Stanislav Denisov
4ace5b6f3a
Implement terrain props reloading ( #1287 )
2025-11-07 08:18:50 +01:00
Turánszki János
8582ea3dc3
Terrain determinism fixes ( #1096 )
2025-04-28 18:20:15 +02:00
Turánszki János
591f808b6d
trail renderer: added continuous fade functionality; added Bin2CPP helper; fixes;
2025-02-20 18:21:14 +01:00
Turánszki János
9d913d0a28
various updates:
...
- buoyancy parameter
- ragdoll buyancy
- terrain region blending improvement
- application activation fixes
2024-07-31 07:39:29 +02:00
Turánszki János
083e0cf2b8
editor fixes
2024-05-19 06:52:59 +02:00
Egor Zelenkov
9cdb5f02ec
Backward compatibility fixes ( #818 )
2024-03-16 07:17:32 +01:00
Egor Zelenkov
e97e1cd79c
Dev/terrain material editing ( #815 )
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* terrain material editing
* serialization updates, refactors
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Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2024-03-15 16:47:46 +01:00
Egor Zelenkov
b342195125
terrain props editor ( #810 )
2024-03-12 07:56:36 +01:00
Turánszki János
3a35383814
editor: added export button for terrain blend map #588
2023-06-19 09:33:06 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
ee6d94a7fe
terrain: added tessellation option
2022-11-04 00:48:16 +01:00
Turánszki János
481570e0df
Sparse resources ( #579 )
2022-10-20 16:38:05 +02:00
Turánszki János
62b309fbb3
terrain: grass distance, slope cast shadow, virtual texture mipmapping
2022-10-03 14:56:31 +02:00
Turánszki János
3a9bee53e1
terrain generator: grass length, texture target resolution
2022-09-27 19:26:54 +02:00
Turánszki János
c359395cea
Terrain physics ( #552 )
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* terrain physics
* terrain props physics configuration
* asset refactors
* fix
* warning
2022-09-03 19:58:14 +02:00
Turánszki János
60ef0ae251
Terrain refactor ( #549 )
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- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00