readme fix

This commit is contained in:
Turanszki Janos
2021-07-09 13:19:22 +02:00
parent 6c31fc7822
commit 9eaa7adf2b
+1 -1
View File
@@ -117,7 +117,7 @@ RenderPath2D myMenuScreen; // This is an other render path, but now a simple 2D
main.ActivatePath(&myMenuScreen); // activate the menu, the previous path (myGame) will be stopped
wiSprite mySprite("image.png"); // There are many utilities, such as a "sprite" helper class
myMenuScreen.addSprite(&mySprite); // The 2D render path is ready to handle sprite and font rendering for you
myMenuScreen.AddSprite(&mySprite); // The 2D render path is ready to handle sprite and font rendering for you
wiAudio::Sound mySound;
wiAudio::CreateSound("explosion.wav", &mySound); // Loads a sound file