Dennis Brakhane
f0bd5a8086
Don't use by reference capture by default ( #1207 )
...
replace [&] with [this] or [] where possible to avoid people
accidentally capturing something by reference that needs to be
copied, like strings.
2025-08-13 08:46:42 +02:00
Turánszki János
8f42aaf4a0
terrain is not regenerated when terrain physics is changed
2025-08-07 08:34:21 +02:00
Turánszki János
76607272d2
editor theme refresh refactor
2025-06-25 09:20:34 +02:00
Turánszki János
c31aa35c53
gui layout refactor ( #1114 )
2025-06-01 17:07:12 +02:00
Turánszki János
1be929aa8a
gui changes: slider size now includes the textbox, combobox size now includes the droparrow, editor gui rearrangement
2025-05-30 08:50:26 +02:00
Turánszki János
8582ea3dc3
Terrain determinism fixes ( #1096 )
2025-04-28 18:20:15 +02:00
Turánszki János
b31895278d
terrain invalidateprops, select all instances of object button
2025-04-02 09:00:20 +02:00
Turánszki János
591f808b6d
trail renderer: added continuous fade functionality; added Bin2CPP helper; fixes;
2025-02-20 18:21:14 +01:00
Turánszki János
1bc427d4d0
rewritten LOD selection to be screen-rect based; turned off depthclip for shadows;
2025-02-12 08:42:06 +01:00
Turánszki János
dfcc61bd6d
gui: auto window sizing to fit all widgets; editor: object lightmap preview, windows sizing updates;
2024-12-29 11:15:50 +01:00
Turánszki János
fbbc988d03
terrain heightmap import fix
2024-11-03 16:32:16 +01:00
Turánszki János
a4957e6e14
terrain fixes #966
2024-10-29 08:38:31 +01:00
Turánszki János
7b63f9cd15
extended hair particle spritesheet control ( #941 )
2024-09-10 08:07:07 +02:00
Turánszki János
9d913d0a28
various updates:
...
- buoyancy parameter
- ragdoll buyancy
- terrain region blending improvement
- application activation fixes
2024-07-31 07:39:29 +02:00
Turánszki János
137aec0c27
Texture streaming ( #850 )
2024-05-27 10:00:52 +02:00
Turánszki János
de656d7bbc
Packaging updates ( #846 )
2024-05-22 17:15:13 +02:00
Turánszki János
85fabb7fc9
editor: paint brush radius adjustable with mouse wheel, terrain fixes
2024-05-22 06:44:51 +02:00
Turánszki János
3924c4e4c0
editor: terrain fixes when switching scenes
2024-05-18 07:04:37 +02:00
Turánszki János
1c38d93304
Editor gui v2 ( #843 )
2024-05-17 08:04:05 +02:00
Egor Zelenkov
92c199fe9d
Dev/terrain generation fix ( #844 )
...
terrain fix: unnecessary entity remove
2024-05-14 06:05:50 +02:00
Turánszki János
30a9622b0a
Archive thumbnail support ( #831 )
2024-04-28 19:07:48 +02:00
Turánszki János
87e9870b50
Virtual texture painting, object-terrain blending ( #824 )
2024-04-19 08:00:19 +02:00
Turánszki János
daecd2f898
editor: terrain grass settings fix
2024-03-20 19:32:55 +01:00
Egor Zelenkov
9cdb5f02ec
Backward compatibility fixes ( #818 )
2024-03-16 07:17:32 +01:00
Egor Zelenkov
e97e1cd79c
Dev/terrain material editing ( #815 )
...
* terrain material editing
* serialization updates, refactors
---------
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-03-15 16:47:46 +01:00
Egor Zelenkov
b342195125
terrain props editor ( #810 )
2024-03-12 07:56:36 +01:00
Turánszki János
9affa1c86d
improved 16-bit PNG support;
...
vulkan: readback image rowpitch fix;
editor: F2 screenshot button;
2023-07-22 10:08:07 +02:00
Turánszki János
c86d5c8ee8
terrain: 16-bit heightmap import/export
2023-07-21 07:45:36 +02:00
Turánszki János
3a35383814
editor: added export button for terrain blend map #588
2023-06-19 09:33:06 +02:00
Turánszki János
10ca8ccd12
Replaced random generators with more deterministic
2023-06-11 13:20:30 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
7a98632309
Profiler graph, editor updates ( #608 )
2022-12-16 19:50:21 +01:00
Turánszki János
afbe49f344
Editor: terrain prop placement config file ( #595 )
...
* Editor: terrain prop placement config file
* grass config ini
2022-11-20 22:19:59 +01:00
Turánszki János
ee6d94a7fe
terrain: added tessellation option
2022-11-04 00:48:16 +01:00
Turánszki János
481570e0df
Sparse resources ( #579 )
2022-10-20 16:38:05 +02:00
Turánszki János
62b309fbb3
terrain: grass distance, slope cast shadow, virtual texture mipmapping
2022-10-03 14:56:31 +02:00
Turánszki János
768ad1fdca
reduced gpu memory usage
2022-09-29 17:15:03 +02:00
Turánszki János
e081dcc089
relative path is not computed if already relative; editor updates;
2022-09-27 22:33:47 +02:00
Turánszki János
3a9bee53e1
terrain generator: grass length, texture target resolution
2022-09-27 19:26:54 +02:00
Turánszki János
647a1198a9
changes in object update system
2022-09-11 21:48:35 +02:00
Turánszki János
bcffb27ead
Parallel scene intersections ( #563 )
...
- scene intersections using multithreading
- scene intersections can specify LOD level
2022-09-10 15:24:01 +02:00
Turánszki János
03fe5dcce8
Physics updates, lua bindings ( #554 )
...
* physics updates, lua bindings
* velocity setters
* fix softbody gravity
* gui things
* colliders cpu and gpu separation
* terrain prop check for missing assets
* lua internal put in function
2022-09-04 16:34:50 +02:00
Turánszki János
c359395cea
Terrain physics ( #552 )
...
* terrain physics
* terrain props physics configuration
* asset refactors
* fix
* warning
2022-09-03 19:58:14 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
...
- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00