Commit Graph

36 Commits

Author SHA1 Message Date
Turánszki János 9b308941fd sheen and clearcoat (#226)
* sheen and clearcoat

* updated material wnd

* clearcoat works

* sheen updates

* sheen working

* environment reflection alwyas from probe

* restore comment sheen energy conservation

* fixes and gui for sheen and clearcoat

* sheen fix

* ocean, rt reflection fix

* material wnd update

* updated features list
2021-02-01 01:11:30 +01:00
Turanszki Janos 0895e4b433 improved specular glossiness workflow; big shader refactor; updated tinygltf version; 2020-12-20 01:29:40 +01:00
Turánszki János 5efe28fdf9 0.51.0 (#200)
* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;

* added layerMask support in shaders

* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;

* fix incorrect shadow assignment
2020-12-07 01:32:44 +01:00
Turánszki János 78dc045dd4 Subsurface Scattering Rewrite (#198)
* draft sss-rewrite

* original shadow culling

* fix: outline postprocess incorrectly removed

* -removed shadowbias and shadowkernel from shaderentities
-removed standard denoise
-refactors
2020-12-03 00:37:22 +01:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos d3b18bc504 gui updates, editor window refactors 2020-10-04 14:24:22 +02:00
Turanszki Janos 2f659443ba use thread safe events for file picker 2020-07-22 21:04:27 +01:00
Turanszki Janos df4bd55ba1 UWP platform updates 2020-05-09 18:48:14 +01:00
turanszkij 57d0cea6e5 updated editor 2020-04-13 22:19:29 +01:00
Turanszki Janos c9c03b2d48 removed some macro use 2020-03-07 19:25:30 +00:00
turanszkij d95dfa7ef2 stability improvements, fixes 2020-03-07 16:18:23 +00:00
Turanszki Janos c53552a0a6 gui improvements: color picker, text input, slider, button 2020-02-18 22:47:46 +00:00
Turanszki Janos fa267b0e7d large refactor 2019-12-12 22:15:16 +00:00
Turanszki Janos be79d4c097 removed platform defines from CommonInclude #54 2019-11-23 16:38:08 +00:00
Turanszki Janos 20e56802cc graphics API texture refactor 2019-11-21 22:29:25 +00:00
turanszkij 3bc197d8f0 gui fixes 2019-10-24 22:36:35 +01:00
turanszkij a5da17dc86 minor updates, fixes 2019-10-23 19:15:52 +01:00
turanszkij 99ea7c067a refactors 2019-10-09 19:44:17 +01:00
turanszkij 97c9b09b99 refactors, fixed #23 and #24, resurrected lensflare, added lensflare assets 2019-09-25 22:29:47 +01:00
turanszkij 2b09ee726a fixes + fighting game script update 2019-04-18 19:37:13 +01:00
turanszkij 6fbfe36665 refactor 2019-04-05 00:05:27 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 30a4f4910b material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer; 2019-03-02 16:23:54 +00:00
turanszkij 01525f60f2 lightmap bake fix 2018-12-22 01:05:28 +01:00
turanszkij 9a81726f8d lightmap updates: static lights, direct light contribution 2018-12-21 15:27:49 +01:00
turanszkij 78e4a9d16b wiColor refactor 2018-11-14 19:15:16 +00:00
turanszkij 471103686d merge in master, fixed mipgen sample offset bug, system updates, refactors, serializations 2018-09-17 21:33:37 +01:00
turanszkij 2314783e55 updates 2018-09-01 21:35:19 +01:00
turanszkij 48256ca39e simplified component manager, removed ref type 2018-09-01 16:16:46 +01:00
turanszkij 4300d9a167 updates 2018-09-01 14:53:29 +01:00
turanszkij dec5cb82d1 updates 2018-08-31 18:39:02 +01:00
turanszkij bd09400f07 editor running but not much happening yet 2018-08-29 17:10:28 +01:00
turanszkij 03dccc024b another big refactor: wiLoader -> wiSceneComponents with proper namespace 2018-08-18 15:03:25 +01:00
turanszkij 00fd6ce281 new feature: volumetric light scattering 2018-03-17 20:27:06 +00:00
turanszkij 9957988fc6 scene graph node updates, editor history system updates 2017-11-23 15:24:19 +00:00
Turanszki Janos 479a9b786b project file structure overhaul 2017-09-30 16:08:23 +01:00