Commit Graph

59 Commits

Author SHA1 Message Date
Turánszki János c44b65b2a8 character controller: not using delta time for mouse delta 2025-06-29 12:26:32 +02:00
Turánszki János eb6844460c character controller: nicer turn speed when rotating camera by mouse 2025-06-29 08:42:46 +02:00
Turánszki János 67aa970c7a some improvements 2025-06-27 08:24:35 +02:00
Turánszki János c51c1970a1 spline component (#1080) 2025-04-15 08:57:50 +02:00
Turánszki János 57f0c8dead added utility to remove duplicate colliders and updated character models 2025-04-10 09:22:14 +02:00
Turánszki János 652fe0da28 added crossfade fade type 2025-03-19 08:00:19 +01:00
Turánszki János f3cb98b623 capsuleshadow and character controller improvements 2025-03-05 08:37:35 +01:00
Turánszki János 4357dc5b90 Vehicle physics (#1053) 2025-03-02 15:00:50 +01:00
Turánszki János 7c93a17512 ragdoll will also work as GPU particle collider 2025-02-18 09:20:51 +01:00
Turánszki János 95b1720db3 buoyancy physics objects can generate water ripples; character movement improvements; force return to editor on lua error; 2025-02-11 07:58:54 +01:00
Phil Schumann 257206d60f character_controller.lua: remove unused fields / vars (#1040) 2025-01-21 06:48:40 +01:00
Turánszki János 1db7abd065 script bindings for version things 2025-01-19 14:05:45 +01:00
Turánszki János 97e08abfe5 impostor fix, character controller script fix, and some other refactors 2024-12-14 12:13:57 +01:00
Turánszki János 87cb99a205 input: added helpers to check analog sticks and triggers in a similar way to buttons 2024-10-22 17:36:07 +02:00
Turánszki János 73b21853c8 character controller: use dofile instead of require to load conversations because require didn't work correctly for some paths 2024-09-30 07:51:45 +02:00
Turánszki János 69f798fa9f character controller script: added missing file 2024-09-29 09:09:09 +02:00
Turánszki János f497052f87 character sample refactor, each character can have their own conversation dialogs 2024-09-25 09:14:21 +02:00
Turánszki János e8d656ef9a character controller: added male animset and ability to change animset for characters 2024-09-19 07:34:47 +02:00
Turánszki János deaa89af0e character controller: character model can be selected with metadata component 2024-09-16 08:13:20 +02:00
Turánszki János 6b8ff71daa let character jump up forward when pushing against a wall; other fixes; 2024-08-23 07:24:46 +02:00
Turánszki János 4717d75cb4 character to character collision control 2024-08-12 06:17:12 +02:00
Turánszki János cefd746bda Character component (#914) 2024-08-08 18:03:17 +02:00
Turánszki János 3b82ba0549 character controller movement improvements 2024-07-29 07:30:29 +02:00
Turánszki János 82aacb202e character controller script updates 2024-07-26 07:38:26 +02:00
Turánszki János 6ba8f79ca7 Metadata component (#902) 2024-07-25 18:59:46 +02:00
Turánszki János ff0fe12595 Ocean wet maps (#881) 2024-07-11 16:40:20 +02:00
Turánszki János b1c822f493 added GetOceanPosAt() which reads ocean displaced pos from GPU, character sample: can swim in ocean 2024-07-06 11:47:06 +02:00
Turánszki János 76a16e8136 added leaning to character sample 2024-06-09 07:33:24 +02:00
Turánszki János 10f42c4bb6 fixes: springbone rest pose; reverse facing character ik; character controller script foot placement root offset to work without root bone (mixamo); 2024-05-06 07:23:38 +02:00
Turánszki János 0fe267fe26 Editor content browser (#819) 2024-03-17 14:46:43 +01:00
Turánszki János 7419d975c9 character controller exit fix 2024-03-16 11:41:07 +01:00
Turánszki János e4d3c64631 lua loading screen interface (#816) 2024-03-14 17:47:16 +01:00
Turánszki János d2842b9d41 character controller pathfinding tweaks 2024-02-26 08:52:53 +01:00
Turánszki János fea9d9f702 Pathfinding (#805) 2024-02-25 18:40:50 +01:00
Turánszki János 481cc85e3b character controller wall sliding improvement 2024-01-21 11:31:26 +01:00
Turanszki Janos bf5d86e52d improvement for character wall sliding jerkiness 2024-01-09 09:37:28 +01:00
Turanszki Janos 914f68e35a character controller movement friction improvement 2024-01-06 09:22:15 +01:00
Turánszki János 83cdedece1 character controller fix for character that doesn't have expressions 2023-11-10 08:32:03 +01:00
Turánszki János 7decda64bc water ripple can use embedded asset 2023-11-03 10:10:19 +01:00
Turánszki János 8597b70b60 Ragdoll physics (#768) 2023-10-29 17:05:41 +01:00
Turánszki János 31c2d141a7 character controller fixes to handle missing expressions, root bone and mixamo model setup 2023-10-06 07:52:13 +02:00
Turánszki János f6b3f3ed30 animation retargeting can now be used across different scenes 2023-07-28 08:56:23 +02:00
Dennis Brakhane d7ba1d67c0 Ensure IK gets only updated after a timestep occured (#716)
Update_IK gets called for every frame, but ground intersections are only
checked up to 120 times per second.

This can lead to the Y velocity being >0 despite standing on the ground,
messing up IK which is only done when the velocity is 0.

Fixes #707
2023-07-26 19:10:16 +02:00
Turánszki János 58a13ce3cc character controller: NPC will stop in its track and turn towards player when initiating conversation 2023-07-26 09:33:43 +02:00
Turánszki János 46539db4d5 character controller: fade out character when camera is inside it 2023-07-16 16:13:24 +02:00
Turánszki János 070480a8ff Conversation (#674) 2023-05-12 17:50:21 +02:00
Turánszki János 07946b9d97 VRM import: apply subsurface scattering for skin materials, disable shadow casting for some face elements;
weather: default ambient higher;
character asset updated;
2023-05-04 16:40:07 +02:00
Turánszki János dbecd17a20 character controller: limit gravity force to avoid tunneling at very high falling speed 2023-04-12 09:16:07 +02:00
Turánszki János 4fb162c468 character controller: fixed timestep improvements, framerate lock debug, refactors 2023-03-17 20:36:53 +01:00
Turánszki János 813c991351 character controller footprints 2023-03-09 10:00:45 +01:00