Turánszki János
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d3c11eddf6
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HDR display support (#341)
* dx12: initial HDR support
* make dx12 more feature level compatible
* vulkan, dx12 hdr updates
* remove trash
* remove postprocess_LDR, tests
* fixes
* added custom display output mapping for hdr10
* renderpath2d srgb->linear mapping for compose blending
* hdr updates
* improvements
* documentation update
* documentation fixes
* vulkan: outdated swapchain handling
* minor fix
* vulkan: hdr workaround with color space change with same format
* improved vulkan swapchain destructor
* updated features.txt
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2021-11-09 19:02:01 +01:00 |
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Turanszki Janos
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7b182ccb37
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updated lua bindings and added rotate sun script
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2021-07-11 14:54:37 +02:00 |
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Turánszki János
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f1ced24f05
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Multi swapchain support (#257)
* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
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2021-04-22 11:36:22 +02:00 |
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Turanszki Janos
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ea673fb3b7
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depth of field params moved to CameraComponent
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2021-04-04 17:07:27 +02:00 |
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Turánszki János
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933080a2e4
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Unified Shader Compiler (#250)
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2021-03-21 18:54:04 +01:00 |
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