Egor Zelenkov
92c199fe9d
Dev/terrain generation fix ( #844 )
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terrain fix: unnecessary entity remove
2024-05-14 06:05:50 +02:00
Turánszki János
30a9622b0a
Archive thumbnail support ( #831 )
2024-04-28 19:07:48 +02:00
Turánszki János
87e9870b50
Virtual texture painting, object-terrain blending ( #824 )
2024-04-19 08:00:19 +02:00
Turánszki János
daecd2f898
editor: terrain grass settings fix
2024-03-20 19:32:55 +01:00
Egor Zelenkov
9cdb5f02ec
Backward compatibility fixes ( #818 )
2024-03-16 07:17:32 +01:00
Egor Zelenkov
e97e1cd79c
Dev/terrain material editing ( #815 )
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* terrain material editing
* serialization updates, refactors
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Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-03-15 16:47:46 +01:00
Egor Zelenkov
b342195125
terrain props editor ( #810 )
2024-03-12 07:56:36 +01:00
Turánszki János
9affa1c86d
improved 16-bit PNG support;
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vulkan: readback image rowpitch fix;
editor: F2 screenshot button;
2023-07-22 10:08:07 +02:00
Turánszki János
c86d5c8ee8
terrain: 16-bit heightmap import/export
2023-07-21 07:45:36 +02:00
Turánszki János
3a35383814
editor: added export button for terrain blend map #588
2023-06-19 09:33:06 +02:00
Turánszki János
10ca8ccd12
Replaced random generators with more deterministic
2023-06-11 13:20:30 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
7a98632309
Profiler graph, editor updates ( #608 )
2022-12-16 19:50:21 +01:00
Turánszki János
afbe49f344
Editor: terrain prop placement config file ( #595 )
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* Editor: terrain prop placement config file
* grass config ini
2022-11-20 22:19:59 +01:00
Turánszki János
ee6d94a7fe
terrain: added tessellation option
2022-11-04 00:48:16 +01:00
Turánszki János
481570e0df
Sparse resources ( #579 )
2022-10-20 16:38:05 +02:00
Turánszki János
62b309fbb3
terrain: grass distance, slope cast shadow, virtual texture mipmapping
2022-10-03 14:56:31 +02:00
Turánszki János
768ad1fdca
reduced gpu memory usage
2022-09-29 17:15:03 +02:00
Turánszki János
e081dcc089
relative path is not computed if already relative; editor updates;
2022-09-27 22:33:47 +02:00
Turánszki János
3a9bee53e1
terrain generator: grass length, texture target resolution
2022-09-27 19:26:54 +02:00
Turánszki János
647a1198a9
changes in object update system
2022-09-11 21:48:35 +02:00
Turánszki János
bcffb27ead
Parallel scene intersections ( #563 )
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- scene intersections using multithreading
- scene intersections can specify LOD level
2022-09-10 15:24:01 +02:00
Turánszki János
03fe5dcce8
Physics updates, lua bindings ( #554 )
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* physics updates, lua bindings
* velocity setters
* fix softbody gravity
* gui things
* colliders cpu and gpu separation
* terrain prop check for missing assets
* lua internal put in function
2022-09-04 16:34:50 +02:00
Turánszki János
c359395cea
Terrain physics ( #552 )
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* terrain physics
* terrain props physics configuration
* asset refactors
* fix
* warning
2022-09-03 19:58:14 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
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- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00