Turanszki Janos
325bef4d96
fix entity_duplicate prefix sum in release mode #184
2020-11-08 11:34:51 +01:00
Turanszki Janos
8d13f6cae1
entity duplication will keep full hierarchy #184
2020-11-08 11:24:00 +01:00
Turanszki Janos
b1caa0857e
clang format fix
2020-11-08 10:06:29 +01:00
Turanszki Janos
1f14b1d80f
apply morph target normals, better morph updating
2020-11-07 12:44:12 +01:00
XthemeCore
cfb1a2b585
Fix - add normal for morph target ( #183 )
...
Quick fix for morph target by preparing support normal without implementation.
2020-11-07 11:02:36 +01:00
Turánszki János
489a5c8501
Inline raytracing shaderpath update ( #181 )
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* inline raytracing shaders will use different shaderpath (only if device support available)
* updated version
2020-11-06 20:16:07 +01:00
XthemeCore
2559f88c2e
Add Morph Target ( #180 )
...
Support both glTF 2.0 and wiscene format.
2020-11-06 20:12:51 +01:00
Turanszki Janos
0786020843
updated clang-format
2020-11-06 16:11:57 +01:00
Turanszki Janos
bc7ea7169b
remove unused code
2020-11-06 16:11:48 +01:00
Turanszki Janos
c917be7486
removed unused shaders
2020-11-06 13:50:01 +01:00
Turánszki János
f4b35ee9d9
Merge pull request #177 from amerkoleci/improvements
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Improvements
2020-11-05 15:42:26 +01:00
Amer Koleci
e05cda5ec5
Revert accidental commit.
2020-11-05 14:38:04 +01:00
Amer Koleci
de29f09b50
Vulkan: Enable VK_EXT_debug_utils only if supported and enable debug utils messenger instead of deprecated VK_EXT_Debug_Report.
2020-11-05 12:22:57 +01:00
Amer Koleci
cdba283f7d
Vulkan: Correctly handle swapchain resize logic and semaphore handling.
2020-11-05 12:10:19 +01:00
Amer Koleci
39ccfb96a1
Fix RESOURCE_MISC_RAY_TRACING not mapping correctly.
2020-11-05 11:29:25 +01:00
Turanszki Janos
af7cb4f3d5
improved cartoon shading
2020-11-04 20:34:56 +01:00
Turanszki Janos
c90163429e
shader refactor
2020-11-04 16:48:38 +01:00
Turanszki Janos
571f435253
refactor
2020-11-04 16:02:23 +01:00
Turanszki Janos
ec796bbdb3
added clang-format
2020-11-04 12:20:51 +01:00
Turanszki Janos
5c1a0efc47
vulkan shaders rcp-w fix
2020-11-03 13:25:03 +01:00
Turanszki Janos
2e73cdae05
sprite mip fix #170
2020-11-02 00:55:38 +01:00
Turanszki Janos
e2af651635
added nightly builder
2020-10-31 13:27:54 +01:00
Turanszki Janos
80f8df14b1
build scripts update
2020-10-30 21:25:10 +01:00
Turanszki Janos
2c2acf6b84
fix
2020-10-30 20:27:53 +01:00
Turanszki Janos
29b31711c9
gbuffer normal packing changes; small improvements;
2020-10-30 19:01:56 +01:00
Turanszki Janos
61fef7a0c1
linux atmosphere shaders update
2020-10-29 21:39:08 +01:00
Turanszki Janos
db381e3991
realistic sky: modified sun size
2020-10-29 21:02:22 +01:00
Turanszki Janos
01e49e5c52
fix unoptimal codegen
2020-10-29 20:53:57 +01:00
Turanszki Janos
c19bc524d9
removed fxc warnings
2020-10-29 20:46:00 +01:00
Kliaxe
11454a6e64
Precomputed Atmospheric Scattering ( #165 )
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* Precomputed Atmospheric Scattering
* SSR temporal change
* weather window fix; sky precomputation only when realistic sky enabled; linux fix?
* refactors, fix
* revert to correctly working dxc version
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
Co-authored-by: Turanszki Janos <turanszkij@gmail.com >
2020-10-29 20:12:45 +01:00
Turanszki Janos
38cad754f1
serializer improvement
2020-10-28 20:45:16 +01:00
Turanszki Janos
49eea50c89
improvements in asset loading
2020-10-28 00:44:15 +01:00
Turanszki Janos
e65337a240
ecs build fix
2020-10-28 00:22:21 +01:00
Turanszki Janos
79e23b0a46
improved ecs serialization and asset loading time
2020-10-28 00:12:06 +01:00
Turanszki Janos
3ca2c6996e
VPRT vertex shader emulation for old GPU
2020-10-25 14:23:40 +01:00
Turanszki Janos
558d6411f4
editor fix
2020-10-20 22:22:40 +02:00
Turanszki Janos
fb71fd6efd
terrain shader fix
v0.49.1
2020-10-18 12:02:58 +02:00
Turanszki Janos
e944f9e19c
editor fix
2020-10-17 20:08:45 +02:00
Turánszki János
180ddc3586
0.49 ( #160 )
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* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos
b88bc8d94e
uwp: vorbis fix
2020-10-09 01:34:20 +02:00
Turanszki Janos
8617a363ca
added support for ogg audio format; allow enable/disable reverb per sound instance;
2020-10-09 00:07:28 +02:00
Turanszki Janos
967fc3fe66
fix: gui combobox behaviour
2020-10-08 21:41:06 +02:00
Turanszki Janos
d26fb18618
added extra controls to sounds in a scene
2020-10-07 22:53:19 +02:00
Matteo De Carlo
3cd9e77889
WIP: Initial linux support using SDL ( #136 )
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* Initial linux support using SDL
* fixed link error and gitignore
* fix in working directory initialization (windows side)
* Added README_Linux and fixed a few compilation issues in ubuntu
* Rename main to main_Windows in Tests
* Better default renderering backend selector
* Added backlog terminal output on linux
* added asserts on all missing vulkan function call results
* added portable file dialogs
also small tests update and cleanup
* Added Editor compile target
* linux ci
* linux ci
* cmake update
* cmake update?
* cmake
* Editor_Windows fix
* build test
* make
* build tools?
* update
* ubuntu 20.04
* fix?
* cmake
* build
* build?
* package linux build
* updates, bump version
* backslash to forward slash, eof newlines, add portable-file-dialogs license
* xcopy needs backslash duh; update readme;
* copy fix
* updated readme
* readme update
* updated readme
* updated readme
* fix incorrect file encoding linux
* paint tool fix
* linux: add missing shaders
* packaging update
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
Co-authored-by: Turanszki Janos <turanszkij@gmail.com >
v0.48.0
2020-10-05 00:03:22 +02:00
Turanszki Janos
d3b18bc504
gui updates, editor window refactors
2020-10-04 14:24:22 +02:00
Turanszki Janos
695ab45265
gui updates
2020-10-04 01:47:44 +02:00
Turanszki Janos
9819a2e083
gui updates: tooltips can be displayed on inactive element, color picker improvement
2020-10-03 15:45:00 +02:00
Turanszki Janos
b496c1a410
fix: pre-build step when space in path
2020-10-03 00:01:47 +02:00
Turanszki Janos
e2f3b76ad8
gui updates: window placement and colorpicker scaling
2020-10-02 19:56:35 +02:00
Turanszki Janos
b4155a99c1
readme fix
2020-09-30 20:56:01 +02:00