Commit Graph

44 Commits

Author SHA1 Message Date
Turánszki János 1479fe9084 vertex buffer quantization (#777) 2023-11-16 18:23:23 +01:00
Turánszki János 48ab25f707 updated application icons and some other things 2023-06-16 17:58:28 +02:00
Turánszki János 09f70458d4 text input improvements 2022-08-02 11:36:15 +02:00
Turánszki János 90fbbba9ba Text Input Caret (#500) 2022-08-01 18:25:15 +02:00
mat 0a5e170a49 Handle WM_INPUT in Template_Windows WndProc() (#473) 2022-06-27 10:57:44 +02:00
Turánszki János 7e589cf5fc updated icon assets 2022-06-04 11:41:32 +02:00
Turánszki János 406d24d031 updated to visual studio 2022 (#392)
* updated to visual studio 2022

* github actions fix
2022-02-19 12:54:52 +01:00
Turánszki János 0fdc67dcd0 DX12 custom root signatures (#372)
* dx12: abandoned shader reflection, added support for custom root signatures, removed dxcompiler dependency

* removed dll copies from build scripts

* update

* updates

* updates

* fix

* update

* update

* updates

* added custom root signatures to some passes

* fix

* updates

* comment fix

* allow shaders to not have root signatures, if they are part of a pipeline which has root signature for an other shader

* root signature optimizer

* batched descriptor null initializer

* shader updates

* update

* put the atmospheric sky update to async compute

* improved debug of root constant - push constant data size mismatch

* bitwise root param iteration

* added superluminal perf api

* performance api will be optional

* async updaterenderdata fixes

* fixes

* fixes

* occludee update

* raytraced reflection implementation with ray query instead of rt pipeline

* alwaysactive

* shadercompiler enable old d3dcompiler because why not, it's only loaded on demand now

* removed common sampler api

* root signature simplification

* fixes

* linear allocator fix

* push constants are now immediately set

* fixes

* version

* fix?

* improved descriptor allocator

* default sampler table reduction

* gpu sort lib push constants

* small update

* descriptor allocator safety

* shader compiler refactor

* some optimizations
2021-12-19 15:53:18 +01:00
Turánszki János 74cb74d3c9 version 0.60 (#367)
- namespace refactor (example: wiGraphics:: -> wi::graphics)
  - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59
- resource manager will return `Resource` instead of `shared_ptr<Resource>` objects
- MAD shader optimizations
- implemented alpha to coverage with alpha tested materials when MSAA is enabled
- alpha testing fix with transparent shadow maps
- TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
2021-12-03 21:22:27 +01:00
Turánszki János f3687dbf4e DX11 removal, Surfel GI
version 0.57.0:
- DX11 removed, DX12 is default now on Windows
- graphics interfaces improved:
	- Bindless descriptor support is now assumed
	- GPU Buffers with USAGE_UPLOAD and USAGE_READBACK will be persistently mapped after creation
	- Removed Map/Unmap
	- added BindDynamicConstantBuffer helper function
	- improved AllocateGPU helper function
	- GPU Queries resolving can be done directly into GPUBuffer
	- UpdateBuffer now doesn't synchronize internally, this allows batching updates
	- removed support for bindless constant buffers (uniform buffers)
	- BindConstantBuffer will accept offset
	- RESOURCE_STATES refactor, they can be combined now in the barriers
	- many other refactors
- gbuffer normals removed, implemented visibility buffer
- bindless decals, bindless lightmaps, bindless hair particles, bindless software path tracing
- hair particles path tracing support
- path tracing eye adaption supported
- Surfel GI (experimental)
2021-09-05 18:59:03 +02:00
Turanszki Janos 521e081e8c windows fix: don't resize to 0 window 2021-04-23 11:55:19 +02:00
Turánszki János f1ced24f05 Multi swapchain support (#257)
* multi swapchain draft

* uwp fix

* swapchain resize handling

* swapchain buffercount

* vsync toggle

* tests fix

* update

* everything removed from graphicsdevice regarding global screen params, engine refactor

* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain

* linux fix: vulkan device needs window handle for instance creation

* refactor

* removed unused includes

* shader refactor and lensflare fix

* swapchain clearcolor and other refactors

* vulkan: no vector allocation in submit

* tests fix

* refactors

* lens flare canvas size fix

* gui refactor for canvas support

* refactors

* removed global canvas state

* msaa fix

* fixes

* refactor to minimize interface changes

* gui changes

* checkbox fix

* gui fixes

* fixes

* input system will accept window handle

* editor fixes

* refactor and removed resolution related system events

* small editor update

* refactor: renderpath inherits from canvas

* fixed tests duh

* image refactor

* image fix

* removed every using namespace std

* pushconstant fix

* editor: object picking only when necessary

* removed include

* dx12: copy fence waiting performed on CPU

* dx12 copyallocator update

* vulkan: copy allocator with timeline semaphores

* missing include

* dx12 copy allocator update

* refactor

* editor update

* vulkan copy allocator fix

* dx12 update

* vulkan, dx12 fixes

* version bump

* vsync event helper

* documentation update

* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turánszki János 933080a2e4 Unified Shader Compiler (#250) 2021-03-21 18:54:04 +01:00
Turánszki János 666dd4ff03 platform code refactor (#242) 2021-02-23 00:29:29 +01:00
Turánszki János a0a12ad4ec uwp: port cx to winrt #238 2021-02-22 00:15:42 +01:00
Turánszki János 087e6ee9dc removed win32 and ARM builds (#228) 2021-02-03 20:48:30 +01:00
Turánszki János 496a15909d raytraced shadow updates 2021-01-16 20:41:22 +01:00
Turanszki Janos de22c5251c build script update 2020-11-16 19:19:04 +01:00
Turánszki János c6f3611439 Event system (#133)
* event system

* more refactor

* fixes

* fixes

* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turanszki Janos fefc361087 improved cpp conformance 2020-06-12 22:09:04 +01:00
Turanszki Janos df4bd55ba1 UWP platform updates 2020-05-09 18:48:14 +01:00
Turanszki Janos e49006e99c uwp platform updates 2020-05-08 23:38:34 +01:00
Turanszki Janos b46fecbff2 set dpi awareness 2020-05-03 13:24:18 +01:00
Turanszki Janos 3537229633 build settings updated, minor fixes 2019-12-14 18:07:27 +00:00
Turanszki Janos fa267b0e7d large refactor 2019-12-12 22:15:16 +00:00
Turanszki Janos dac9c7ff8d updated to Visual Studio 2019 2019-09-19 19:34:46 +01:00
turanszkij 4be91afc1a roll back to VS 2017 due to appveyor issues 2019-07-23 23:12:42 +01:00
turanszkij 5d512e75ef upgraded to visual studio 2019 2019-07-23 08:05:22 +01:00
turanszkij 53e7f6ca3b refactors, removed min max macro usage 2019-05-10 18:26:05 +01:00
turanszkij e47a5509da refactors, fixes, sdk version update 2019-03-07 21:34:41 +00:00
Turanszki Janos f1735fefe4 updated to more recent win sdk + minor fix in jobsystem 2018-11-24 21:21:55 +00:00
turanszkij ab38bc7746 initialization logic updates 2018-11-02 19:12:25 +00:00
turanszkij 7680ff8a6b updated tests,scripts,etc 2018-09-30 12:39:23 +01:00
turanszkij 26a12876bb ecs serializers update + general refactors 2018-09-19 18:16:36 +01:00
turanszkij 9a2e810e2a updates 2018-09-18 21:37:20 +01:00
turanszkij 21b4e280a0 updates, fixes and merge in master 2018-09-14 22:36:17 +01:00
turanszkij f471f78934 fix: change resolution, resize window, gui scaling 2018-09-14 12:48:31 +01:00
turanszkij 28ef7ca0e7 testing 2018-08-28 13:33:20 +01:00
turanszkij d0d62147da [template-build] removed a lot 2018-08-25 16:24:34 +01:00
turanszkij 5649fd3d70 system update: way to create graphics device is now reorganized; added command line arguments support 2018-04-19 18:05:31 +01:00
turanszkij 23c385ac5a updated vulkan device, build settings 2018-03-03 21:32:22 +00:00
Turanszki Janos 9d79925b49 dx12 updates 2017-11-26 14:07:54 +00:00
turanszkij f3b7426eef widget updates, sample updates 2017-11-20 17:23:32 +00:00
Turanszki Janos 765e092163 added template project, added font path configurator, refactor 2017-10-09 23:19:31 +01:00