Turánszki János
f3687dbf4e
DX11 removal, Surfel GI
...
version 0.57.0:
- DX11 removed, DX12 is default now on Windows
- graphics interfaces improved:
- Bindless descriptor support is now assumed
- GPU Buffers with USAGE_UPLOAD and USAGE_READBACK will be persistently mapped after creation
- Removed Map/Unmap
- added BindDynamicConstantBuffer helper function
- improved AllocateGPU helper function
- GPU Queries resolving can be done directly into GPUBuffer
- UpdateBuffer now doesn't synchronize internally, this allows batching updates
- removed support for bindless constant buffers (uniform buffers)
- BindConstantBuffer will accept offset
- RESOURCE_STATES refactor, they can be combined now in the barriers
- many other refactors
- gbuffer normals removed, implemented visibility buffer
- bindless decals, bindless lightmaps, bindless hair particles, bindless software path tracing
- hair particles path tracing support
- path tracing eye adaption supported
- Surfel GI (experimental)
2021-09-05 18:59:03 +02:00
Turanszki Janos
521e081e8c
windows fix: don't resize to 0 window
2021-04-23 11:55:19 +02:00
Turánszki János
f1ced24f05
Multi swapchain support ( #257 )
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* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turánszki János
933080a2e4
Unified Shader Compiler ( #250 )
2021-03-21 18:54:04 +01:00
Turánszki János
666dd4ff03
platform code refactor ( #242 )
2021-02-23 00:29:29 +01:00
Turánszki János
a0a12ad4ec
uwp: port cx to winrt #238
2021-02-22 00:15:42 +01:00
Turánszki János
087e6ee9dc
removed win32 and ARM builds ( #228 )
2021-02-03 20:48:30 +01:00
Turánszki János
496a15909d
raytraced shadow updates
2021-01-16 20:41:22 +01:00
Turanszki Janos
de22c5251c
build script update
2020-11-16 19:19:04 +01:00
Turánszki János
c6f3611439
Event system ( #133 )
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* event system
* more refactor
* fixes
* fixes
* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turanszki Janos
fefc361087
improved cpp conformance
2020-06-12 22:09:04 +01:00
Turanszki Janos
df4bd55ba1
UWP platform updates
2020-05-09 18:48:14 +01:00
Turanszki Janos
e49006e99c
uwp platform updates
2020-05-08 23:38:34 +01:00
Turanszki Janos
b46fecbff2
set dpi awareness
2020-05-03 13:24:18 +01:00
Turanszki Janos
3537229633
build settings updated, minor fixes
2019-12-14 18:07:27 +00:00
Turanszki Janos
fa267b0e7d
large refactor
2019-12-12 22:15:16 +00:00
Turanszki Janos
dac9c7ff8d
updated to Visual Studio 2019
2019-09-19 19:34:46 +01:00
turanszkij
4be91afc1a
roll back to VS 2017 due to appveyor issues
2019-07-23 23:12:42 +01:00
turanszkij
5d512e75ef
upgraded to visual studio 2019
2019-07-23 08:05:22 +01:00
turanszkij
53e7f6ca3b
refactors, removed min max macro usage
2019-05-10 18:26:05 +01:00
turanszkij
e47a5509da
refactors, fixes, sdk version update
2019-03-07 21:34:41 +00:00
Turanszki Janos
f1735fefe4
updated to more recent win sdk + minor fix in jobsystem
2018-11-24 21:21:55 +00:00
turanszkij
ab38bc7746
initialization logic updates
2018-11-02 19:12:25 +00:00
turanszkij
7680ff8a6b
updated tests,scripts,etc
2018-09-30 12:39:23 +01:00
turanszkij
26a12876bb
ecs serializers update + general refactors
2018-09-19 18:16:36 +01:00
turanszkij
9a2e810e2a
updates
2018-09-18 21:37:20 +01:00
turanszkij
21b4e280a0
updates, fixes and merge in master
2018-09-14 22:36:17 +01:00
turanszkij
f471f78934
fix: change resolution, resize window, gui scaling
2018-09-14 12:48:31 +01:00
turanszkij
28ef7ca0e7
testing
2018-08-28 13:33:20 +01:00
turanszkij
d0d62147da
[template-build] removed a lot
2018-08-25 16:24:34 +01:00
turanszkij
5649fd3d70
system update: way to create graphics device is now reorganized; added command line arguments support
2018-04-19 18:05:31 +01:00
turanszkij
23c385ac5a
updated vulkan device, build settings
2018-03-03 21:32:22 +00:00
Turanszki Janos
9d79925b49
dx12 updates
2017-11-26 14:07:54 +00:00
turanszkij
f3b7426eef
widget updates, sample updates
2017-11-20 17:23:32 +00:00
Turanszki Janos
765e092163
added template project, added font path configurator, refactor
2017-10-09 23:19:31 +01:00