Commit Graph

516 Commits

Author SHA1 Message Date
turanszkij bc65a19278 all around updates, refactors 2016-11-12 23:55:07 +01:00
turanszkij 597adf1589 Implemented async gpu query with frame shifting 2016-11-12 18:44:15 +01:00
turanszkij 0056007964 graphics device creation updated;
renderer refactor;
2016-11-12 15:24:39 +01:00
turanszkij cb70c6678d Implemented occlusion culling with gpu queries 2016-11-11 01:22:57 +01:00
turanszkij a5f08f37be light tile visualizer added 2016-11-09 00:01:59 +01:00
turanszkij 76f29acf1d updated device: resolution change;
updated tile based rendering;
2016-11-08 20:52:44 +01:00
turanszkij 9d77150719 Merge branch 'master' of https://github.com/turanszkij/WickedEngine 2016-11-07 23:52:26 +01:00
turanszkij e552269964 minor update in graphicsdevice 2016-11-07 23:52:23 +01:00
Turánszki János 43c3ba0120 Update README.md 2016-11-07 23:36:21 +01:00
Turánszki János 7c0796ccfd Update README.md 2016-11-06 23:17:45 +01:00
turanszkij fbe84e82da updated envprobe refreshing 2016-11-06 20:26:27 +01:00
turanszkij 2e80c29a82 lens flare pixel shader refactored 2016-11-04 00:06:31 +01:00
turanszkij 3f6e4efd8b refactored lensflare geometry shader 2016-11-03 23:46:06 +01:00
turanszkij 85ee9af8ff updated logo 2016-11-02 22:20:45 +01:00
turanszkij 0ce0ad75b3 updated logo 2016-11-02 22:15:50 +01:00
turanszkij 3a649fae99 updated scripting interface and lua core 2016-10-29 00:59:12 +02:00
turanszkij 8beb73e032 realtime environment probes, refresh added 2016-10-28 23:58:35 +02:00
turanszkij a69c06c46d quad-based grass edge diffuse fix + build 2016-10-28 11:43:08 +02:00
turanszkij 08255f4603 10-bit backbuffer format enabled;
minor updates;
2016-10-28 00:52:01 +02:00
turanszkij bcaf257e73 refactored intersectables 2016-10-26 00:30:47 +02:00
turanszkij dd5603367d minor usability updates 2016-10-25 21:42:52 +02:00
turanszkij e9a391351e refraction update 2016-10-24 22:46:02 +02:00
turanszkij b92993f0dd gpubuffer user update behaviour optimized +minor updates 2016-10-23 23:23:36 +02:00
turanszkij bf92cbda40 updated font rendering;
optimized alpha composition;
updated editor;
2016-10-22 13:38:23 +02:00
turanszkij 1b3a8c847f updated tiled shaders;
added Sample scene
2016-10-22 12:15:28 +02:00
turanszkij fc34c359ef updated water shaders;
added some render event annotations;
updated editor;
2016-10-22 00:11:31 +02:00
turanszkij d2578f3782 updated editor 2016-10-21 23:33:10 +02:00
turanszkij 25599b9b39 updated scripting api;
updated editor window creation;
2016-10-21 01:56:34 +02:00
turanszkij 2dd5809633 corrected lightarray shadowmap selection bug;
updated mesh instancing;
updated fog;
updated editor;
2016-10-21 00:11:31 +02:00
turanszkij 96c5308c89 lensflare rendertarget removed 2016-10-20 10:27:46 +02:00
turanszkij 7add078b9f build 2016-10-20 00:43:30 +02:00
turanszkij 172b6e3b92 Further refactor of render pipeline 2016-10-20 00:26:05 +02:00
turanszkij 89c66cd133 refactor render pipeline;
optimize emitters;
serialize alpharef;
2016-10-19 23:09:24 +02:00
turanszkij 2e5be71f17 implemented alpha composition rendering for hair particle systems; implemented controllable alpharef for alpha testing behaviour; 2016-10-19 01:09:50 +02:00
turanszkij b8fb4539f1 minor shader refactors 2016-10-18 22:07:01 +02:00
turanszkij 366a6bb9f1 water ripple placement updated 2016-10-17 22:10:30 +02:00
turanszkij b0d0439a67 render reflections according to closest reflector 2016-10-17 21:58:15 +02:00
turanszkij a865f583e9 added gpu event markers 2016-10-17 20:11:46 +02:00
turanszkij 87fdd577c9 updated editor + build 2016-10-16 22:50:57 +02:00
turanszkij 3a835cd627 updated licenses 2016-10-16 21:33:28 +02:00
turanszkij 6dbf967a05 space partitioning tree container replaced with forward_list 2016-10-16 21:30:05 +02:00
turanszkij 0a6af9f0f9 gui focus behaviour added 2016-10-16 20:51:22 +02:00
turanszkij e5baaccb11 decal placement and water interaction added from demos 2016-10-16 20:10:16 +02:00
turanszkij 805aac3831 clamped texcoord anim; updated editor 2016-10-14 01:26:04 +02:00
turanszkij 4a1e589dac re-enabled planar reflections for forward and tiled render paths. 2016-10-13 22:23:39 +02:00
turanszkij 27652bfd83 cpu usage reader error report added 2016-10-13 21:50:35 +02:00
turanszkij 9c508f3783 optimized tiled forward shaders with early depth stencil functionality;
refactored culling
2016-10-13 01:45:34 +02:00
turanszkij 3d05f22d1e merged mesh rendering paths 2016-10-10 22:26:16 +02:00
turanszkij e8ca59851b merged mesh rendering paths 2016-10-10 22:22:13 +02:00
turanszkij 7e88d19827 merging mesh rendering paths part1 2016-10-10 00:30:36 +02:00