Turánszki János
0d8155c78b
editor: added rigidbody and softbody type filtering
2024-04-04 07:39:45 +02:00
Egor Zelenkov
e97e1cd79c
Dev/terrain material editing ( #815 )
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* terrain material editing
* serialization updates, refactors
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Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-03-15 16:47:46 +01:00
Turánszki János
fea9d9f702
Pathfinding ( #805 )
2024-02-25 18:40:50 +01:00
Turanszki Janos
7073962810
editor fix: filter all will always display everything, even custom component types
2023-12-26 07:57:48 +01:00
Turánszki János
451c736e27
editor type filtering fix
2023-11-21 07:59:51 +01:00
Turánszki János
70d06b38e1
editor and gui improvements
2023-11-18 14:39:24 +01:00
Turánszki János
75457f17ee
Sprites and fonts can be added to the scene ( #762 )
2023-10-14 16:21:05 +02:00
Turánszki János
d22e7b50ac
added sphere mesh creation helper, editor updates
2023-10-06 09:40:43 +02:00
Turánszki János
e02ca53f99
GPU Video Decoding ( #661 )
2023-04-29 15:44:06 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
2baad338b9
Decal normal map support ( #646 )
2023-02-27 11:25:02 +01:00
Turánszki János
30c47c83cc
Runtime animation retargeting ( #627 )
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* runtime animation retargeting
* improvements, fixes
* character controller script: separate animation file from character
* editor fix
* script improvements
* foot positioning fixes
2023-01-22 18:29:13 +01:00
Turánszki János
ab53daad94
editor name filtering improvements, case-sensitive option
2023-01-21 10:59:37 +01:00
Turánszki János
752efaa522
editor: entity name filtering
2023-01-20 21:02:46 +01:00
Turánszki János
7a98632309
Profiler graph, editor updates ( #608 )
2022-12-16 19:50:21 +01:00
Turánszki János
269639da46
editor: scale, rotate, translate buttons moved to top menu
2022-12-15 16:13:52 +01:00
Turánszki János
10e783a472
gui and editor updates:
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- play button: execute last script
- stop button: kill background script processes
- improved multiple scene switching
2022-11-14 15:09:51 +01:00
Turánszki János
d832ee167f
Expression and humanoid lua bindings ( #569 )
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* Expression and humanoid lua bindings
* add fog color override
* fix
* added scene saved indicator text
* win + D fix
2022-09-19 12:19:46 +02:00
Turánszki János
6151fd82e6
VRM humanoid data import ( #567 )
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* VRMhumanoid data import
* linux fix
* humanoid lookAt
* updates
* mouse look improvement
* head size
* theme color affects picker entity icons
* eye lookat
* blinking more random, collider aabb checks
* improvements
* editor: use humanoid information to improve bone picking
2022-09-16 15:05:23 +02:00
Turánszki János
6c69ad82a9
soft body: allow registration when simulation is disabled, for better editing;
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editor: physics checkbox saved in config.ini;
2022-09-14 18:47:22 +02:00
Turánszki János
a585fa8eb3
spring fix: initial bone axis is in local space;
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editor: added missing spring icon;
2022-09-14 11:03:50 +02:00
Turánszki János
e44770aca0
editor save mode icons
2022-09-14 10:37:11 +02:00
james webb
bef00cd4db
Store active graphics device name and add it to the editor info display.
2022-09-10 14:12:39 +01:00
Turánszki János
03fe5dcce8
Physics updates, lua bindings ( #554 )
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* physics updates, lua bindings
* velocity setters
* fix softbody gravity
* gui things
* colliders cpu and gpu separation
* terrain prop check for missing assets
* lua internal put in function
2022-09-04 16:34:50 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
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- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00
Turánszki János
4197633e18
editor updates:
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- fix saving when path contains . and no extension specified
- 1 2 3 hotkey bindings
- Ctrl + Shift + Z as alternative redo
2022-08-30 20:03:00 +02:00
Turánszki János
ac4fc8540d
Sparse morph target and VRM expressions ( #536 )
2022-08-28 19:22:23 +02:00
Turánszki János
eff37576b5
Improving window layouts ( #532 )
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* improving component window layouts
* sound window update
* transform window update
* editor top gui animation; delete callback for entity tree
* layer window update
* other layout changes
* grid helper ini
* don't allow negative or zero local scale
* version bump
* camera fps config check if exists
2022-08-26 09:21:19 +02:00
Turánszki János
6eb01f585a
Hierarchy window ( #531 )
2022-08-25 12:13:14 +02:00
Turánszki János
8aad16113d
GPU particle collider support ( #529 )
2022-08-24 14:52:13 +02:00
Turánszki János
1ba4014fc0
Collider editor ( #527 )
2022-08-23 13:13:00 +02:00
Turánszki János
bd41a54b3b
Script Component ( #521 )
2022-08-22 13:53:59 +02:00
Turánszki János
b5104b48a9
combobox ivalid-selection text
2022-08-21 10:13:09 +02:00
Turánszki János
64babc8fcd
Config file support ( #517 )
2022-08-20 18:32:16 +02:00
Turánszki János
9cc6566e0a
Editor updates ( #515 )
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* renderer and postprocess windows combined into graphics window
* graphics window layout resize
* camera resizelayout, replace unordered map in terraingenerator for linux
* material userdata
* graphics window update
2022-08-19 08:43:10 +02:00
Turánszki János
084a1b1f1f
DDGI updates ( #514 )
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DDGI updates:
- allow 0 raycount to keep static DDGI
- DDGI serialization for saving and loading with scene
- grid dimensions configurable
- refactors
2022-08-18 11:50:09 +02:00
Turánszki János
1c3b874a44
VRM springbone and collider import ( #513 )
2022-08-17 16:09:31 +02:00
Turánszki János
20e1989630
GLTF sparse accessor, VRM model import
2022-08-15 14:14:09 +02:00
Turánszki János
bebe54efc6
Light animation support ( #509 )
2022-08-14 22:46:54 +02:00
Turánszki János
56e2fe3845
editor: animation editing
2022-08-12 18:41:38 +02:00
Turánszki János
c31024f5b1
animation and gui fixes
2022-08-12 09:29:05 +02:00
Turánszki János
440ad123aa
added capsule-ray intersect functions; editor bone picking;
2022-08-11 09:43:43 +02:00
Turánszki János
0ee0098924
paint tool: axis locking, brush shape, brush rotation
2022-08-10 10:46:18 +02:00
Turánszki János
e741efea62
Image renderer improvements ( #502 )
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* image renderer preparation for custom vertex buffer
* getcurrentrenderpass no longer needed
* corner rounding implementation
* treelist shadow fix
* image renderer border soften parameter
2022-08-08 00:08:54 +02:00
Turánszki János
90fbbba9ba
Text Input Caret ( #500 )
2022-08-01 18:25:15 +02:00
Turánszki János
a0ad653d7d
GUI ResizeLayout ( #495 )
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* gui resizelayout #51
* checkbox icons
* updates
* weather reset
* embedded logo asset
2022-07-31 19:28:41 +02:00