Turánszki János
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71222ec839
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improvements: loadmodel, gltf import, obj import
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2021-09-25 00:00:53 +02:00 |
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Turanszki Janos
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ab21ffc61d
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editor: obj importer will create root entity, translator update
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2021-07-23 00:36:38 +02:00 |
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Turánszki János
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f1ced24f05
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Multi swapchain support (#257)
* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
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2021-04-22 11:36:22 +02:00 |
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Turanszki Janos
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783c824139
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resource manager upgrade: embedded resources support
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2021-03-01 00:37:55 +01:00 |
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Turanszki Janos
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9b4a8870ac
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file system refactor
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2021-02-25 21:52:41 +01:00 |
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Turanszki Janos
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3be76495b4
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big material texture slot refactor
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2021-02-02 22:07:47 +01:00 |
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Turanszki Janos
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938d81a095
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added support for gltf KHR_materials_transmission
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2020-12-29 20:53:34 +01:00 |
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Turánszki János
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180ddc3586
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0.49 (#160)
* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
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2020-10-17 13:17:07 +02:00 |
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Turanszki Janos
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e9fbc9c205
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file operation updates for uwp platform #110
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2020-05-10 20:23:49 +01:00 |
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Turanszki Janos
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fa267b0e7d
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large refactor
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2019-12-12 22:15:16 +00:00 |
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Turanszki Janos
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20e56802cc
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graphics API texture refactor
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2019-11-21 22:29:25 +00:00 |
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turanszkij
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0c314825d3
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refactors, fixes
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2019-08-16 00:05:37 +01:00 |
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turanszkij
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fbbec29221
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some fixes; resurrected tps character control script;
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2019-04-12 00:41:16 +01:00 |
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turanszkij
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f6f0be47ea
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obj import hash fix
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2019-04-09 12:35:05 +01:00 |
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turanszkij
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45e344cbfa
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added feature: multiple uv sets; gltf updates; editor updates;
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2019-03-16 18:19:49 +00:00 |
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turanszkij
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4163f09a76
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another gltf armature import fix
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2019-03-14 19:05:37 +00:00 |
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turanszkij
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061c780ad9
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refactor-part1:
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
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2019-03-08 21:46:28 +00:00 |
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turanszkij
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30a4f4910b
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material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer;
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2019-03-02 16:23:54 +00:00 |
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turanszkij
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381f571458
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general updates, refactors
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2018-11-01 19:15:32 +00:00 |
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turanszkij
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575b2210b0
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obj loader update
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2018-10-02 18:36:39 +01:00 |
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turanszkij
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25183c3be0
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added assets + some fixes
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2018-09-29 20:10:13 +01:00 |
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turanszkij
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30e71881ff
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updates
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2018-09-23 20:43:36 +01:00 |
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turanszkij
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26a12876bb
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ecs serializers update + general refactors
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2018-09-19 18:16:36 +01:00 |
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turanszkij
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a12b291e47
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serialize + refactor in progress...
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2018-09-16 19:51:50 +01:00 |
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turanszkij
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6ac0a29cbf
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big mesh refactor
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2018-09-07 21:04:40 +01:00 |
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turanszkij
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e7a9e33d1b
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mainly material and picking updates
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2018-09-02 16:41:39 +01:00 |
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turanszkij
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bf98030410
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a mesh is rendering now again
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2018-09-02 14:23:39 +01:00 |
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turanszkij
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bd09400f07
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editor running but not much happening yet
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2018-08-29 17:10:28 +01:00 |
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turanszkij
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03dccc024b
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another big refactor: wiLoader -> wiSceneComponents with proper namespace
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2018-08-18 15:03:25 +01:00 |
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turanszkij
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9008239330
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big refactor
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2018-08-17 18:02:05 +01:00 |
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