Turánszki János
df906ed231
fix for swapchain HDR change; fix and refactor in editor component wnd;
2023-10-09 17:15:44 +02:00
Turánszki János
e02ca53f99
GPU Video Decoding ( #661 )
2023-04-29 15:44:06 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
10e783a472
gui and editor updates:
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- play button: execute last script
- stop button: kill background script processes
- improved multiple scene switching
2022-11-14 15:09:51 +01:00
Turánszki János
6151fd82e6
VRM humanoid data import ( #567 )
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* VRMhumanoid data import
* linux fix
* humanoid lookAt
* updates
* mouse look improvement
* head size
* theme color affects picker entity icons
* eye lookat
* blinking more random, collider aabb checks
* improvements
* editor: use humanoid information to improve bone picking
2022-09-16 15:05:23 +02:00
Turánszki János
bcffb27ead
Parallel scene intersections ( #563 )
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- scene intersections using multithreading
- scene intersections can specify LOD level
2022-09-10 15:24:01 +02:00
Turánszki János
c359395cea
Terrain physics ( #552 )
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* terrain physics
* terrain props physics configuration
* asset refactors
* fix
* warning
2022-09-03 19:58:14 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
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- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00
Turánszki János
73ee94d114
Volumetric cloud updates ( #544 )
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- Reprojection update
- Cloud model changes
- Weather map import
- Local lights
- Environment capture
- Volumetric cloud shadow
- Aerial perspective for clouds
Co-authored-by: Silas Oler <silasmartins@outlook.dk >
2022-08-30 16:37:51 +02:00
Turánszki János
6a2173f699
armature window, object window meshID selection ( #542 )
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* armature window, object window meshID selection
* fixes, default blink applied
2022-08-29 12:03:30 +02:00
Turánszki János
ac4fc8540d
Sparse morph target and VRM expressions ( #536 )
2022-08-28 19:22:23 +02:00
Turánszki János
c30fe35661
New animation properties support ( #535 )
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* new animation properties support
* material param animations
* camera component window, camera component lerp
* camera aperture debug
* some documentation updates
2022-08-27 09:41:03 +02:00
Turánszki János
eff37576b5
Improving window layouts ( #532 )
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* improving component window layouts
* sound window update
* transform window update
* editor top gui animation; delete callback for entity tree
* layer window update
* other layout changes
* grid helper ini
* don't allow negative or zero local scale
* version bump
* camera fps config check if exists
2022-08-26 09:21:19 +02:00
Turánszki János
6eb01f585a
Hierarchy window ( #531 )
2022-08-25 12:13:14 +02:00
Turánszki János
1ba4014fc0
Collider editor ( #527 )
2022-08-23 13:13:00 +02:00
Turánszki János
fe81c80b04
Softbody and rigidbody windows separated ( #526 )
2022-08-22 23:42:49 +02:00
Turánszki János
bd41a54b3b
Script Component ( #521 )
2022-08-22 13:53:59 +02:00
Turánszki János
b5104b48a9
combobox ivalid-selection text
2022-08-21 10:13:09 +02:00
Turánszki János
99b704d8c7
spring addition will be ordered to match hierarchy
2022-08-15 18:59:47 +02:00
Turánszki János
56e2fe3845
editor: animation editing
2022-08-12 18:41:38 +02:00
Turánszki János
a0ad653d7d
GUI ResizeLayout ( #495 )
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* gui resizelayout #51
* checkbox icons
* updates
* weather reset
* embedded logo asset
2022-07-31 19:28:41 +02:00