Commit Graph

67 Commits

Author SHA1 Message Date
Turanszki Janos d26a31d3bb added KHR_materials_ior and KHR_materials_specular GLTF extension support 2021-05-29 17:41:30 +02:00
Turanszki Janos 1ee087f4b8 double sided property gltf compliance 2021-05-27 19:35:59 +02:00
Turánszki János f1ced24f05 Multi swapchain support (#257)
* multi swapchain draft

* uwp fix

* swapchain resize handling

* swapchain buffercount

* vsync toggle

* tests fix

* update

* everything removed from graphicsdevice regarding global screen params, engine refactor

* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain

* linux fix: vulkan device needs window handle for instance creation

* refactor

* removed unused includes

* shader refactor and lensflare fix

* swapchain clearcolor and other refactors

* vulkan: no vector allocation in submit

* tests fix

* refactors

* lens flare canvas size fix

* gui refactor for canvas support

* refactors

* removed global canvas state

* msaa fix

* fixes

* refactor to minimize interface changes

* gui changes

* checkbox fix

* gui fixes

* fixes

* input system will accept window handle

* editor fixes

* refactor and removed resolution related system events

* small editor update

* refactor: renderpath inherits from canvas

* fixed tests duh

* image refactor

* image fix

* removed every using namespace std

* pushconstant fix

* editor: object picking only when necessary

* removed include

* dx12: copy fence waiting performed on CPU

* dx12 copyallocator update

* vulkan: copy allocator with timeline semaphores

* missing include

* dx12 copy allocator update

* refactor

* editor update

* vulkan copy allocator fix

* dx12 update

* vulkan, dx12 fixes

* version bump

* vsync event helper

* documentation update

* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turanszki Janos 783c824139 resource manager upgrade: embedded resources support 2021-03-01 00:37:55 +01:00
Turanszki Janos ff412d7433 new material property: receive shadow 2021-02-10 00:10:11 +01:00
Turanszki Janos f97bfa0d1f material wnd fix 2021-02-07 10:58:17 +01:00
Turanszki Janos 3be76495b4 big material texture slot refactor 2021-02-02 22:07:47 +01:00
Turanszki Janos c4c475528b editor materialwnd fix 2021-02-02 00:15:29 +01:00
Turánszki János 9b308941fd sheen and clearcoat (#226)
* sheen and clearcoat

* updated material wnd

* clearcoat works

* sheen updates

* sheen working

* environment reflection alwyas from probe

* restore comment sheen energy conservation

* fixes and gui for sheen and clearcoat

* sheen fix

* ocean, rt reflection fix

* material wnd update

* updated features list
2021-02-01 01:11:30 +01:00
Turánszki János 4049947a50 raytraced shadows updates
raytraced shadows separated from object shaders
2021-01-16 16:10:55 +01:00
Turanszki Janos cfcf71f051 editor fix 2020-12-29 21:21:34 +01:00
Turanszki Janos 938d81a095 added support for gltf KHR_materials_transmission 2020-12-29 20:53:34 +01:00
Turanszki Janos 0895e4b433 improved specular glossiness workflow; big shader refactor; updated tinygltf version; 2020-12-20 01:29:40 +01:00
Turanszki Janos ae8e1fda1f fixes 2020-12-19 20:30:09 +01:00
Turánszki János 78dc045dd4 Subsurface Scattering Rewrite (#198)
* draft sss-rewrite

* original shadow culling

* fix: outline postprocess incorrectly removed

* -removed shadowbias and shadowkernel from shaderentities
-removed standard denoise
-refactors
2020-12-03 00:37:22 +01:00
Turanszki Janos e944f9e19c editor fix 2020-10-17 20:08:45 +02:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos 695ab45265 gui updates 2020-10-04 01:47:44 +02:00
Turanszki Janos 256fda93fc variable rate shading tier2 #152 2020-08-30 20:20:24 +02:00
Turanszki Janos a1acf8920a added variable rate shading support #152 2020-08-28 22:56:58 +02:00
Turanszki Janos 2f659443ba use thread safe events for file picker 2020-07-22 21:04:27 +01:00
Turanszki Janos df4bd55ba1 UWP platform updates 2020-05-09 18:48:14 +01:00
Turanszki Janos 2a86f71cd6 input fix and editor improvements 2020-05-02 12:26:37 +01:00
turanszkij 2ba847cf58 gui update: put newly appearing windows on top 2020-04-11 19:17:15 +01:00
turanszkij ed0b3fed07 resurrected mesh wind; added wind paint tool; 2020-04-11 12:35:53 +01:00
turanszkij bda4956a5e terrain update: emissive #104; added hairparticle sprite sheet support 2020-04-09 00:41:27 +01:00
turanszkij aa96b42bd7 terrain #104 2020-04-05 22:11:58 +01:00
turanszkij 3f219076fb various updates: editor, wind, hairparticle 2020-04-05 13:10:13 +01:00
turanszkij 730fcd0587 editor: paint tool - vertexpaint, hairlength #94; hairparticle update; 2020-03-26 22:43:20 +00:00
turanszkij 9b0cc2524b transform hierarchy fix #76 2020-03-09 19:55:11 +00:00
Turanszki Janos c9c03b2d48 removed some macro use 2020-03-07 19:25:30 +00:00
turanszkij d95dfa7ef2 stability improvements, fixes 2020-03-07 16:18:23 +00:00
Turanszki Janos c53552a0a6 gui improvements: color picker, text input, slider, button 2020-02-18 22:47:46 +00:00
Turanszki Janos fa267b0e7d large refactor 2019-12-12 22:15:16 +00:00
Turanszki Janos 20e56802cc graphics API texture refactor 2019-11-21 22:29:25 +00:00
turanszkij 3bc197d8f0 gui fixes 2019-10-24 22:36:35 +01:00
turanszkij a5da17dc86 minor updates, fixes 2019-10-23 19:15:52 +01:00
Turanszki Janos c2b6f443e9 editor update: material selection outline; general fixes; 2019-10-12 17:06:58 +01:00
turanszkij 99ea7c067a refactors 2019-10-09 19:44:17 +01:00
turanszkij e840f61942 shader refactors 2019-05-14 21:30:56 +01:00
turanszkij de79f683fe material/pso update 2019-04-08 23:47:51 +01:00
turanszkij 8433c4466d occlusion updates and shader refactors 2019-04-05 23:44:03 +01:00
turanszkij 6fbfe36665 refactor 2019-04-05 00:05:27 +01:00
turanszkij 4ea4bcbcb3 middle mouse scroll update 2019-04-02 19:05:46 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 197d1175c8 added vertex colors feature; fixed tessellation; removed stereogram effect because no longer needed; some refactor; debug bonelines fix; 2019-03-12 19:20:23 +00:00
turanszkij 061c780ad9 refactor-part1:
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
2019-03-08 21:46:28 +00:00
turanszkij 9da322b646 impostor fix; revived custom shader support for materialcomponent; 2019-03-04 23:34:00 +00:00
turanszkij 30a4f4910b material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer; 2019-03-02 16:23:54 +00:00
turanszkij aa8fa272d1 rearranged pbr texture channel layout to be more gltf compliant; removed gltf texture converters, which makes gltf loader a lot faster; forward entity culling mask fix for grass; 2019-03-01 22:00:22 +00:00