Turánszki János
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2fda798086
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lightmap leak fixes; updated xatlas; ortho shader fixes; (#993)
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2024-12-21 16:02:42 +01:00 |
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Turánszki János
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15d9c944b6
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added HDR calibration
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2024-11-07 09:26:13 +01:00 |
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Turánszki János
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d6d870706a
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added lua functions: IsThisEditor(), ReturnToEditor(), IsThisDebugBuild()
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2024-11-06 17:04:00 +01:00 |
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Turánszki János
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d27076a555
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some fixes for ocean camera partially underwater, and input string convert changes
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2024-11-05 18:06:43 +01:00 |
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Turánszki János
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fbbc988d03
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terrain heightmap import fix
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2024-11-03 16:32:16 +01:00 |
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Turánszki János
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36ea992c99
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terrain painter: fixed when sometimes the material brushes didn't show up
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2024-11-03 15:56:49 +01:00 |
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Dennis Brakhane
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e9bb3ebae5
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fix: prevent crash when folder name does not contain slashes (#974)
This can happen on Windows when the file is loaded from the root
of drive, eg. "E:/"
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2024-11-02 07:21:40 +01:00 |
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Turánszki János
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b1b2cb8513
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added some lua bindings and emitter spritesheet fix
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2024-10-31 18:01:31 +01:00 |
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Turánszki János
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a4957e6e14
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terrain fixes #966
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2024-10-29 08:38:31 +01:00 |
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Turánszki János
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caabd57be7
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emitter updates: opacity curve ramp down, rotation control improvement
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2024-10-20 10:46:53 +02:00 |
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Turánszki János
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d6381383b7
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emitter opacity curve control and some other updates
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2024-10-18 07:39:05 +02:00 |
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Turánszki János
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eed758a75b
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added SetFullScreen to Application + material saturation now affects … (#965)
added SetFullScreen to Application + material saturation now affects particles + added some missing lua bindings
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2024-10-16 18:01:43 +02:00 |
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Turánszki János
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52b84918dd
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some editor updates
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2024-10-15 07:53:43 +02:00 |
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Turánszki János
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52b3c698f4
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removal of the pos3D interpolator (#953)
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2024-10-03 16:42:06 +02:00 |
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Turánszki János
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8db4b095c4
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gltf export fix #952
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2024-09-30 14:38:16 +02:00 |
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Turánszki János
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772c697f23
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delete files that are no longer maintained (#951)
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2024-09-29 08:36:54 +02:00 |
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Turánszki János
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1c716a2a69
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added editor ortho checkbox, fixes
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2024-09-28 13:13:08 +02:00 |
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Turánszki János
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4c7d634826
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added orthographic camera
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2024-09-27 08:28:18 +02:00 |
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Turánszki János
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77a1354973
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paint tool softbody pinning visualizer fix, updated readme gifs
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2024-09-22 08:49:58 +02:00 |
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Turánszki János
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02bd751a1b
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editor: drag and drop txt file to create spritefont
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2024-09-18 07:46:03 +02:00 |
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Turánszki János
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334597209a
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fbx: when model doesn't have skin clusters, but has bones then create an armature in a different way + updated ufbx library
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2024-09-17 07:28:26 +02:00 |
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Turánszki János
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a447c5e29b
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editor: metadata window name collision handling when adding a new property
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2024-09-15 11:54:49 +02:00 |
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Turánszki János
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28a176066d
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editor: fix for merging meshes with 8 bone influence
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2024-09-15 08:46:04 +02:00 |
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Turánszki János
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7b63f9cd15
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extended hair particle spritesheet control (#941)
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2024-09-10 08:07:07 +02:00 |
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Turánszki János
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258e1c7efa
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fbx import fix for more than 4 bone influence
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2024-09-07 18:02:26 +02:00 |
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Turánszki János
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b811efebe2
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fbx importer fix: ensure all vertex property counts are the same as positions, fixes issue with some mixamo models
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2024-09-07 11:33:06 +02:00 |
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Turánszki János
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eda5d8f302
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editor: fixed double call to save as
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2024-09-04 17:23:45 +02:00 |
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Cédric
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e3944ce02f
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Fixes #938, Fixes #759, Fixes #786 (#939)
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2024-09-04 15:27:55 +02:00 |
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Turánszki János
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8a70bd80c9
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added coplanar blending mode for materials
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2024-09-03 08:03:01 +02:00 |
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Turánszki János
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f09994db6f
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editor hotkey remap: reduced copies and functions
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2024-09-02 12:25:59 +02:00 |
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Turánszki János
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b5f9bc2b14
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editor: fixed snap to surface transform
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2024-09-02 08:22:10 +02:00 |
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Turánszki János
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9c52fae224
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editor: button configuration rewrite, default mapping if there is no config.ini
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2024-09-02 08:15:20 +02:00 |
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tigres810
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1d89cc02c0
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Added hotkeys in config.ini and keys in editor.cpp (#930)
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2024-09-02 07:10:13 +02:00 |
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Turánszki János
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c5c77b0605
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saturation control for sprites, materials and some improvements
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2024-08-30 08:28:41 +02:00 |
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Turánszki János
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b62c7ff48b
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added per-object rim highlight
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2024-08-28 06:36:12 +02:00 |
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Turánszki János
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d93698d97e
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planar reflection MSAA and some fixes
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2024-08-25 12:29:23 +02:00 |
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Turánszki János
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839b22aa63
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more precise occlusion culling for ocean; shadow occlusion culling for hair particle; other updates;
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2024-08-25 07:48:36 +02:00 |
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Turánszki János
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7e011dacd3
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startup time improvements
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2024-08-22 09:11:24 +02:00 |
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Turánszki János
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15badd4f27
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voxel flood filling and meshing improvement; character updates;
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2024-08-22 07:46:54 +02:00 |
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Turánszki János
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8162abb6eb
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editor: editing terrain grass will save chunk data in case it needs to be recreated later
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2024-08-21 07:13:31 +02:00 |
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Turánszki János
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16b371815e
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material chromatic aberration slider is better to max out at 10
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2024-08-17 12:32:07 +02:00 |
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Turánszki János
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e1a7c4f591
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chromatic aberration for material with transmission
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2024-08-17 10:54:30 +02:00 |
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Turánszki János
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293689b1e2
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per-light volumetric fog boost #924
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2024-08-17 08:05:25 +02:00 |
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Turánszki János
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f75a692da9
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Object rendering with mesh shader (#923)
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2024-08-15 18:38:16 +02:00 |
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Dennis Brakhane
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985f31cba4
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remove Editor_UWP project files (#919)
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2024-08-11 14:36:21 +02:00 |
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Turánszki János
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d170213efd
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cloaking effect and two layer refraction to see ocean through refractive materials
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2024-08-10 09:09:43 +02:00 |
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Turánszki János
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6dea5cc756
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Voxelgrid to mesh (#915)
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2024-08-09 07:03:15 +02:00 |
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Dennis Brakhane
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5e27c926f8
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fix SDL_Init check (#908)
make_sdlsystem always returns a valid int pointer containing the result
of SDL_Init. SDL_Init is 0 on success, and a negative int on failure.
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2024-08-05 05:54:40 +02:00 |
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Turánszki János
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c8b581f8b1
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some improvements
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2024-08-02 07:19:43 +02:00 |
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Turánszki János
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9d913d0a28
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various updates:
- buoyancy parameter
- ragdoll buyancy
- terrain region blending improvement
- application activation fixes
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2024-07-31 07:39:29 +02:00 |
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