turanszkij
|
0bdae65cbc
|
added area lights
|
2017-01-23 23:49:57 +01:00 |
|
turanszkij
|
46d6dbd048
|
refactored lighting shaders
|
2017-01-23 20:26:48 +01:00 |
|
turanszkij
|
05281b0f83
|
updated shaders + version + editor
|
2017-01-22 21:52:34 +01:00 |
|
turanszkij
|
0495e9b49b
|
Created a combobox widget
|
2017-01-22 15:58:48 +01:00 |
|
turanszkij
|
bcfb5d5de3
|
implemented single-dispatch bitonic sort for tiled decals
|
2017-01-21 18:46:04 +01:00 |
|
turanszkij
|
731acbb9be
|
modified light culling compute shader
|
2017-01-16 22:28:39 +01:00 |
|
turanszkij
|
1bd2a1ddf5
|
Sorting tiled decals in compute shader
|
2017-01-11 00:20:17 +01:00 |
|
turanszkij
|
c6cddc0396
|
updated features/readme
|
2017-01-08 15:34:46 +01:00 |
|
turanszkij
|
ac83d45a4a
|
tiled decals minor fix
|
2017-01-08 15:30:02 +01:00 |
|
turanszkij
|
c39f2637fa
|
Decals packed into texture atlas, enabled for tiled render path
|
2017-01-07 18:49:42 +01:00 |
|
turanszkij
|
8e0cb7cd22
|
minor update
|
2017-01-04 23:51:21 +01:00 |
|
turanszkij
|
10c6f9387c
|
updated image rendering
|
2017-01-04 23:28:22 +01:00 |
|
turanszkij
|
76a9cb6acf
|
Simple refraction blur implemented using autogen mipchain
|
2017-01-04 23:15:01 +01:00 |
|
turanszkij
|
e4c8b7cbb5
|
Merge branch 'master' of https://github.com/turanszkij/WickedEngine
|
2016-12-03 11:55:35 +01:00 |
|
turanszkij
|
322724a523
|
updated editor
|
2016-12-03 11:55:32 +01:00 |
|
Turánszki János
|
6a9fface40
|
Update README.md
|
2016-12-03 00:22:58 +01:00 |
|
turanszkij
|
e9f0290aee
|
minor fix: viewport explicit setup on occlusion query render
|
2016-12-02 20:47:52 +01:00 |
|
turanszkij
|
0b0a6f7997
|
optimized light culling compute for tiled rendering
|
2016-12-02 20:15:11 +01:00 |
|
turanszkij
|
48605d49d3
|
updated editor
|
2016-12-01 22:29:27 +01:00 |
|
turanszkij
|
5cf38c2c68
|
fixed tiled rendering frustum assembly
|
2016-11-30 20:58:32 +01:00 |
|
turanszkij
|
c164087a08
|
component update
|
2016-11-26 20:41:51 +01:00 |
|
turanszkij
|
7fdce0fb85
|
optimized mesh-ray intersection code;
updated slider widget;
updated editor;
build;
|
2016-11-23 23:25:08 +01:00 |
|
turanszkij
|
9e9b7f865b
|
updated widgets and editor
|
2016-11-22 19:40:36 +01:00 |
|
turanszkij
|
6b0961c4b0
|
Added tooltip support to the gui
|
2016-11-22 00:27:17 +01:00 |
|
turanszkij
|
2c93548980
|
updated editor
|
2016-11-21 22:53:31 +01:00 |
|
turanszkij
|
5ac10affd8
|
updated editor
|
2016-11-19 15:42:13 +01:00 |
|
turanszkij
|
4ed04cd261
|
updated editor
|
2016-11-19 14:57:16 +01:00 |
|
turanszkij
|
809f258493
|
corrected occludee projection against previous frame depth buffer;
reprojectDepthBuffer shader added (todo);
updates;
|
2016-11-19 13:09:59 +01:00 |
|
turanszkij
|
1882282041
|
mesh update
|
2016-11-17 00:50:52 +01:00 |
|
turanszkij
|
c7248bfd0b
|
fixed fatal bug in Sleep function
|
2016-11-15 20:52:26 +01:00 |
|
turanszkij
|
2961b10e81
|
fixed fatal bug in sleep function
|
2016-11-15 20:48:31 +01:00 |
|
turanszkij
|
14b5ae08fd
|
particle system GPU culling refactor
|
2016-11-15 18:07:52 +01:00 |
|
turanszkij
|
8cdb63372a
|
minor updates + build
|
2016-11-14 22:48:32 +01:00 |
|
turanszkij
|
d23000c69a
|
Hair particle system culling moved to the GPU
|
2016-11-13 18:14:56 +01:00 |
|
turanszkij
|
66e94a18d1
|
added depthbuffer MSAA resolve compute shader;
added common MSAA resolving functionality;
|
2016-11-13 14:45:43 +01:00 |
|
turanszkij
|
4875428c1c
|
fixed bug when a shader resource view was being recreated after copyresource
|
2016-11-13 00:36:24 +01:00 |
|
turanszkij
|
bc65a19278
|
all around updates, refactors
|
2016-11-12 23:55:07 +01:00 |
|
turanszkij
|
597adf1589
|
Implemented async gpu query with frame shifting
|
2016-11-12 18:44:15 +01:00 |
|
turanszkij
|
0056007964
|
graphics device creation updated;
renderer refactor;
|
2016-11-12 15:24:39 +01:00 |
|
turanszkij
|
cb70c6678d
|
Implemented occlusion culling with gpu queries
|
2016-11-11 01:22:57 +01:00 |
|
turanszkij
|
a5f08f37be
|
light tile visualizer added
|
2016-11-09 00:01:59 +01:00 |
|
turanszkij
|
76f29acf1d
|
updated device: resolution change;
updated tile based rendering;
|
2016-11-08 20:52:44 +01:00 |
|
turanszkij
|
9d77150719
|
Merge branch 'master' of https://github.com/turanszkij/WickedEngine
|
2016-11-07 23:52:26 +01:00 |
|
turanszkij
|
e552269964
|
minor update in graphicsdevice
|
2016-11-07 23:52:23 +01:00 |
|
Turánszki János
|
43c3ba0120
|
Update README.md
|
2016-11-07 23:36:21 +01:00 |
|
Turánszki János
|
7c0796ccfd
|
Update README.md
|
2016-11-06 23:17:45 +01:00 |
|
turanszkij
|
fbe84e82da
|
updated envprobe refreshing
|
2016-11-06 20:26:27 +01:00 |
|
turanszkij
|
2e80c29a82
|
lens flare pixel shader refactored
|
2016-11-04 00:06:31 +01:00 |
|
turanszkij
|
3f6e4efd8b
|
refactored lensflare geometry shader
|
2016-11-03 23:46:06 +01:00 |
|
turanszkij
|
85ee9af8ff
|
updated logo
|
2016-11-02 22:20:45 +01:00 |
|