Files
WickedEngine/Editor/EnvProbeWindow.h

33 lines
498 B
C++

#pragma once
namespace wiSceneComponents
{
struct EnvironmentProbe;
}
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class EnvProbeWindow
{
public:
EnvProbeWindow(wiGUI* gui);
~EnvProbeWindow();
wiGUI* GUI;
wiSceneComponents::EnvironmentProbe* probe;
void SetProbe(wiSceneComponents::EnvironmentProbe* value);
wiWindow* envProbeWindow;
wiCheckBox* realTimeCheckBox;
wiButton* generateButton;
wiButton* refreshButton;
wiButton* refreshAllButton;
};