Turánszki János
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997ec4fca5
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handle windows dark mode theme and some color changes in editor
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2025-06-12 06:54:41 +02:00 |
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Turánszki János
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334e5dbc3a
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added inverse blend mode (#1124)
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2025-06-11 07:41:04 +02:00 |
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Turánszki János
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f77d3cd4db
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added cursor editor to project creator (#1123)
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2025-06-10 06:39:07 +02:00 |
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Turánszki János
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f386f6865a
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added video sprite support for RenderPath2D (#1122)
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2025-06-09 08:54:37 +02:00 |
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Turánszki János
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2183ddaac4
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Linux cursor loading, texture to cursor helper (#1121)
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2025-06-09 06:50:59 +02:00 |
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Turánszki János
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594df515dd
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added support for custom splash screen
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2025-06-08 10:44:07 +02:00 |
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Turánszki János
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3359dafe6b
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gui improvement for the project creator window
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2025-06-08 09:58:14 +02:00 |
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Turánszki János
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9cc048e536
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project creator: script is not overwritten if already exists
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2025-06-08 07:44:51 +02:00 |
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Turánszki János
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5a4e0e8998
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editor: load icon font earlier and disable some things if the executable uses script replacement
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2025-06-08 07:33:22 +02:00 |
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Turánszki János
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030413c9cc
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Project creator (#1118)
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2025-06-07 17:38:36 +02:00 |
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Dennis Brakhane
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03565ee51c
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update comment to clarify what is causing the issue (#1119)
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2025-06-07 16:48:01 +02:00 |
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Turánszki János
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64abd44f2b
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gui treelist resize dragging fix
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2025-06-04 17:19:23 +02:00 |
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Turánszki János
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d63d5325ba
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volumetric shadow fix
v0.71.787
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2025-06-04 08:06:48 +02:00 |
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Turánszki János
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ef16be5f41
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removed mostly win32 code clutter
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2025-06-03 19:34:47 +02:00 |
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Turánszki János
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a44d321bd2
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removal of libraries that no longer will be used: basis universal and qoi (#1116)
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2025-06-03 08:26:02 +02:00 |
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Dennis Brakhane
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9c28997b08
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remove reference to dxil.dll (#1115)
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2025-06-03 06:37:15 +02:00 |
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Turánszki János
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ce875e0993
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linux fix
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2025-06-02 18:09:24 +02:00 |
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Turánszki János
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0ba7c50e92
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linux fix
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2025-06-02 18:01:00 +02:00 |
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Turánszki János
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630319edad
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eventhandler fix
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2025-06-02 09:15:42 +02:00 |
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Turánszki János
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0e9b94e9ac
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gui: getsize and getpos returns the value that was computed by last update isntead of computing
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2025-06-02 08:29:49 +02:00 |
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Turánszki János
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fc1ceb3b05
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gui small optimizations
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2025-06-02 08:20:09 +02:00 |
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Turánszki János
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c31aa35c53
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gui layout refactor (#1114)
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2025-06-01 17:07:12 +02:00 |
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Anjo2807
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2d3ec28b24
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fix the linux template mentioning Windows (#1113)
Update ReadMe.txt
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2025-06-01 17:06:48 +02:00 |
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Turánszki János
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9b25451427
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editor gui minor fixes
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2025-05-31 10:25:09 +02:00 |
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Turánszki János
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27179a025a
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DirectXShaderCompiler 2025 May update (#1112)
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2025-05-31 09:13:46 +02:00 |
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Dennis Brakhane
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71f783eae6
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vulkan: Workaround for NVidia driver bug when compiled with new DXC (#1111)
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2025-05-31 07:36:55 +02:00 |
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Turánszki János
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1be929aa8a
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gui changes: slider size now includes the textbox, combobox size now includes the droparrow, editor gui rearrangement
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2025-05-30 08:50:26 +02:00 |
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Turánszki János
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0c514a1937
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paint tool fixes: terrain mode caused stuck gui; mouse scroll shoudln't modify camera speed in paint tool mode because it is used for brush size; stabilizer is 1 in default config;
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2025-05-29 17:07:03 +02:00 |
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Turánszki János
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3e18508d17
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simplified pipeline precompilation management
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2025-05-29 09:43:53 +02:00 |
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Turánszki János
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9691cdf4e0
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restore shader compiler reverted stuff
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2025-05-29 09:43:33 +02:00 |
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Turánszki János
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0f388c7211
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reverted to 2024 July DirectXShaderCompiler because Nvidia issues
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2025-05-29 08:52:28 +02:00 |
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Turánszki János
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a5697cf60a
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updated shader compiler arguments
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2025-05-29 08:13:51 +02:00 |
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Turánszki János
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708f709ffd
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disabled vulkan pipeline state cache because it's slower than not using it
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2025-05-28 17:46:57 +02:00 |
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Turánszki János
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916f1bfec0
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some improvements
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2025-05-28 17:36:56 +02:00 |
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Turánszki János
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782e626b3a
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fix: it's valid now to have an invalid pso when drawing (pipeline compilation running in background), it will be just skipped
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2025-05-28 14:46:19 +02:00 |
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Turánszki János
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be1c8c6fd2
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some more shader functions changed to macros
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2025-05-28 09:27:34 +02:00 |
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Turánszki János
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6120c54409
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detection of pending pso compilation is per-material instead of per-renderpass
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2025-05-28 09:06:02 +02:00 |
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Turánszki János
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1ec27e38d6
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while pipeline creation is running, rendering will be skipped instead of a blocking wait
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2025-05-28 08:15:48 +02:00 |
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Turánszki János
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6344a51ac6
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shader codegen simplifications
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2025-05-28 08:12:50 +02:00 |
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Turánszki János
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d4f7530632
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shader compiler workaround for spirv mode
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2025-05-28 07:51:56 +02:00 |
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Turánszki János
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11840682f2
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capsule shadow stickman artifact is fixed elsewhere, doesn't need to be handled in DDGI
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2025-05-27 09:14:00 +02:00 |
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Dennis Brakhane
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2779e1848e
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Updated DirectXShaderCompiler to 2025 February release, removed dxil.dll
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2025-05-27 08:03:41 +02:00 |
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Turánszki János
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8e5b46fa39
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removed rect light specular hack
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2025-05-27 07:11:58 +02:00 |
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Turánszki János
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0771600427
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some improvements and fixes
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2025-05-26 17:21:20 +02:00 |
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Turánszki János
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8b1535ca06
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added capsule reflection blockers
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2025-05-26 07:54:29 +02:00 |
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Turánszki János
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96f267e14f
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improved shadow bias
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2025-05-24 15:09:31 +02:00 |
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Turánszki János
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0e311e7a44
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changed shadow mapping configuration: removed dithering, increased sample count
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2025-05-23 08:45:09 +02:00 |
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Dominik Madarász
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77024cd0bc
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reorder indices on metadata entry removal (#1109)
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2025-05-23 06:47:48 +02:00 |
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Matteo De Carlo
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95ebbeb575
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Remove unused cmake DXC_TARGET
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2025-05-23 00:00:36 +02:00 |
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Turánszki János
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216ceb655c
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volumetric rectangle light fix
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2025-05-22 18:50:45 +02:00 |
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