130)
* vulkan acceleration structure implementation

* vulkan: optimized resource binding

* dx12 optimizations

* vulkan shadercompiler update

* dx12 raytracing resource binding update

* dx12 descriptor refactor

* dx12 and vulkan updates

* VK_KHR_raytracing

* vulkan acceleration structure fix

* vk acceleration structure fix

* dx12 acceleration structure build fix

* vulkan shader shifts refactor

* vulkan raytracing fixes

* uwp: cannot use dxcompiler.dll for shader reflection

* updated version

* refactors, shader compiler updates

* updated shader build tools

* updated shader compilers

* raytraced shadows

* revert shader model

* try fix shader validate error

* ray traced shadow refactors
2020-06-28 13:34:59 +01:00
Turánszki János ea52f660e1 Raytracing API (#128)
* start

* fix gpu hang

* rtao working

* better support for dynamic tlas

* shader updates

* project structure update

* appveyor build update

* improved acceleration build config

* updated build configuration

* updates

* updates

* acceleration structure build fixes

* minor fixes

* version bump
2020-06-20 23:19:41 +01:00
Turanszki Janos b687645407 uwp file system and input updates 2020-05-12 20:02:13 +01:00
Turánszki János eaae8c57ec UWP (#111)
* project restructure

* editor fix: camera shouldn't reset on render path change
2020-05-12 00:59:06 +01:00
Turanszki Janos df4bd55ba1 UWP platform updates 2020-05-09 18:48:14 +01:00
Turanszki Janos 9384c23907 uwp platform updates 2020-05-09 02:23:10 +01:00
Turanszki Janos e49006e99c uwp platform updates 2020-05-08 23:38:34 +01:00
Turanszki Janos 35af97d1a9 UWP template update 2020-05-08 17:00:47 +01:00
Turanszki Janos ca44eaacd4 added template application for UWP platform 2020-05-08 15:43:17 +01:00