Turanszki Janos
d26a31d3bb
added KHR_materials_ior and KHR_materials_specular GLTF extension support
2021-05-29 17:41:30 +02:00
Turanszki Janos
1ee087f4b8
double sided property gltf compliance
2021-05-27 19:35:59 +02:00
Turánszki János
f1ced24f05
Multi swapchain support ( #257 )
...
* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turanszki Janos
783c824139
resource manager upgrade: embedded resources support
2021-03-01 00:37:55 +01:00
Turanszki Janos
ff412d7433
new material property: receive shadow
2021-02-10 00:10:11 +01:00
Turanszki Janos
f97bfa0d1f
material wnd fix
2021-02-07 10:58:17 +01:00
Turanszki Janos
3be76495b4
big material texture slot refactor
2021-02-02 22:07:47 +01:00
Turanszki Janos
c4c475528b
editor materialwnd fix
2021-02-02 00:15:29 +01:00
Turánszki János
9b308941fd
sheen and clearcoat ( #226 )
...
* sheen and clearcoat
* updated material wnd
* clearcoat works
* sheen updates
* sheen working
* environment reflection alwyas from probe
* restore comment sheen energy conservation
* fixes and gui for sheen and clearcoat
* sheen fix
* ocean, rt reflection fix
* material wnd update
* updated features list
2021-02-01 01:11:30 +01:00
Turánszki János
4049947a50
raytraced shadows updates
...
raytraced shadows separated from object shaders
2021-01-16 16:10:55 +01:00
Turanszki Janos
cfcf71f051
editor fix
2020-12-29 21:21:34 +01:00
Turanszki Janos
938d81a095
added support for gltf KHR_materials_transmission
2020-12-29 20:53:34 +01:00
Turanszki Janos
0895e4b433
improved specular glossiness workflow; big shader refactor; updated tinygltf version;
2020-12-20 01:29:40 +01:00
Turanszki Janos
ae8e1fda1f
fixes
2020-12-19 20:30:09 +01:00
Turánszki János
78dc045dd4
Subsurface Scattering Rewrite ( #198 )
...
* draft sss-rewrite
* original shadow culling
* fix: outline postprocess incorrectly removed
* -removed shadowbias and shadowkernel from shaderentities
-removed standard denoise
-refactors
2020-12-03 00:37:22 +01:00
Turanszki Janos
e944f9e19c
editor fix
2020-10-17 20:08:45 +02:00
Turánszki János
180ddc3586
0.49 ( #160 )
...
* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos
695ab45265
gui updates
2020-10-04 01:47:44 +02:00
Turanszki Janos
256fda93fc
variable rate shading tier2 #152
2020-08-30 20:20:24 +02:00
Turanszki Janos
a1acf8920a
added variable rate shading support #152
2020-08-28 22:56:58 +02:00
Turanszki Janos
2f659443ba
use thread safe events for file picker
2020-07-22 21:04:27 +01:00
Turanszki Janos
df4bd55ba1
UWP platform updates
2020-05-09 18:48:14 +01:00
Turanszki Janos
2a86f71cd6
input fix and editor improvements
2020-05-02 12:26:37 +01:00
turanszkij
2ba847cf58
gui update: put newly appearing windows on top
2020-04-11 19:17:15 +01:00
turanszkij
ed0b3fed07
resurrected mesh wind; added wind paint tool;
2020-04-11 12:35:53 +01:00
turanszkij
bda4956a5e
terrain update: emissive #104 ; added hairparticle sprite sheet support
2020-04-09 00:41:27 +01:00
turanszkij
aa96b42bd7
terrain #104
2020-04-05 22:11:58 +01:00
turanszkij
3f219076fb
various updates: editor, wind, hairparticle
2020-04-05 13:10:13 +01:00
turanszkij
730fcd0587
editor: paint tool - vertexpaint, hairlength #94 ; hairparticle update;
2020-03-26 22:43:20 +00:00
turanszkij
9b0cc2524b
transform hierarchy fix #76
2020-03-09 19:55:11 +00:00
Turanszki Janos
c9c03b2d48
removed some macro use
2020-03-07 19:25:30 +00:00
turanszkij
d95dfa7ef2
stability improvements, fixes
2020-03-07 16:18:23 +00:00
Turanszki Janos
c53552a0a6
gui improvements: color picker, text input, slider, button
2020-02-18 22:47:46 +00:00
Turanszki Janos
fa267b0e7d
large refactor
2019-12-12 22:15:16 +00:00
Turanszki Janos
20e56802cc
graphics API texture refactor
2019-11-21 22:29:25 +00:00
turanszkij
3bc197d8f0
gui fixes
2019-10-24 22:36:35 +01:00
turanszkij
a5da17dc86
minor updates, fixes
2019-10-23 19:15:52 +01:00
Turanszki Janos
c2b6f443e9
editor update: material selection outline; general fixes;
2019-10-12 17:06:58 +01:00
turanszkij
99ea7c067a
refactors
2019-10-09 19:44:17 +01:00
turanszkij
e840f61942
shader refactors
2019-05-14 21:30:56 +01:00
turanszkij
de79f683fe
material/pso update
2019-04-08 23:47:51 +01:00
turanszkij
8433c4466d
occlusion updates and shader refactors
2019-04-05 23:44:03 +01:00
turanszkij
6fbfe36665
refactor
2019-04-05 00:05:27 +01:00
turanszkij
4ea4bcbcb3
middle mouse scroll update
2019-04-02 19:05:46 +01:00
turanszkij
45e344cbfa
added feature: multiple uv sets; gltf updates; editor updates;
2019-03-16 18:19:49 +00:00
turanszkij
197d1175c8
added vertex colors feature; fixed tessellation; removed stereogram effect because no longer needed; some refactor; debug bonelines fix;
2019-03-12 19:20:23 +00:00
turanszkij
061c780ad9
refactor-part1:
...
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
2019-03-08 21:46:28 +00:00
turanszkij
9da322b646
impostor fix; revived custom shader support for materialcomponent;
2019-03-04 23:34:00 +00:00
turanszkij
30a4f4910b
material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer;
2019-03-02 16:23:54 +00:00
turanszkij
aa8fa272d1
rearranged pbr texture channel layout to be more gltf compliant; removed gltf texture converters, which makes gltf loader a lot faster; forward entity culling mask fix for grass;
2019-03-01 22:00:22 +00:00