Turánszki János
19ba5413a6
postprocess quality settings ( #1508 )
2026-01-19 18:26:13 +01:00
Stanislav Denisov
6bdb24262e
Expose the reflections option in the graphics settings ( #1481 )
2026-01-06 15:39:53 +01:00
Stanislav Denisov
787d0afaa7
Implement smooth light shaft fading ( #1242 )
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* Implement smooth light shaft fading
* Simplify the light shaft fade factor logic
* Unify the light shaft fading parameters
* Use a fixed fade threshold
* Restore config.ini
2025-10-17 16:25:27 +02:00
Turánszki János
4113127c1b
CRT filter ( #1218 )
2025-09-16 09:24:32 +02:00
Turánszki János
5dc4f68e94
Mesh blend ( #1215 )
2025-09-03 08:46:48 +02:00
Turánszki János
91226ffef6
HDR UI calibration slider + lua bindings #1204
2025-08-13 09:25:32 +02:00
Turánszki János
7ecd39dd6e
Warning fixes and changes for Linux
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- Disabled warnings as errors
- Using -Wall for specifying commonly used warnings
- Fixes for many warnings in the engine code
2025-07-29 19:59:53 +02:00
Turánszki János
3dd1c10a99
added option to disable shadow LOD override
2025-04-18 11:16:45 +02:00
Turánszki János
545e859ca7
Capsule shadows ( #1055 )
2025-03-04 09:19:24 +01:00
Turánszki János
15d9c944b6
added HDR calibration
2024-11-07 09:26:13 +01:00
Turánszki János
f75a692da9
Object rendering with mesh shader ( #923 )
2024-08-15 18:38:16 +02:00
Turánszki János
8f4f4e8649
soft shadow disk sampling ( #906 )
2024-07-28 13:42:12 +02:00
Turánszki János
137aec0c27
Texture streaming ( #850 )
2024-05-27 10:00:52 +02:00
Turánszki János
f9ad019f38
editor: sampler modifications will happen after system init
2024-05-21 06:48:15 +02:00
Turánszki János
40c435251e
SSGI depth rejection slider
2024-04-02 18:00:51 +02:00
Turánszki János
4cfc23eb28
SSGI ( #822 )
2024-04-02 08:45:02 +02:00
Turánszki János
6e6bb36d6d
vxgi: always use full resolution resolve
2024-02-04 14:16:41 +01:00
Turánszki János
f8863799cd
EXT_lights_image_based, DDS file writer, envprobe updates, fixes ( #741 )
2023-09-03 11:39:54 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
30c7bbdcc0
VXGI: added full resolution resolve option, and tweaks #615
2023-01-05 19:09:44 +01:00
Turánszki János
fb2732e8fd
Voxel GI updates ( #614 )
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- anisotropic voxelization
- voxel clipmaps
- voxel SDF
- improved voxel volume scrolling, and temporal blending
- improved multi-bounce diffuse
2023-01-04 19:31:54 +01:00
Turánszki János
7a98632309
Profiler graph, editor updates ( #608 )
2022-12-16 19:50:21 +01:00
Turánszki János
00e4be5a4a
FidelityFX FSR 2.1 ( #597 )
2022-11-26 13:50:27 +01:00
Turánszki János
2f07979424
added brightness, contrast, saturation sliders
2022-10-30 09:50:41 +01:00
Turánszki János
5179d75878
Ray traced diffuse ( #561 )
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* Ray traced diffuse
* tweaks
* tweaks
* tweaks
* updates
* ddgi update speed,
ssr roughness cutoff,
rt reflections ray length,
rt diffuse ray length,
2022-09-09 13:28:03 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
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- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00
Turánszki János
1ba4014fc0
Collider editor ( #527 )
2022-08-23 13:13:00 +02:00
Turánszki János
9cc6566e0a
Editor updates ( #515 )
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* renderer and postprocess windows combined into graphics window
* graphics window layout resize
* camera resizelayout, replace unordered map in terraingenerator for linux
* material userdata
* graphics window update
2022-08-19 08:43:10 +02:00