Turánszki János
842e2a0478
fp16 optimizations ( #985 )
2024-12-08 17:45:28 +01:00
CitroenGames
765fd549d4
fixing template windows cmake ( #983 )
...
* Update CMakeLists.txt
* improved build speed for windows
2024-12-08 10:28:07 +01:00
Turánszki János
17928bae94
some optimizations
2024-12-07 18:25:48 +01:00
Turánszki János
ad902527a8
removed remaining viewport emulation shaders usage #982
2024-12-05 07:59:27 +01:00
Turánszki János
9e2d4e4bb4
skip a bit of unnecessary work in some cases
v0.71.624
2024-12-03 16:47:26 +01:00
Turanszki Janos
fa9aab6db6
fix for spring initialization in vrm 0.0 models #981
2024-11-30 23:39:46 +08:00
Turanszki Janos
0975a5a808
character update is disabled when dt is 0, fixes an issue in pause
2024-11-26 22:06:03 +09:00
k4ss4n
bada687cba
copy imgui docking example fonts to build dir ( #979 )
...
Roboto-Medium.ttf expected in current/search directory:
https://github.com/turanszkij/WickedEngine/blob/
0a21fb5c612b161358d94c88edfe083f42006d6b/Samples/Example_ImGui_Docking/
Example_ImGui_Docking.cpp#L171
FONT_ICON_FILE_NAME_MD defined as "MaterialIcons-Regular.ttf" expected in
current/search directory:
https://github.com/turanszkij/WickedEngine/blob/
0a21fb5c612b161358d94c88edfe083f42006d6b/Samples/Example_ImGui_Docking/
Example_ImGui_Docking.cpp#L1605
without these fonts present, debug build of Example_ImGui_Docking fails
asserts:
https://github.com/turanszkij/WickedEngine/blob/
0a21fb5c612b161358d94c88edfe083f42006d6b/Samples/Example_ImGui_Docking/
ImGui/imgui_draw.cpp#L2151
2024-11-12 00:14:15 +01:00
k4ss4n
0a21fb5c61
Update Example_ImGui_Docking.cpp ( #978 )
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Sponza folder has capital S and can't be found on linux if referenced with lower s.
2024-11-10 23:08:39 +01:00
Turánszki János
96ef92ba62
more fp16 computations in tonemap and improvement for depth of field
2024-11-08 06:55:21 +01:00
Turánszki János
15d9c944b6
added HDR calibration
2024-11-07 09:26:13 +01:00
Amer Koleci
b72659051f
Update JoltPhysics to stable v5.2.0 ( #977 )
...
Update JoltPhysics to stable v5.2.0 (https://github.com/jrouwe/JoltPhysics/releases/tag/v5.2.0 )
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-11-07 08:01:42 +01:00
Turánszki János
9c86ab414c
HDR fullscreen toggle crash fix
2024-11-06 20:02:20 +01:00
Turánszki János
d6d870706a
added lua functions: IsThisEditor(), ReturnToEditor(), IsThisDebugBuild()
2024-11-06 17:04:00 +01:00
Turánszki János
0985d4e3c9
updates to readme
2024-11-05 18:09:41 +01:00
Turánszki János
d27076a555
some fixes for ocean camera partially underwater, and input string convert changes
2024-11-05 18:06:43 +01:00
Turánszki János
69a81f97c0
input: xbox button-to-text avoid collision with regular letters
2024-11-05 07:47:56 +01:00
k4ss4n
158ef51b7b
reset profiler on test change ( #976 )
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Set wi::profiler::SetEnabled(false) on test change of Samples/Tests build
target so it gets disabled again after enabling it on 65k instance test.
2024-11-05 07:33:14 +01:00
Turánszki János
36e3d97e83
texture streaming: allow 4 frames unload delay when there is memory shortage
2024-11-04 08:17:38 +01:00
Turánszki János
4f4cb75d8b
improved raytracing acceleration structure build performance for skinned meshes and hair particles
2024-11-03 17:59:16 +01:00
Turánszki János
6c1bcf6ca1
ray traced shadow: receiveshadow, cloaking opacity
2024-11-03 17:17:46 +01:00
Turánszki János
fbbc988d03
terrain heightmap import fix
2024-11-03 16:32:16 +01:00
Turánszki János
36ea992c99
terrain painter: fixed when sometimes the material brushes didn't show up
2024-11-03 15:56:49 +01:00
Turánszki János
3e06def595
updated dds.h
2024-11-03 15:55:32 +01:00
Turánszki János
abf72d4213
dds fixes for npot textures
v0.71.613
2024-11-02 11:06:06 +01:00
Turánszki János
c1d5ed9e2e
sprite drawrect anim serialization fix
2024-11-02 10:47:16 +01:00
Turánszki János
cdb193cee6
cloak effect: shadow retains some opacity
2024-11-02 10:15:33 +01:00
Turánszki János
3bd56c7426
fixes: localization cannot overwrite text input field value; sprite drawrectanim serialize fix;
2024-11-02 08:17:42 +01:00
k4ss4n
6e3ed8a8af
Update CMakeLists.txt ( #975 )
...
corrected minor spelling error
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-11-02 07:22:28 +01:00
Dennis Brakhane
e9bb3ebae5
fix: prevent crash when folder name does not contain slashes ( #974 )
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This can happen on Windows when the file is loaded from the root
of drive, eg. "E:/"
2024-11-02 07:21:40 +01:00
Turanszki Janos
f64c9f473c
fix for odd graphical flickering on AMD
2024-11-01 14:42:54 +01:00
Turánszki János
a3c34030c5
anisotropic lod for virtual texture
2024-11-01 10:15:09 +01:00
k4ss4n
fb3c02d2d8
flush debug output streams immediately ( #973 )
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using std::flush ensures debug logging even in case of unexpected
termination:
"This manipulator may be used to produce an incomplete line of output
immediately, e.g. when displaying output from a long-running process,
logging activity of multiple threads or logging activity of a program
that may crash unexpectedly."
https://en.cppreference.com/w/cpp/io/manip/flush
2024-11-01 07:09:55 +01:00
Turánszki János
b1b2cb8513
added some lua bindings and emitter spritesheet fix
2024-10-31 18:01:31 +01:00
Turánszki János
54af7bb2fa
handle material doublesided property in scene intersection tests
2024-10-31 07:14:36 +01:00
Turánszki János
cb25e1f779
ray traced shadow can be disabled for particle systems
2024-10-30 08:56:44 +01:00
Turánszki János
1a70514090
dx12: use wide strings in dred, the normal strings don't have anything in them
2024-10-30 07:04:28 +01:00
Turánszki János
a4957e6e14
terrain fixes #966
2024-10-29 08:38:31 +01:00
Turánszki János
838399ef69
linux build fix
2024-10-28 09:29:00 +01:00
Turánszki János
162c21eed7
added cursor image loading
2024-10-28 07:00:21 +01:00
Turánszki János
61987641e1
input system upgrades to help with creating in-game button config
2024-10-27 08:01:05 +01:00
Turánszki János
c2725f4672
disable taa jitter for planar reflection and procedural anim fixes
2024-10-26 08:37:05 +02:00
Turánszki János
2cf701fe79
motion blur fix when delta time is zero
2024-10-25 07:57:34 +02:00
Turánszki János
0700c42431
impostor fixes, dds loader fix
2024-10-24 09:57:44 +02:00
Turánszki János
0eeeab611b
fix for rain under ocean #971
2024-10-23 12:07:23 +02:00
Turánszki János
87cb99a205
input: added helpers to check analog sticks and triggers in a similar way to buttons
2024-10-22 17:36:07 +02:00
k4ss4n
3d3cb33e00
format debugdevice messages ( #970 )
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added "\n" to vulkan error and warning strings in
debugUtilsMessengerCallback for better readability
2024-10-22 15:14:20 +02:00
Turánszki János
541381a521
dx12 video decode fixes
2024-10-21 08:04:20 +02:00
Dennis Brakhane
948566e79a
docs: remove reference to DX11 graphics device ( #968 )
2024-10-21 07:15:47 +02:00
Turánszki János
caabd57be7
emitter updates: opacity curve ramp down, rotation control improvement
2024-10-20 10:46:53 +02:00