1271 Commits

Author SHA1 Message Date
Rapha 801acd450f Add UTF-8 compile option for MSVC (to prevent compilation breaks depending on the building computer locale) (#1598)
* Add UTF-8 compile option for MSVC (to prevent compilation breaks depending on the building computer locale)

* Add fix to VS Projectst too
2026-04-19 09:34:23 +02:00
János Turánszki 4a1453e795 editor: fixed focus on object 2026-03-26 08:27:39 +09:00
János Turánszki 141f7e3b81 VRM import: mtoon material must ignore vertex colors #1589 2026-03-19 17:37:24 +09:00
Stanislav Denisov 1ea5b12335 Fix thumbnail rendering (#1587) 2026-03-15 18:52:57 +09:00
Stanislav Denisov 7a73dbd49d Implement mesh recenter to top (#1585)
* Implement mesh recenter to top

* Fix downstream error
2026-03-10 16:29:18 +01:00
Stanislav Denisov e2b2b05b93 Fix root node GLTF export (#1583) 2026-03-10 16:28:25 +01:00
Stanislav Denisov 02b05a9e63 Fix entity tree selection focus (#1578) 2026-03-06 07:08:38 +01:00
Stanislav Denisov acc21ddfc2 Implement undo/redo for mesh operations (#1577) 2026-03-06 07:07:47 +01:00
Stanislav Denisov 9f9f166a18 Sort entities by depth in the hierarchy component (#1573) 2026-03-03 07:15:49 +01:00
Stanislav Denisov 5765e1d5e1 Implement LODs deletion button (#1572) 2026-03-03 07:15:17 +01:00
Turánszki János 54af19d004 Gaussian splatting (#1571) 2026-03-02 17:29:16 +01:00
Stanislav Denisov d32904516f Fix texture resolution and mip levels display (#1570) 2026-03-02 08:02:55 +01:00
Stanislav Denisov 4626aabe2b Fix editor doesn't restore prop region (#1569) 2026-03-01 07:02:28 +01:00
Stanislav Denisov 95059d4fc3 Implement persistence for the profiler window's size (#1568) 2026-02-26 15:35:05 +01:00
Stanislav Denisov 6c1c1c16c7 Improve the transform tool (#1560)
* Improve the transform tool

* Restore the default visual look
2026-02-20 14:06:04 +01:00
Turánszki János 9df332114f custom view distance and lod selection for envprobe rendering 2026-02-17 08:54:40 +01:00
Turánszki János 040958e59e small changes 2026-02-16 12:21:06 +01:00
Turánszki János 30a4cdae78 editor: pinned window behaviour change #1552 2026-02-16 07:58:24 +01:00
Turánszki János 99f2e4cda8 added preview to envprobe window 2026-02-15 13:03:59 +01:00
Turánszki János 4219e9a849 resource manager: added support for legacy D3DFMT_R8G8B8 dds format handling 2026-02-14 09:51:46 +01:00
Turánszki János c22ae82bca volumetric cloud async compute will be scheduled during opaque scene pass 2026-02-13 07:45:50 +01:00
Turánszki János a40f06b8a7 backlog button fix 2026-02-13 07:03:14 +01:00
Stanislav Denisov c665514731 Add pulsing animation to log button (#1553) 2026-02-13 06:55:26 +01:00
Stanislav Denisov 4c667481c8 Fix pinning of editor component windows (#1552) 2026-02-13 06:55:00 +01:00
Stanislav Denisov ee2ea4331e Fix editor's camera movement deadzone (#1551) 2026-02-13 06:54:00 +01:00
Turánszki János a019459f86 customize grid helper color for editor theme 2026-02-12 08:20:12 +01:00
Stanislav Denisov 81f4973313 Implement the Uchimura tonemapping (#1540) 2026-02-07 08:41:52 +01:00
Stanislav Denisov ea650e977f Fix out of bounds crash in mesh subset operations (#1538) 2026-02-06 07:16:33 +01:00
Stanislav Denisov 230ff5bb5e Fix orbital camera mode transition (#1537) 2026-02-06 07:15:58 +01:00
Stanislav Denisov 4d996275eb Fix rotator circle misalignment in local mode (#1536) 2026-02-06 07:15:13 +01:00
Stanislav Denisov 7d2863cf56 Fix child translator local orientation (#1531) 2026-02-01 17:45:26 +01:00
Stanislav Denisov bcee7e24db Fix texture animation doesn’t reset (#1524) 2026-01-29 19:03:22 +01:00
Stanislav Denisov 28761703bb Implement update interval for render to texture (#1525) 2026-01-29 19:02:47 +01:00
Stanislav Denisov 77ea441087 Implement terrain generation status text (#1521) 2026-01-26 13:53:27 +01:00
Turánszki János c8d712513b Mac OS controller support (#1515) 2026-01-25 12:24:08 +01:00
Stanislav Denisov 4c03c9a2a7 Implement sorting for the content browser (#1512) 2026-01-23 14:25:50 +01:00
Turánszki János 19ba5413a6 postprocess quality settings (#1508) 2026-01-19 18:26:13 +01:00
Stanislav Denisov 2cc892f0d4 Expose normals computation for spline fill (#1509) 2026-01-19 15:59:20 +01:00
Turánszki János 4aa3f8518a terrain arm64 compatibility (#1500)
fixes difference in terrain chunk mesh generation between arm64 and x64 platform
2026-01-17 17:18:05 +01:00
Turánszki János ceec09b4d3 fixel local-global tanslator button layout 2026-01-17 08:50:24 +01:00
Stanislav Denisov c4fab554f5 Implement local space mode for the translator (#1494) 2026-01-17 08:39:26 +01:00
Stanislav Denisov 810c0f5382 Implement input coordinates for the mesh center (#1497) 2026-01-17 08:28:36 +01:00
Stanislav Denisov 1ec7c48ea5 Improve the depth indicator for the hierarchy component (#1496) 2026-01-17 08:27:38 +01:00
Turánszki János cc2685b5c5 fbx non-skinned armature import fix #1335 2026-01-15 17:07:21 +01:00
Turánszki János 8f3e05f933 editor terrain preset weather fix 2026-01-14 13:16:17 +01:00
Dennis Brakhane d16e42e5c2 add clipboard support for SDL2 and copy-paste for Editor (#1491) 2026-01-13 15:23:41 +01:00
Turánszki János eceea95690 fixes: crashed whe wireframe mode was used while mesh shader is enabled; guard against zero divide in tlas instance init; 2026-01-12 12:54:06 +01:00
Turánszki János 3899e472b6 Mac OS support (#1346) 2026-01-11 21:53:46 +01:00
Stanislav Denisov f25a5910b7 Ensure pointer is visible when right mouse button is not held (#1486) 2026-01-09 16:28:15 +01:00
Stanislav Denisov eaaf0750bd Fix editor's camera smoothing (#1485) 2026-01-09 16:27:24 +01:00