Turánszki János
7decda64bc
water ripple can use embedded asset
2023-11-03 10:10:19 +01:00
Turánszki János
5c2a44f88e
physics framerate can be configured
2023-11-03 08:12:28 +01:00
Turánszki János
2d911b4c68
editor: transform component elements resetting buttons
2023-11-02 08:25:45 +01:00
Turánszki János
bcbb079185
VRM 1.0 toon material import
2023-11-01 13:46:21 +01:00
Turánszki János
98c208eabd
editor updates: male dummy, meshoptimizer, cpp mesh export
2023-11-01 10:43:08 +01:00
Turánszki János
d6c4ebf980
editor: rigidbodies will be created as kinematic by default, physics button moved to top menu
2023-11-01 07:44:45 +01:00
Turánszki János
c1d5ba7b32
added support for ragdoll scaling
2023-10-31 18:17:43 +01:00
Turánszki János
eb8ca90786
added physics pick dragger
2023-10-30 19:18:04 +01:00
Turánszki János
8597b70b60
Ragdoll physics ( #768 )
2023-10-29 17:05:41 +01:00
Matteo De Carlo
474b52ed20
Joystick improvements ( #769 )
...
- Fix joystick drift on linux (deadzone was way too low, SDL suggest at least 10%, my xbox360 wired controller suggests at least 20%)
- Editor should not normalize joystick movement.
Signed-off-by: Matteo De Carlo <matteo.dek@covolunablu.org >
2023-10-29 09:03:43 +01:00
Turánszki János
99eb152ff0
removed some incorrect depthstencil resource states
2023-10-24 18:45:36 +02:00
Turánszki János
54f0ee693f
Rain ( #766 )
2023-10-21 15:47:41 +02:00
matteo
0977db8e56
Fixed cmake install (.ico was renamed)
2023-10-17 09:11:32 +02:00
Turánszki János
75457f17ee
Sprites and fonts can be added to the scene ( #762 )
2023-10-14 16:21:05 +02:00
Turánszki János
df906ed231
fix for swapchain HDR change; fix and refactor in editor component wnd;
2023-10-09 17:15:44 +02:00
Turánszki János
da9d96e839
editor: create humanoid rig from naming convention
2023-10-09 07:58:00 +02:00
Turánszki János
3b1441f7f0
SoundInstance range and input.Release ( #761 )
2023-10-08 14:27:19 +02:00
Turánszki János
d22e7b50ac
added sphere mesh creation helper, editor updates
2023-10-06 09:40:43 +02:00
Turánszki János
adcfd8a0e7
editor: armature reset pose button fix
2023-10-05 18:47:09 +02:00
Turánszki János
4954f62468
various updates ( #758 )
...
* object rendering can now be disabled in reflections; removed custom ray tracing inclusion masks for more unified system based on object flags and to not interfere with user logic layer masks; other scripting updates;
* unregister editor printscreen
* point light shadow artifact fix
2023-10-01 17:01:39 +02:00
Turánszki János
dc696007ea
uwp nuget package update
2023-09-29 10:57:01 +02:00
Turánszki János
be5b87b300
new object flag: not visible in main camera
2023-09-29 09:14:27 +02:00
Turánszki János
1fa5bd0f4a
Added numpad input handling ( #752 )
2023-09-23 08:09:30 +02:00
Turánszki János
b41e2a1917
editor: translator hotkeys not triggered while backlog is active
2023-09-20 07:39:35 +02:00
Turánszki János
05fa9fd6dd
foreground object rendering
2023-09-17 07:24:23 +02:00
Turánszki János
f8863799cd
EXT_lights_image_based, DDS file writer, envprobe updates, fixes ( #741 )
2023-09-03 11:39:54 +02:00
Turánszki János
7dde93da20
gui window onResize callback , editor about window updates
2023-08-27 17:49:14 +02:00
Turánszki János
c6c145f1f9
fixes: envprobe miplevels; editor focus on dirlight; gui textInput selectall;
2023-08-23 17:11:44 +02:00
Turánszki János
6924716740
editor: moved eliminateCoarseCascades and KTX2convert buttons to General options
2023-08-07 07:10:54 +02:00
Turánszki János
5714f63267
readme update, include removal
2023-08-02 07:47:54 +02:00
Turánszki János
9c68b968fc
utf8 file handling fixes ( #721 )
2023-08-01 19:34:10 +02:00
Turánszki János
abe650eb55
GTLF: added support for KHR_materials_emissive_strength
2023-07-30 13:46:08 +02:00
Turánszki János
9affa1c86d
improved 16-bit PNG support;
...
vulkan: readback image rowpitch fix;
editor: F2 screenshot button;
2023-07-22 10:08:07 +02:00
Turánszki János
c86d5c8ee8
terrain: 16-bit heightmap import/export
2023-07-21 07:45:36 +02:00
Turánszki János
34a4c4a243
editor: mesh export to header will produce more optimal vertices and indices
2023-07-09 16:50:42 +02:00
Turánszki János
984690efa8
editor: reference dummy visualizer and mesh export to header ( #706 )
2023-07-09 08:47:48 +02:00
Turánszki János
b3378751e3
editor: added depth of field refocus hotkey
2023-07-06 09:40:49 +02:00
Turánszki János
9d661fa5df
editor: reduce polycount of light direction visualizer line, it's very small and doesn't need detail
2023-07-04 20:32:46 +02:00
Turánszki János
2156ad37d9
editor fix
2023-07-02 20:35:30 +02:00
Turánszki János
9c13bfd517
editor: light direction visualizer arrows and some other updates
2023-07-02 19:52:41 +02:00
Turánszki János
26f412815c
editor: texture swizzle reporting in material window
2023-07-02 09:30:47 +02:00
Turánszki János
a073cf4f9f
BVH accelaration support for scene intersections ( #704 )
2023-06-30 09:13:42 +02:00
Turánszki János
d680efe9f9
gltf improvements, padded texture block compression fix
2023-06-25 07:56:04 +02:00
Turánszki János
f4fc45bb16
terrain gltf export chunk texture baking; impostor fixes; copytexture2d src offset, srgb convert;
2023-06-23 20:35:33 +02:00
Turánszki János
a7c64edcf2
editor: gltf export improvements
2023-06-22 08:14:39 +02:00
Turánszki János
cc99c3e51a
editor gltf export fixes
2023-06-20 10:51:20 +02:00
Turánszki János
3a35383814
editor: added export button for terrain blend map #588
2023-06-19 09:33:06 +02:00
Turánszki János
d436147e0f
editor: added drag n drop file handling; gltf export fix;
2023-06-18 21:01:12 +02:00
Turánszki János
2ef1eb3d16
hair particle system: combined multiple buffers into one to reduce allocations;
...
editor: report index buffer format for mesh;
2023-06-18 11:35:23 +02:00
Turánszki János
48ab25f707
updated application icons and some other things
2023-06-16 17:58:28 +02:00