Turanszki Janos
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4f30edd3aa
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postprocess updates
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2020-03-14 17:47:08 +00:00 |
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Turanszki Janos
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9a60b793a6
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improved spring system
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2020-03-13 23:26:43 +00:00 |
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turanszkij
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1516b5cd78
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ssr updates #80
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2020-03-13 18:36:07 +00:00 |
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Turanszki Janos
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abca7dbfeb
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editor: instance placer fix
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2020-03-12 22:20:02 +00:00 |
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Turanszki Janos
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63646f5c1f
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added spring component #101
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2020-03-12 21:50:44 +00:00 |
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Kliaxe
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09296d5550
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Minor SSR improvements (#100)
* Update stochasticSSRCS_raytrace.hlsl
* Resurrecting noise reduction
Turns out it worked quiet well
* Unnecessary pass
* Update wiEnums.h
* Update wiRenderer.cpp
* Update WickedEngine_SHADERS.vcxproj
* Update WickedEngine_SHADERS.vcxproj.filters
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2020-03-12 19:31:37 +00:00 |
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turanszkij
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ef3f45993a
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ssr fix #80
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2020-03-11 19:40:55 +00:00 |
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turanszkij
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8ff5060401
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ik serializer fix
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2020-03-11 19:40:16 +00:00 |
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turanszkij
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235450e313
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editor: translator update
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2020-03-11 19:39:44 +00:00 |
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Turánszki János
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7d4d9dfa6b
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Inverse Kinematics (#97)
* start ik experiment #93
* inverse kinematics fixes, test #93
* bump version
* ik + animation fix
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2020-03-11 00:25:40 +00:00 |
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Turánszki János
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6aff595409
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Merge pull request #96 from Kliaxe/master
Stochastic Screen Space Reflections
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2020-03-10 22:08:02 +00:00 |
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Kliaxe
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096b2f07ae
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Merge pull request #1 from turanszkij/stochastic-ssr
Stochastic ssr
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2020-03-10 22:56:34 +01:00 |
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Kliaxe
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6daceb2769
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Undo
Got confused in my testing. xD
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2020-03-10 22:52:11 +01:00 |
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Turanszki Janos
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f0a4ad60ce
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mipchain and nan fix for #96
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2020-03-10 21:36:46 +00:00 |
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Kliaxe
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10846789e8
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Quality improvement
Noise reduced and "gaps" has now been fixed properly... oops
:D
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2020-03-10 22:34:11 +01:00 |
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Turánszki János
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fd5e77bb96
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Merge pull request #98 from Kliaxe/master
Stochastic SSR - review
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2020-03-10 21:04:15 +00:00 |
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Kliaxe
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e15233ac91
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Update wiVersion.cpp
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2020-03-10 19:35:21 +01:00 |
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Kliaxe
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7a7d577d1e
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Update WickedEngine_SHADERS.vcxproj.filters
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2020-03-10 18:32:00 +01:00 |
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Kliaxe
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1a6b6c609e
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Typo..
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2020-03-10 18:25:43 +01:00 |
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Kliaxe
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7d15eea0dd
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Update WickedEngine_SHADERS.vcxproj
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2020-03-10 18:23:09 +01:00 |
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Kliaxe
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ec871a117c
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Combine pass
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2020-03-10 18:09:15 +01:00 |
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Kliaxe
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cf324587b2
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Median filter pass
For additional denoising
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2020-03-10 17:58:23 +01:00 |
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Kliaxe
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570f36ec28
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Temporal pass
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2020-03-10 17:55:27 +01:00 |
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Kliaxe
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10023fe6ac
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Resolve pass
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2020-03-10 17:54:09 +01:00 |
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Kliaxe
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71b304a33d
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Raytrace pass
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2020-03-10 17:52:40 +01:00 |
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Kliaxe
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05161bda46
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Shared header file for stochastic reflections
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2020-03-10 17:44:22 +01:00 |
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Kliaxe
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f4346790e7
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Update globals.hlsli
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2020-03-10 17:41:01 +01:00 |
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Kliaxe
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d3dd55a965
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Update RenderPath3D_TiledDeferred.cpp
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2020-03-10 17:32:39 +01:00 |
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Kliaxe
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09704b6d93
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Update RenderPath3D_Deferred.cpp
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2020-03-10 17:31:18 +01:00 |
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Kliaxe
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ee6570cf42
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Update RenderPath3D.cpp
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2020-03-10 17:29:04 +01:00 |
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Kliaxe
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c759f91c59
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Update RenderPath3D.h
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2020-03-10 17:24:55 +01:00 |
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Kliaxe
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425cc2d202
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Update wiRenderer.cpp
Note the CopyTexture2D function.
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2020-03-10 17:20:54 +01:00 |
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Kliaxe
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e6bf6888a0
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Update wiRenderer.h
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2020-03-10 17:15:37 +01:00 |
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Kliaxe
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bd1a2baed9
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Update wiEnums.h
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2020-03-10 17:14:54 +01:00 |
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turanszkij
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9b0cc2524b
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transform hierarchy fix #76
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2020-03-09 19:55:11 +00:00 |
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Turanszki Janos
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45792e9398
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transform component update
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2020-03-08 22:23:16 +00:00 |
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Turanszki Janos
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0790dd392e
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better bounds computation for skinned mesh
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2020-03-08 14:02:18 +00:00 |
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Turanszki Janos
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c9c03b2d48
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removed some macro use
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2020-03-07 19:25:30 +00:00 |
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turanszkij
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d95dfa7ef2
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stability improvements, fixes
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2020-03-07 16:18:23 +00:00 |
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Turanszki Janos
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4318b000e1
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fixes
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2020-03-06 00:54:51 +00:00 |
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turanszkij
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d832fb554d
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improvements for #90
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2020-03-05 20:08:47 +00:00 |
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Turánszki János
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f6a0cecbc9
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Device upgrade (#91)
* safety commit
* all seems working
* fixes, refactors
* minor updates
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2020-03-05 01:05:23 +00:00 |
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Turanszki Janos
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68ed555432
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small fix
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2020-03-03 01:13:52 +00:00 |
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turanszkij
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8a1b30a766
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big refactor
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2020-03-02 23:29:06 +00:00 |
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Turanszki Janos
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6ea333c1c5
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updated documentation
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2020-03-01 16:37:53 +00:00 |
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Turanszki Janos
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8927eafae1
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more closely matching gltf reference pbr
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2020-03-01 16:10:47 +00:00 |
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Turanszki Janos
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7bd3008398
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soft body and debug draw updates
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2020-02-29 16:23:14 +00:00 |
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turanszkij
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35f6b19e59
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Merge branch 'master' of github.com:turanszkij/WickedEngine
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2020-02-29 01:17:35 +00:00 |
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turanszkij
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bfcc887e03
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fix for softbodies that have animated vertices
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2020-02-29 01:16:42 +00:00 |
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Turanszki Janos
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425b787a6a
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updated documentation
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2020-02-27 21:27:20 +00:00 |
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