turanszkij
|
85ee9af8ff
|
updated logo
|
2016-11-02 22:20:45 +01:00 |
|
turanszkij
|
0ce0ad75b3
|
updated logo
|
2016-11-02 22:15:50 +01:00 |
|
turanszkij
|
3a649fae99
|
updated scripting interface and lua core
|
2016-10-29 00:59:12 +02:00 |
|
turanszkij
|
8beb73e032
|
realtime environment probes, refresh added
|
2016-10-28 23:58:35 +02:00 |
|
turanszkij
|
a69c06c46d
|
quad-based grass edge diffuse fix + build
|
2016-10-28 11:43:08 +02:00 |
|
turanszkij
|
08255f4603
|
10-bit backbuffer format enabled;
minor updates;
|
2016-10-28 00:52:01 +02:00 |
|
turanszkij
|
bcaf257e73
|
refactored intersectables
|
2016-10-26 00:30:47 +02:00 |
|
turanszkij
|
dd5603367d
|
minor usability updates
|
2016-10-25 21:42:52 +02:00 |
|
turanszkij
|
e9a391351e
|
refraction update
|
2016-10-24 22:46:02 +02:00 |
|
turanszkij
|
b92993f0dd
|
gpubuffer user update behaviour optimized +minor updates
|
2016-10-23 23:23:36 +02:00 |
|
turanszkij
|
bf92cbda40
|
updated font rendering;
optimized alpha composition;
updated editor;
|
2016-10-22 13:38:23 +02:00 |
|
turanszkij
|
1b3a8c847f
|
updated tiled shaders;
added Sample scene
|
2016-10-22 12:15:28 +02:00 |
|
turanszkij
|
fc34c359ef
|
updated water shaders;
added some render event annotations;
updated editor;
|
2016-10-22 00:11:31 +02:00 |
|
turanszkij
|
d2578f3782
|
updated editor
|
2016-10-21 23:33:10 +02:00 |
|
turanszkij
|
25599b9b39
|
updated scripting api;
updated editor window creation;
|
2016-10-21 01:56:34 +02:00 |
|
turanszkij
|
2dd5809633
|
corrected lightarray shadowmap selection bug;
updated mesh instancing;
updated fog;
updated editor;
|
2016-10-21 00:11:31 +02:00 |
|
turanszkij
|
96c5308c89
|
lensflare rendertarget removed
|
2016-10-20 10:27:46 +02:00 |
|
turanszkij
|
7add078b9f
|
build
|
2016-10-20 00:43:30 +02:00 |
|
turanszkij
|
172b6e3b92
|
Further refactor of render pipeline
|
2016-10-20 00:26:05 +02:00 |
|
turanszkij
|
89c66cd133
|
refactor render pipeline;
optimize emitters;
serialize alpharef;
|
2016-10-19 23:09:24 +02:00 |
|
turanszkij
|
2e5be71f17
|
implemented alpha composition rendering for hair particle systems; implemented controllable alpharef for alpha testing behaviour;
|
2016-10-19 01:09:50 +02:00 |
|
turanszkij
|
b8fb4539f1
|
minor shader refactors
|
2016-10-18 22:07:01 +02:00 |
|
turanszkij
|
366a6bb9f1
|
water ripple placement updated
|
2016-10-17 22:10:30 +02:00 |
|
turanszkij
|
b0d0439a67
|
render reflections according to closest reflector
|
2016-10-17 21:58:15 +02:00 |
|
turanszkij
|
a865f583e9
|
added gpu event markers
|
2016-10-17 20:11:46 +02:00 |
|
turanszkij
|
87fdd577c9
|
updated editor + build
|
2016-10-16 22:50:57 +02:00 |
|
turanszkij
|
3a835cd627
|
updated licenses
|
2016-10-16 21:33:28 +02:00 |
|
turanszkij
|
6dbf967a05
|
space partitioning tree container replaced with forward_list
|
2016-10-16 21:30:05 +02:00 |
|
turanszkij
|
0a6af9f0f9
|
gui focus behaviour added
|
2016-10-16 20:51:22 +02:00 |
|
turanszkij
|
e5baaccb11
|
decal placement and water interaction added from demos
|
2016-10-16 20:10:16 +02:00 |
|
turanszkij
|
805aac3831
|
clamped texcoord anim; updated editor
|
2016-10-14 01:26:04 +02:00 |
|
turanszkij
|
4a1e589dac
|
re-enabled planar reflections for forward and tiled render paths.
|
2016-10-13 22:23:39 +02:00 |
|
turanszkij
|
27652bfd83
|
cpu usage reader error report added
|
2016-10-13 21:50:35 +02:00 |
|
turanszkij
|
9c508f3783
|
optimized tiled forward shaders with early depth stencil functionality;
refactored culling
|
2016-10-13 01:45:34 +02:00 |
|
turanszkij
|
3d05f22d1e
|
merged mesh rendering paths
|
2016-10-10 22:26:16 +02:00 |
|
turanszkij
|
e8ca59851b
|
merged mesh rendering paths
|
2016-10-10 22:22:13 +02:00 |
|
turanszkij
|
7e88d19827
|
merging mesh rendering paths part1
|
2016-10-10 00:30:36 +02:00 |
|
turanszkij
|
2213a0e46b
|
updated build configuration
|
2016-10-09 22:09:23 +02:00 |
|
turanszkij
|
834f390cf0
|
update
|
2016-10-08 16:41:36 +02:00 |
|
turanszkij
|
49aa550784
|
font compressed
|
2016-10-08 15:47:20 +02:00 |
|
turanszkij
|
2820c21689
|
update
|
2016-10-08 15:29:56 +02:00 |
|
turanszkij
|
80aab74aa4
|
updated font rendering + replaced default font file
|
2016-10-08 14:47:20 +02:00 |
|
turanszkij
|
d48cb33de5
|
constant buffer fix;
editor update;
|
2016-10-08 11:03:08 +02:00 |
|
turanszkij
|
ecef2a8d72
|
removed unnecessary shaders
|
2016-10-08 02:22:20 +02:00 |
|
turanszkij
|
f80171b70d
|
optimized constant buffer usage patterns;
updated build configuration;
|
2016-10-08 02:20:27 +02:00 |
|
turanszkij
|
1a83d546e9
|
optimized constant buffer usage pattern
|
2016-10-08 02:06:00 +02:00 |
|
turanszkij
|
1253fb5850
|
space partition tree sorting updated
|
2016-10-07 21:23:18 +02:00 |
|
turanszkij
|
0cd1b48a84
|
space partition tree sorting updated
|
2016-10-07 21:06:28 +02:00 |
|
turanszkij
|
3d3fe31bcf
|
mainline refactor in light rendering paths complete
|
2016-10-07 02:37:30 +02:00 |
|
turanszkij
|
6ca01fabde
|
merging light shading paths part2
|
2016-10-06 02:33:36 +02:00 |
|